event dispatcher
This commit is contained in:
@@ -6,9 +6,10 @@
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#include "RuntimeStore.h"
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#include <windows.h>
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ControlServices::ControlServices() :
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ControlServices::ControlServices(RuntimeEventDispatcher& runtimeEventDispatcher) :
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mControlServer(std::make_unique<ControlServer>()),
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mOscServer(std::make_unique<OscServer>()),
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mRuntimeEventDispatcher(runtimeEventDispatcher),
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mPollRunning(false)
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{
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}
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@@ -15,6 +15,7 @@
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class ControlServer;
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class OpenGLComposite;
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class OscServer;
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class RuntimeEventDispatcher;
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class RuntimeStore;
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struct RuntimeCoordinatorServiceResult
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@@ -40,7 +41,7 @@ public:
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uint64_t generation = 0;
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};
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ControlServices();
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explicit ControlServices(RuntimeEventDispatcher& runtimeEventDispatcher);
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~ControlServices();
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bool Start(OpenGLComposite& composite, RuntimeStore& runtimeStore, std::string& error);
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@@ -79,6 +80,7 @@ private:
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std::unique_ptr<ControlServer> mControlServer;
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std::unique_ptr<OscServer> mOscServer;
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RuntimeEventDispatcher& mRuntimeEventDispatcher;
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std::thread mPollThread;
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std::atomic<bool> mPollRunning;
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std::mutex mRuntimeCoordinatorResultMutex;
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@@ -2,8 +2,8 @@
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#include "RuntimeStore.h"
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RuntimeServices::RuntimeServices() :
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mControlServices(std::make_unique<ControlServices>())
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RuntimeServices::RuntimeServices(RuntimeEventDispatcher& runtimeEventDispatcher) :
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mControlServices(std::make_unique<ControlServices>(runtimeEventDispatcher))
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{
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}
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@@ -6,6 +6,7 @@
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#include <string>
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class OpenGLComposite;
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class RuntimeCoordinator;
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class RuntimeEventDispatcher;
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class RuntimeStore;
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class RuntimeServices
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@@ -14,7 +15,7 @@ public:
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using AppliedOscUpdate = ControlServices::AppliedOscUpdate;
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using CompletedOscCommit = ControlServices::CompletedOscCommit;
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RuntimeServices();
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explicit RuntimeServices(RuntimeEventDispatcher& runtimeEventDispatcher);
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~RuntimeServices();
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bool Start(OpenGLComposite& composite, RuntimeStore& runtimeStore, std::string& error);
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@@ -5,6 +5,7 @@
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#include "PngScreenshotWriter.h"
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#include "RenderEngine.h"
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#include "RuntimeCoordinator.h"
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#include "RuntimeEventDispatcher.h"
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#include "RuntimeParameterUtils.h"
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#include "RuntimeServices.h"
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#include "RuntimeSnapshotProvider.h"
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@@ -36,8 +37,9 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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{
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InitializeCriticalSection(&pMutex);
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mRuntimeStore = std::make_unique<RuntimeStore>();
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mRuntimeEventDispatcher = std::make_unique<RuntimeEventDispatcher>();
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mRuntimeSnapshotProvider = std::make_unique<RuntimeSnapshotProvider>(mRuntimeStore->GetRenderSnapshotBuilder());
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mRuntimeCoordinator = std::make_unique<RuntimeCoordinator>(*mRuntimeStore);
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mRuntimeCoordinator = std::make_unique<RuntimeCoordinator>(*mRuntimeStore, *mRuntimeEventDispatcher);
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mRenderEngine = std::make_unique<RenderEngine>(
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*mRuntimeSnapshotProvider,
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mRuntimeStore->GetHealthTelemetry(),
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@@ -49,10 +51,11 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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[this]() { paintGL(false); });
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mVideoBackend = std::make_unique<VideoBackend>(*mRenderEngine, mRuntimeStore->GetHealthTelemetry());
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mShaderBuildQueue = std::make_unique<ShaderBuildQueue>(*mRuntimeSnapshotProvider);
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mRuntimeServices = std::make_unique<RuntimeServices>();
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mRuntimeServices = std::make_unique<RuntimeServices>(*mRuntimeEventDispatcher);
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mRuntimeUpdateController = std::make_unique<RuntimeUpdateController>(
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*mRuntimeStore,
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*mRuntimeCoordinator,
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*mRuntimeEventDispatcher,
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*mRuntimeServices,
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*mRenderEngine,
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*mShaderBuildQueue,
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@@ -22,6 +22,7 @@
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class RenderEngine;
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class RuntimeCoordinator;
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class RuntimeEventDispatcher;
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class RuntimeSnapshotProvider;
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class RuntimeServices;
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class RuntimeStore;
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@@ -76,6 +77,7 @@ private:
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std::unique_ptr<RuntimeStore> mRuntimeStore;
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std::unique_ptr<RuntimeCoordinator> mRuntimeCoordinator;
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std::unique_ptr<RuntimeSnapshotProvider> mRuntimeSnapshotProvider;
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std::unique_ptr<RuntimeEventDispatcher> mRuntimeEventDispatcher;
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std::unique_ptr<RenderEngine> mRenderEngine;
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std::unique_ptr<ShaderBuildQueue> mShaderBuildQueue;
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std::unique_ptr<RuntimeServices> mRuntimeServices;
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@@ -11,12 +11,14 @@
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RuntimeUpdateController::RuntimeUpdateController(
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RuntimeStore& runtimeStore,
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RuntimeCoordinator& runtimeCoordinator,
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RuntimeEventDispatcher& runtimeEventDispatcher,
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RuntimeServices& runtimeServices,
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RenderEngine& renderEngine,
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ShaderBuildQueue& shaderBuildQueue,
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VideoBackend& videoBackend) :
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mRuntimeStore(runtimeStore),
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mRuntimeCoordinator(runtimeCoordinator),
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mRuntimeEventDispatcher(runtimeEventDispatcher),
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mRuntimeServices(runtimeServices),
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mRenderEngine(renderEngine),
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mShaderBuildQueue(shaderBuildQueue),
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@@ -5,6 +5,7 @@
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#include <string>
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class RenderEngine;
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class RuntimeEventDispatcher;
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class RuntimeServices;
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class RuntimeStore;
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class ShaderBuildQueue;
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@@ -16,6 +17,7 @@ public:
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RuntimeUpdateController(
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RuntimeStore& runtimeStore,
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RuntimeCoordinator& runtimeCoordinator,
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RuntimeEventDispatcher& runtimeEventDispatcher,
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RuntimeServices& runtimeServices,
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RenderEngine& renderEngine,
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ShaderBuildQueue& shaderBuildQueue,
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@@ -29,6 +31,7 @@ public:
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private:
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RuntimeStore& mRuntimeStore;
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RuntimeCoordinator& mRuntimeCoordinator;
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RuntimeEventDispatcher& mRuntimeEventDispatcher;
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RuntimeServices& mRuntimeServices;
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RenderEngine& mRenderEngine;
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ShaderBuildQueue& mShaderBuildQueue;
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@@ -3,8 +3,9 @@
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#include "RuntimeParameterUtils.h"
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#include "RuntimeStore.h"
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RuntimeCoordinator::RuntimeCoordinator(RuntimeStore& runtimeStore) :
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mRuntimeStore(runtimeStore)
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RuntimeCoordinator::RuntimeCoordinator(RuntimeStore& runtimeStore, RuntimeEventDispatcher& runtimeEventDispatcher) :
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mRuntimeStore(runtimeStore),
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mRuntimeEventDispatcher(runtimeEventDispatcher)
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{
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}
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@@ -9,6 +9,7 @@
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#include <string>
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class RuntimeStore;
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class RuntimeEventDispatcher;
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enum class RuntimeCoordinatorCommittedStateMode
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{
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@@ -42,7 +43,7 @@ struct RuntimeCoordinatorResult
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class RuntimeCoordinator
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{
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public:
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explicit RuntimeCoordinator(RuntimeStore& runtimeStore);
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RuntimeCoordinator(RuntimeStore& runtimeStore, RuntimeEventDispatcher& runtimeEventDispatcher);
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RuntimeCoordinatorResult AddLayer(const std::string& shaderId);
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RuntimeCoordinatorResult RemoveLayer(const std::string& layerId);
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@@ -93,6 +94,7 @@ private:
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RuntimeCoordinatorResult BuildAcceptedNoReloadResult() const;
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RuntimeStore& mRuntimeStore;
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RuntimeEventDispatcher& mRuntimeEventDispatcher;
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mutable std::mutex mMutex;
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bool mPreserveFeedbackOnNextShaderBuild = false;
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std::atomic<bool> mUseCommittedLayerStates{ false };
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@@ -0,0 +1,87 @@
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#pragma once
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#include "RuntimeEventPayloads.h"
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#include <chrono>
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#include <cstdint>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <variant>
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using RuntimeEventPayload = std::variant<
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std::monostate,
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OscValueReceivedEvent,
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OscValueCoalescedEvent,
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OscCommitRequestedEvent,
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HttpControlMutationRequestedEvent,
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WebSocketClientConnectedEvent,
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RuntimeStateBroadcastRequestedEvent,
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FileChangeDetectedEvent,
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ManualReloadRequestedEvent,
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RuntimeMutationEvent,
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RuntimeStateChangedEvent,
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RuntimePersistenceRequestedEvent,
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RuntimeReloadRequestedEvent,
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ShaderPackagesChangedEvent,
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RenderSnapshotPublishRequestedEvent,
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RuntimeStatePresentationChangedEvent,
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ShaderBuildEvent,
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CompileStatusChangedEvent,
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RenderSnapshotPublishedEvent,
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RenderResetEvent,
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OscOverlayEvent,
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FrameRenderedEvent,
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PreviewFrameAvailableEvent,
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InputSignalChangedEvent,
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InputFrameArrivedEvent,
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OutputFrameScheduledEvent,
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OutputFrameCompletedEvent,
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BackendStateChangedEvent,
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SubsystemWarningEvent,
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SubsystemRecoveredEvent,
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TimingSampleRecordedEvent,
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QueueDepthChangedEvent>;
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inline RuntimeEventType RuntimeEventPayloadType(const RuntimeEventPayload& payload)
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{
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return std::visit([](const auto& value) -> RuntimeEventType {
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using PayloadType = std::decay_t<decltype(value)>;
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if constexpr (std::is_same_v<PayloadType, std::monostate>)
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return RuntimeEventType::Unknown;
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else
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return RuntimeEventPayloadType(value);
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}, payload);
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}
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struct RuntimeEvent
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{
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RuntimeEventType type = RuntimeEventType::Unknown;
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uint64_t sequence = 0;
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std::chrono::steady_clock::time_point createdAt = std::chrono::steady_clock::now();
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std::string source;
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RuntimeEventPayload payload;
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bool HasPayload() const
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{
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return !std::holds_alternative<std::monostate>(payload);
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}
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bool PayloadMatchesType() const
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{
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return RuntimeEventPayloadType(payload) == type;
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}
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};
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template <typename Payload>
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RuntimeEvent MakeRuntimeEvent(Payload payload, std::string source = {}, uint64_t sequence = 0,
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std::chrono::steady_clock::time_point createdAt = std::chrono::steady_clock::now())
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{
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RuntimeEvent event;
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event.type = RuntimeEventPayloadType(payload);
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event.sequence = sequence;
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event.createdAt = createdAt;
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event.source = std::move(source);
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event.payload = std::move(payload);
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return event;
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}
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@@ -0,0 +1,147 @@
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#pragma once
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#include "RuntimeEvent.h"
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#include <chrono>
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#include <cstddef>
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#include <deque>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <vector>
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struct RuntimeEventCoalescingQueueMetrics
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{
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std::size_t depth = 0;
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std::size_t capacity = 0;
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std::size_t droppedCount = 0;
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std::size_t coalescedCount = 0;
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double oldestEventAgeMilliseconds = 0.0;
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};
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inline std::string RuntimeEventDefaultCoalescingKey(const RuntimeEvent& event)
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{
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if (const auto* payload = std::get_if<OscValueReceivedEvent>(&event.payload))
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return std::string(RuntimeEventTypeName(event.type)) + ":" + payload->routeKey;
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if (const auto* payload = std::get_if<OscCommitRequestedEvent>(&event.payload))
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return std::string(RuntimeEventTypeName(event.type)) + ":" + payload->routeKey;
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if (const auto* payload = std::get_if<FileChangeDetectedEvent>(&event.payload))
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return std::string(RuntimeEventTypeName(event.type)) + ":" + payload->path;
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if (const auto* payload = std::get_if<QueueDepthChangedEvent>(&event.payload))
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return std::string(RuntimeEventTypeName(event.type)) + ":" + payload->queueName;
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return std::string(RuntimeEventTypeName(event.type));
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}
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class RuntimeEventCoalescingQueue
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{
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public:
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using KeySelector = std::function<std::string(const RuntimeEvent&)>;
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explicit RuntimeEventCoalescingQueue(std::size_t capacity = 256, KeySelector keySelector = RuntimeEventDefaultCoalescingKey) :
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mCapacity(capacity),
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mKeySelector(std::move(keySelector))
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{
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}
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bool Push(RuntimeEvent event)
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{
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const std::string key = mKeySelector(event);
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if (key.empty())
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return false;
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std::lock_guard<std::mutex> lock(mMutex);
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auto found = mEntries.find(key);
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if (found != mEntries.end())
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{
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const auto firstCreatedAt = found->second.event.createdAt;
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found->second.event = std::move(event);
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found->second.event.createdAt = firstCreatedAt;
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++found->second.coalescedCount;
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++mCoalescedCount;
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return true;
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}
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if (mEntries.size() >= mCapacity)
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{
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++mDroppedCount;
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return false;
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}
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mOrder.push_back(key);
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Entry entry;
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entry.event = std::move(event);
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mEntries.emplace(key, std::move(entry));
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return true;
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}
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std::vector<RuntimeEvent> Drain(std::size_t maxEvents = 0)
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{
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std::vector<RuntimeEvent> events;
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std::lock_guard<std::mutex> lock(mMutex);
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const std::size_t count = maxEvents == 0 || maxEvents > mOrder.size() ? mOrder.size() : maxEvents;
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events.reserve(count);
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for (std::size_t index = 0; index < count; ++index)
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{
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const std::string key = std::move(mOrder.front());
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mOrder.pop_front();
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auto found = mEntries.find(key);
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if (found == mEntries.end())
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continue;
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events.push_back(std::move(found->second.event));
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mEntries.erase(found);
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}
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return events;
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}
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RuntimeEventCoalescingQueueMetrics GetMetrics(std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now()) const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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RuntimeEventCoalescingQueueMetrics metrics;
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metrics.depth = mEntries.size();
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metrics.capacity = mCapacity;
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metrics.droppedCount = mDroppedCount;
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metrics.coalescedCount = mCoalescedCount;
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if (!mOrder.empty())
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{
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const auto found = mEntries.find(mOrder.front());
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if (found != mEntries.end())
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{
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const auto age = now - found->second.event.createdAt;
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metrics.oldestEventAgeMilliseconds = std::chrono::duration<double, std::milli>(age).count();
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}
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}
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return metrics;
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}
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std::size_t Depth() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mEntries.size();
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}
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private:
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struct Entry
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{
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RuntimeEvent event;
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std::size_t coalescedCount = 0;
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};
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mutable std::mutex mMutex;
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std::size_t mCapacity = 0;
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KeySelector mKeySelector;
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std::deque<std::string> mOrder;
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std::map<std::string, Entry> mEntries;
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std::size_t mDroppedCount = 0;
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std::size_t mCoalescedCount = 0;
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};
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@@ -0,0 +1,117 @@
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#pragma once
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#include "RuntimeEventQueue.h"
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#include <atomic>
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#include <functional>
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#include <map>
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#include <mutex>
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#include <vector>
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struct RuntimeEventDispatchResult
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{
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std::size_t dispatchedEvents = 0;
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std::size_t handlerInvocations = 0;
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std::size_t handlerFailures = 0;
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};
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class RuntimeEventDispatcher
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{
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public:
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using Handler = std::function<void(const RuntimeEvent&)>;
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explicit RuntimeEventDispatcher(std::size_t queueCapacity = 1024) :
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mQueue(queueCapacity)
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{
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}
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bool Publish(RuntimeEvent event)
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{
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if (!event.PayloadMatchesType())
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return false;
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if (event.sequence == 0)
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event.sequence = mNextSequence.fetch_add(1);
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return mQueue.Push(std::move(event));
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}
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template <typename Payload>
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bool PublishPayload(Payload payload, std::string source = {})
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{
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return Publish(MakeRuntimeEvent(std::move(payload), std::move(source)));
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}
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void Subscribe(RuntimeEventType type, Handler handler)
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{
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std::lock_guard<std::mutex> lock(mHandlerMutex);
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mHandlers[type].push_back(std::move(handler));
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}
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void SubscribeAll(Handler handler)
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{
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std::lock_guard<std::mutex> lock(mHandlerMutex);
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mAllHandlers.push_back(std::move(handler));
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}
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RuntimeEventDispatchResult DispatchPending(std::size_t maxEvents = 0)
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{
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RuntimeEventDispatchResult result;
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std::vector<RuntimeEvent> events = mQueue.Drain(maxEvents);
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result.dispatchedEvents = events.size();
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for (const RuntimeEvent& event : events)
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{
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std::vector<Handler> handlers = HandlersFor(event.type);
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result.handlerInvocations += handlers.size();
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for (const Handler& handler : handlers)
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{
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try
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{
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handler(event);
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}
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catch (...)
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{
|
||||
++result.handlerFailures;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryPop(RuntimeEvent& event)
|
||||
{
|
||||
return mQueue.TryPop(event);
|
||||
}
|
||||
|
||||
RuntimeEventQueueMetrics GetQueueMetrics(std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now()) const
|
||||
{
|
||||
return mQueue.GetMetrics(now);
|
||||
}
|
||||
|
||||
std::size_t QueueDepth() const
|
||||
{
|
||||
return mQueue.Depth();
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<Handler> HandlersFor(RuntimeEventType type) const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mHandlerMutex);
|
||||
std::vector<Handler> handlers = mAllHandlers;
|
||||
|
||||
const auto found = mHandlers.find(type);
|
||||
if (found != mHandlers.end())
|
||||
handlers.insert(handlers.end(), found->second.begin(), found->second.end());
|
||||
|
||||
return handlers;
|
||||
}
|
||||
|
||||
RuntimeEventQueue mQueue;
|
||||
std::atomic<uint64_t> mNextSequence{ 1 };
|
||||
mutable std::mutex mHandlerMutex;
|
||||
std::map<RuntimeEventType, std::vector<Handler>> mHandlers;
|
||||
std::vector<Handler> mAllHandlers;
|
||||
};
|
||||
@@ -0,0 +1,436 @@
|
||||
#pragma once
|
||||
|
||||
#include "RuntimeEventType.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
enum class RuntimeEventSeverity
|
||||
{
|
||||
Debug,
|
||||
Info,
|
||||
Warning,
|
||||
Error
|
||||
};
|
||||
|
||||
enum class RuntimeEventRenderResetScope
|
||||
{
|
||||
None,
|
||||
TemporalHistoryOnly,
|
||||
TemporalHistoryAndFeedback
|
||||
};
|
||||
|
||||
enum class RuntimeEventShaderBuildPhase
|
||||
{
|
||||
Requested,
|
||||
Prepared,
|
||||
Applied,
|
||||
Failed
|
||||
};
|
||||
|
||||
struct OscValueReceivedEvent
|
||||
{
|
||||
std::string routeKey;
|
||||
std::string layerKey;
|
||||
std::string parameterKey;
|
||||
std::string valueJson;
|
||||
uint64_t generation = 0;
|
||||
};
|
||||
|
||||
struct OscValueCoalescedEvent
|
||||
{
|
||||
std::string routeKey;
|
||||
std::size_t coalescedCount = 0;
|
||||
uint64_t latestGeneration = 0;
|
||||
};
|
||||
|
||||
struct OscCommitRequestedEvent
|
||||
{
|
||||
std::string routeKey;
|
||||
std::string layerKey;
|
||||
std::string parameterKey;
|
||||
std::string valueJson;
|
||||
uint64_t generation = 0;
|
||||
};
|
||||
|
||||
struct HttpControlMutationRequestedEvent
|
||||
{
|
||||
std::string method;
|
||||
std::string path;
|
||||
std::string bodyJson;
|
||||
};
|
||||
|
||||
struct WebSocketClientConnectedEvent
|
||||
{
|
||||
std::string clientId;
|
||||
std::size_t connectedClientCount = 0;
|
||||
};
|
||||
|
||||
struct RuntimeStateBroadcastRequestedEvent
|
||||
{
|
||||
std::string reason;
|
||||
bool coalescable = true;
|
||||
};
|
||||
|
||||
struct FileChangeDetectedEvent
|
||||
{
|
||||
std::string path;
|
||||
bool shaderPackageCandidate = false;
|
||||
bool runtimeConfigCandidate = false;
|
||||
bool presetCandidate = false;
|
||||
};
|
||||
|
||||
struct ManualReloadRequestedEvent
|
||||
{
|
||||
bool preserveFeedbackState = false;
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct RuntimeMutationEvent
|
||||
{
|
||||
std::string action;
|
||||
bool accepted = false;
|
||||
bool runtimeStateChanged = false;
|
||||
bool runtimeStateBroadcastRequired = false;
|
||||
bool shaderBuildRequested = false;
|
||||
bool persistenceRequested = false;
|
||||
bool clearTransientOscState = false;
|
||||
RuntimeEventRenderResetScope renderResetScope = RuntimeEventRenderResetScope::None;
|
||||
std::string errorMessage;
|
||||
};
|
||||
|
||||
struct RuntimeStateChangedEvent
|
||||
{
|
||||
std::string reason;
|
||||
bool renderVisible = false;
|
||||
bool persistenceRequested = false;
|
||||
};
|
||||
|
||||
struct RuntimePersistenceRequestedEvent
|
||||
{
|
||||
std::string reason;
|
||||
bool debounceAllowed = true;
|
||||
};
|
||||
|
||||
struct RuntimeReloadRequestedEvent
|
||||
{
|
||||
bool preserveFeedbackState = false;
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct ShaderPackagesChangedEvent
|
||||
{
|
||||
bool registryChanged = false;
|
||||
std::size_t packageCount = 0;
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct RenderSnapshotPublishRequestedEvent
|
||||
{
|
||||
unsigned inputWidth = 0;
|
||||
unsigned inputHeight = 0;
|
||||
unsigned outputWidth = 0;
|
||||
unsigned outputHeight = 0;
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct RuntimeStatePresentationChangedEvent
|
||||
{
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct ShaderBuildEvent
|
||||
{
|
||||
RuntimeEventShaderBuildPhase phase = RuntimeEventShaderBuildPhase::Requested;
|
||||
unsigned inputWidth = 0;
|
||||
unsigned inputHeight = 0;
|
||||
bool preserveFeedbackState = false;
|
||||
bool succeeded = false;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
struct CompileStatusChangedEvent
|
||||
{
|
||||
bool succeeded = false;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
struct RenderSnapshotPublishedEvent
|
||||
{
|
||||
uint64_t snapshotVersion = 0;
|
||||
uint64_t structureVersion = 0;
|
||||
uint64_t parameterVersion = 0;
|
||||
uint64_t packageVersion = 0;
|
||||
unsigned outputWidth = 0;
|
||||
unsigned outputHeight = 0;
|
||||
std::size_t layerCount = 0;
|
||||
};
|
||||
|
||||
struct RenderResetEvent
|
||||
{
|
||||
RuntimeEventRenderResetScope scope = RuntimeEventRenderResetScope::None;
|
||||
bool applied = false;
|
||||
std::string reason;
|
||||
};
|
||||
|
||||
struct OscOverlayEvent
|
||||
{
|
||||
std::string routeKey;
|
||||
std::string layerKey;
|
||||
std::string parameterKey;
|
||||
uint64_t generation = 0;
|
||||
bool settled = false;
|
||||
};
|
||||
|
||||
struct FrameRenderedEvent
|
||||
{
|
||||
uint64_t frameIndex = 0;
|
||||
double renderMilliseconds = 0.0;
|
||||
};
|
||||
|
||||
struct PreviewFrameAvailableEvent
|
||||
{
|
||||
uint64_t frameIndex = 0;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
};
|
||||
|
||||
struct InputSignalChangedEvent
|
||||
{
|
||||
bool hasSignal = false;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
std::string modeName;
|
||||
};
|
||||
|
||||
struct InputFrameArrivedEvent
|
||||
{
|
||||
uint64_t frameIndex = 0;
|
||||
unsigned width = 0;
|
||||
unsigned height = 0;
|
||||
long rowBytes = 0;
|
||||
std::string pixelFormat;
|
||||
bool hasNoInputSource = false;
|
||||
};
|
||||
|
||||
struct OutputFrameScheduledEvent
|
||||
{
|
||||
uint64_t frameIndex = 0;
|
||||
int64_t streamTime = 0;
|
||||
int64_t duration = 0;
|
||||
int64_t timeScale = 0;
|
||||
};
|
||||
|
||||
struct OutputFrameCompletedEvent
|
||||
{
|
||||
uint64_t frameIndex = 0;
|
||||
std::string result;
|
||||
};
|
||||
|
||||
struct BackendStateChangedEvent
|
||||
{
|
||||
std::string backendName;
|
||||
std::string state;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
struct SubsystemWarningEvent
|
||||
{
|
||||
std::string subsystem;
|
||||
std::string warningKey;
|
||||
RuntimeEventSeverity severity = RuntimeEventSeverity::Warning;
|
||||
std::string message;
|
||||
bool cleared = false;
|
||||
};
|
||||
|
||||
struct SubsystemRecoveredEvent
|
||||
{
|
||||
std::string subsystem;
|
||||
std::string recoveryKey;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
struct TimingSampleRecordedEvent
|
||||
{
|
||||
std::string subsystem;
|
||||
std::string metric;
|
||||
double value = 0.0;
|
||||
std::string unit;
|
||||
};
|
||||
|
||||
struct QueueDepthChangedEvent
|
||||
{
|
||||
std::string queueName;
|
||||
std::size_t depth = 0;
|
||||
std::size_t capacity = 0;
|
||||
std::size_t droppedCount = 0;
|
||||
std::size_t coalescedCount = 0;
|
||||
};
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const OscValueReceivedEvent&)
|
||||
{
|
||||
return RuntimeEventType::OscValueReceived;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const OscValueCoalescedEvent&)
|
||||
{
|
||||
return RuntimeEventType::OscValueCoalesced;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const OscCommitRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::OscCommitRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const HttpControlMutationRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::HttpControlMutationRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const WebSocketClientConnectedEvent&)
|
||||
{
|
||||
return RuntimeEventType::WebSocketClientConnected;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RuntimeStateBroadcastRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RuntimeStateBroadcastRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const FileChangeDetectedEvent&)
|
||||
{
|
||||
return RuntimeEventType::FileChangeDetected;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const ManualReloadRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::ManualReloadRequested;
|
||||
}
|
||||
|
||||
inline RuntimeEventType RuntimeEventPayloadType(const RuntimeMutationEvent& event)
|
||||
{
|
||||
return event.accepted ? RuntimeEventType::RuntimeMutationAccepted : RuntimeEventType::RuntimeMutationRejected;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RuntimeStateChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RuntimeStateChanged;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RuntimePersistenceRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RuntimePersistenceRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RuntimeReloadRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RuntimeReloadRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const ShaderPackagesChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::ShaderPackagesChanged;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RenderSnapshotPublishRequestedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RenderSnapshotPublishRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RuntimeStatePresentationChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RuntimeStatePresentationChanged;
|
||||
}
|
||||
|
||||
inline RuntimeEventType RuntimeEventPayloadType(const ShaderBuildEvent& event)
|
||||
{
|
||||
switch (event.phase)
|
||||
{
|
||||
case RuntimeEventShaderBuildPhase::Requested:
|
||||
return RuntimeEventType::ShaderBuildRequested;
|
||||
case RuntimeEventShaderBuildPhase::Prepared:
|
||||
return RuntimeEventType::ShaderBuildPrepared;
|
||||
case RuntimeEventShaderBuildPhase::Applied:
|
||||
return RuntimeEventType::ShaderBuildApplied;
|
||||
case RuntimeEventShaderBuildPhase::Failed:
|
||||
return RuntimeEventType::ShaderBuildFailed;
|
||||
}
|
||||
|
||||
return RuntimeEventType::ShaderBuildRequested;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const CompileStatusChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::CompileStatusChanged;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const RenderSnapshotPublishedEvent&)
|
||||
{
|
||||
return RuntimeEventType::RenderSnapshotPublished;
|
||||
}
|
||||
|
||||
inline RuntimeEventType RuntimeEventPayloadType(const RenderResetEvent& event)
|
||||
{
|
||||
return event.applied ? RuntimeEventType::RenderResetApplied : RuntimeEventType::RenderResetRequested;
|
||||
}
|
||||
|
||||
inline RuntimeEventType RuntimeEventPayloadType(const OscOverlayEvent& event)
|
||||
{
|
||||
return event.settled ? RuntimeEventType::OscOverlaySettled : RuntimeEventType::OscOverlayApplied;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const FrameRenderedEvent&)
|
||||
{
|
||||
return RuntimeEventType::FrameRendered;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const PreviewFrameAvailableEvent&)
|
||||
{
|
||||
return RuntimeEventType::PreviewFrameAvailable;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const InputSignalChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::InputSignalChanged;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const InputFrameArrivedEvent&)
|
||||
{
|
||||
return RuntimeEventType::InputFrameArrived;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const OutputFrameScheduledEvent&)
|
||||
{
|
||||
return RuntimeEventType::OutputFrameScheduled;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const OutputFrameCompletedEvent&)
|
||||
{
|
||||
return RuntimeEventType::OutputFrameCompleted;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const BackendStateChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::BackendStateChanged;
|
||||
}
|
||||
|
||||
inline RuntimeEventType RuntimeEventPayloadType(const SubsystemWarningEvent& event)
|
||||
{
|
||||
return event.cleared ? RuntimeEventType::SubsystemWarningCleared : RuntimeEventType::SubsystemWarningRaised;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const SubsystemRecoveredEvent&)
|
||||
{
|
||||
return RuntimeEventType::SubsystemRecovered;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const TimingSampleRecordedEvent&)
|
||||
{
|
||||
return RuntimeEventType::TimingSampleRecorded;
|
||||
}
|
||||
|
||||
constexpr RuntimeEventType RuntimeEventPayloadType(const QueueDepthChangedEvent&)
|
||||
{
|
||||
return RuntimeEventType::QueueDepthChanged;
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
#pragma once
|
||||
|
||||
#include "RuntimeEvent.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
struct RuntimeEventQueueMetrics
|
||||
{
|
||||
std::size_t depth = 0;
|
||||
std::size_t capacity = 0;
|
||||
std::size_t droppedCount = 0;
|
||||
double oldestEventAgeMilliseconds = 0.0;
|
||||
};
|
||||
|
||||
class RuntimeEventQueue
|
||||
{
|
||||
public:
|
||||
explicit RuntimeEventQueue(std::size_t capacity = 1024) :
|
||||
mCapacity(capacity)
|
||||
{
|
||||
}
|
||||
|
||||
bool Push(RuntimeEvent event)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
if (mEvents.size() >= mCapacity)
|
||||
{
|
||||
++mDroppedCount;
|
||||
return false;
|
||||
}
|
||||
|
||||
mEvents.push_back(std::move(event));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryPop(RuntimeEvent& event)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
if (mEvents.empty())
|
||||
return false;
|
||||
|
||||
event = std::move(mEvents.front());
|
||||
mEvents.pop_front();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<RuntimeEvent> Drain(std::size_t maxEvents = 0)
|
||||
{
|
||||
std::vector<RuntimeEvent> events;
|
||||
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
const std::size_t count = maxEvents == 0 || maxEvents > mEvents.size() ? mEvents.size() : maxEvents;
|
||||
events.reserve(count);
|
||||
for (std::size_t index = 0; index < count; ++index)
|
||||
{
|
||||
events.push_back(std::move(mEvents.front()));
|
||||
mEvents.pop_front();
|
||||
}
|
||||
|
||||
return events;
|
||||
}
|
||||
|
||||
RuntimeEventQueueMetrics GetMetrics(std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now()) const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
|
||||
RuntimeEventQueueMetrics metrics;
|
||||
metrics.depth = mEvents.size();
|
||||
metrics.capacity = mCapacity;
|
||||
metrics.droppedCount = mDroppedCount;
|
||||
if (!mEvents.empty())
|
||||
{
|
||||
const auto age = now - mEvents.front().createdAt;
|
||||
metrics.oldestEventAgeMilliseconds = std::chrono::duration<double, std::milli>(age).count();
|
||||
}
|
||||
return metrics;
|
||||
}
|
||||
|
||||
std::size_t Depth() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
return mEvents.size();
|
||||
}
|
||||
|
||||
std::size_t Capacity() const
|
||||
{
|
||||
return mCapacity;
|
||||
}
|
||||
|
||||
private:
|
||||
mutable std::mutex mMutex;
|
||||
std::deque<RuntimeEvent> mEvents;
|
||||
std::size_t mCapacity = 0;
|
||||
std::size_t mDroppedCount = 0;
|
||||
};
|
||||
@@ -0,0 +1,151 @@
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
enum class RuntimeEventType
|
||||
{
|
||||
Unknown = 0,
|
||||
|
||||
// Control ingress.
|
||||
OscValueReceived,
|
||||
OscValueCoalesced,
|
||||
OscCommitRequested,
|
||||
HttpControlMutationRequested,
|
||||
WebSocketClientConnected,
|
||||
RuntimeStateBroadcastRequested,
|
||||
FileChangeDetected,
|
||||
ManualReloadRequested,
|
||||
|
||||
// Runtime policy and state.
|
||||
RuntimeMutationAccepted,
|
||||
RuntimeMutationRejected,
|
||||
RuntimeStateChanged,
|
||||
RuntimePersistenceRequested,
|
||||
RuntimeReloadRequested,
|
||||
ShaderPackagesChanged,
|
||||
RenderSnapshotPublishRequested,
|
||||
RuntimeStatePresentationChanged,
|
||||
|
||||
// Shader build lifecycle.
|
||||
ShaderBuildRequested,
|
||||
ShaderBuildPrepared,
|
||||
ShaderBuildApplied,
|
||||
ShaderBuildFailed,
|
||||
CompileStatusChanged,
|
||||
|
||||
// Render lifecycle.
|
||||
RenderSnapshotPublished,
|
||||
RenderResetRequested,
|
||||
RenderResetApplied,
|
||||
OscOverlayApplied,
|
||||
OscOverlaySettled,
|
||||
FrameRendered,
|
||||
PreviewFrameAvailable,
|
||||
|
||||
// Video backend lifecycle.
|
||||
InputSignalChanged,
|
||||
InputFrameArrived,
|
||||
OutputFrameScheduled,
|
||||
OutputFrameCompleted,
|
||||
OutputLateFrameDetected,
|
||||
OutputDroppedFrameDetected,
|
||||
BackendStateChanged,
|
||||
|
||||
// Health and telemetry.
|
||||
SubsystemWarningRaised,
|
||||
SubsystemWarningCleared,
|
||||
SubsystemRecovered,
|
||||
TimingSampleRecorded,
|
||||
QueueDepthChanged
|
||||
};
|
||||
|
||||
constexpr std::string_view RuntimeEventTypeName(RuntimeEventType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case RuntimeEventType::Unknown:
|
||||
return "Unknown";
|
||||
case RuntimeEventType::OscValueReceived:
|
||||
return "OscValueReceived";
|
||||
case RuntimeEventType::OscValueCoalesced:
|
||||
return "OscValueCoalesced";
|
||||
case RuntimeEventType::OscCommitRequested:
|
||||
return "OscCommitRequested";
|
||||
case RuntimeEventType::HttpControlMutationRequested:
|
||||
return "HttpControlMutationRequested";
|
||||
case RuntimeEventType::WebSocketClientConnected:
|
||||
return "WebSocketClientConnected";
|
||||
case RuntimeEventType::RuntimeStateBroadcastRequested:
|
||||
return "RuntimeStateBroadcastRequested";
|
||||
case RuntimeEventType::FileChangeDetected:
|
||||
return "FileChangeDetected";
|
||||
case RuntimeEventType::ManualReloadRequested:
|
||||
return "ManualReloadRequested";
|
||||
case RuntimeEventType::RuntimeMutationAccepted:
|
||||
return "RuntimeMutationAccepted";
|
||||
case RuntimeEventType::RuntimeMutationRejected:
|
||||
return "RuntimeMutationRejected";
|
||||
case RuntimeEventType::RuntimeStateChanged:
|
||||
return "RuntimeStateChanged";
|
||||
case RuntimeEventType::RuntimePersistenceRequested:
|
||||
return "RuntimePersistenceRequested";
|
||||
case RuntimeEventType::RuntimeReloadRequested:
|
||||
return "RuntimeReloadRequested";
|
||||
case RuntimeEventType::ShaderPackagesChanged:
|
||||
return "ShaderPackagesChanged";
|
||||
case RuntimeEventType::RenderSnapshotPublishRequested:
|
||||
return "RenderSnapshotPublishRequested";
|
||||
case RuntimeEventType::RuntimeStatePresentationChanged:
|
||||
return "RuntimeStatePresentationChanged";
|
||||
case RuntimeEventType::ShaderBuildRequested:
|
||||
return "ShaderBuildRequested";
|
||||
case RuntimeEventType::ShaderBuildPrepared:
|
||||
return "ShaderBuildPrepared";
|
||||
case RuntimeEventType::ShaderBuildApplied:
|
||||
return "ShaderBuildApplied";
|
||||
case RuntimeEventType::ShaderBuildFailed:
|
||||
return "ShaderBuildFailed";
|
||||
case RuntimeEventType::CompileStatusChanged:
|
||||
return "CompileStatusChanged";
|
||||
case RuntimeEventType::RenderSnapshotPublished:
|
||||
return "RenderSnapshotPublished";
|
||||
case RuntimeEventType::RenderResetRequested:
|
||||
return "RenderResetRequested";
|
||||
case RuntimeEventType::RenderResetApplied:
|
||||
return "RenderResetApplied";
|
||||
case RuntimeEventType::OscOverlayApplied:
|
||||
return "OscOverlayApplied";
|
||||
case RuntimeEventType::OscOverlaySettled:
|
||||
return "OscOverlaySettled";
|
||||
case RuntimeEventType::FrameRendered:
|
||||
return "FrameRendered";
|
||||
case RuntimeEventType::PreviewFrameAvailable:
|
||||
return "PreviewFrameAvailable";
|
||||
case RuntimeEventType::InputSignalChanged:
|
||||
return "InputSignalChanged";
|
||||
case RuntimeEventType::InputFrameArrived:
|
||||
return "InputFrameArrived";
|
||||
case RuntimeEventType::OutputFrameScheduled:
|
||||
return "OutputFrameScheduled";
|
||||
case RuntimeEventType::OutputFrameCompleted:
|
||||
return "OutputFrameCompleted";
|
||||
case RuntimeEventType::OutputLateFrameDetected:
|
||||
return "OutputLateFrameDetected";
|
||||
case RuntimeEventType::OutputDroppedFrameDetected:
|
||||
return "OutputDroppedFrameDetected";
|
||||
case RuntimeEventType::BackendStateChanged:
|
||||
return "BackendStateChanged";
|
||||
case RuntimeEventType::SubsystemWarningRaised:
|
||||
return "SubsystemWarningRaised";
|
||||
case RuntimeEventType::SubsystemWarningCleared:
|
||||
return "SubsystemWarningCleared";
|
||||
case RuntimeEventType::SubsystemRecovered:
|
||||
return "SubsystemRecovered";
|
||||
case RuntimeEventType::TimingSampleRecorded:
|
||||
return "TimingSampleRecorded";
|
||||
case RuntimeEventType::QueueDepthChanged:
|
||||
return "QueueDepthChanged";
|
||||
}
|
||||
|
||||
return "Unknown";
|
||||
}
|
||||
Reference in New Issue
Block a user