2
Shader Gaussian Blur
Aiden edited this page 2026-05-08 19:03:26 +10:00

Gaussian Blur

Field Value
Shader ID gaussian-blur
Category Transform
Package shaders/gaussian-blur/
Passes horizontal, vertical

Gaussian Blur softens the current image with a separable two-pass Gaussian-style blur.

Controls

Control Type Default What It Does
Radius float 2.0 Pixel distance between blur samples.
Strength float 1.0 Mix between original and blurred image.
Samples float 2 Sample radius. Higher values are smoother but heavier.

Tips

  • Increase Radius for a wider blur.
  • Increase Samples for a smoother blur, but watch render time.
  • Lower Strength for a gentle diffusion layer.
  • Put blur before VHS, color, or overlay shaders when you want those later effects to stay crisp.