1
Shader 3D LUT Apply
Aiden edited this page 2026-05-08 19:03:26 +10:00

3D LUT Apply

Field Value
Shader ID lut-apply
Category Color
Package shaders/lut-apply/
Texture test-lut.cube as lutTexture

3D LUT Apply applies the packaged 33-point .cube LUT to incoming video using tetrahedral interpolation. It also includes pre/post controls and optional dithering.

Controls

Control Type Default What It Does
LUT Strength float 1 Blend between source and LUT result.
Pre Exposure float 0 Exposure adjustment before the LUT.
Post Contrast float 1 Contrast after the LUT.
Dither Amount float 0.5 Output dithering amount.
Clamp Input bool On Clamps input before LUT lookup.

Tips

  • Replace test-lut.cube with the intended LUT asset when building a show package.
  • Use LUT Strength below 1 for a gentler grade.