False Color
| Field |
Value |
| Shader ID |
false-color |
| Category |
Color |
| Package |
shaders/false-color/ |
False Color maps image luminance to exposure-assist colors. It is useful for camera setup, debugging luma ranges, and seeing how other shaders affect brightness.
Controls
| Control |
Type |
Default |
What It Does |
| Blend |
float |
1.0 |
Mix between source image and false-color output. |
| Show Luma |
bool |
Off |
Blends grayscale luma into the false-color map. |
| Lift |
float |
0.0 |
Offsets measured luma before mapping. |
| Gain |
float |
1.0 |
Scales measured luma before mapping. |
Tips
- Use full Blend for exposure checks.
- Use partial Blend when checking a look without losing the underlying picture.
- Adjust Lift and Gain only if you are intentionally inspecting a shifted range.