Fisheye Equirectangular Mirror unwraps a single width-filled 16:9 fisheye source into a 360x180 equirectangular map. The rear hemisphere is mirrored into the same fisheye source.
Controls
Control
Type
Default
What It Does
Lens FOV
float
190
Physical fisheye field of view.
Optical Center
vec2
[0.5, 0.5]
Fisheye center in normalized source coordinates.
Fisheye Radius
vec2
[0.5, 0.8889]
X/Y radius for cropped or squeezed sources.
Yaw
float
0
Horizontal rotation.
Pitch
float
0
Vertical rotation.
Roll
float
0
Roll around the viewing axis.
Fisheye Model
enum
Equidistant
Physical lens projection model.
Edge Fill
float
0.06
Extends edge samples to cover small missing areas.
Edge Blur
float
0.018
Softens edge fill.
Outside Color
color
Black
Fill outside valid projection.
Tips
Calibrate center and radius before adjusting yaw, pitch, or roll.
Edge Fill is for small source edge gaps, not for major misalignment.
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