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video-shader-toys/docs/subsystems/README.md
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# Phase 1 Subsystem Design Index
This directory contains the subsystem-specific design notes for Phase 1 of the architecture roadmap.
Start here if you want the Phase 1 package to read as one coherent deliverable rather than as separate subsystem writeups.
Parent documents:
- [Architecture Resilience Review](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/ARCHITECTURE_RESILIENCE_REVIEW.md)
- [Phase 1: Subsystem Boundaries and Target Architecture](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_1_SUBSYSTEM_BOUNDARIES_DESIGN.md)
## How This Set Fits Together
- [PHASE_1_SUBSYSTEM_BOUNDARIES_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_1_SUBSYSTEM_BOUNDARIES_DESIGN.md) defines the top-level subsystem split, dependency rules, state categories, and migration guardrails.
- The notes in this directory expand each subsystem boundary without changing the parent Phase 1 design.
- The subsystem notes are meant to be read as design companions, not as independent alternate architectures.
## Recommended Reading Order
1. [PHASE_1_SUBSYSTEM_BOUNDARIES_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_1_SUBSYSTEM_BOUNDARIES_DESIGN.md)
2. [RuntimeStore.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeStore.md)
3. [RuntimeCoordinator.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeCoordinator.md)
4. [RuntimeSnapshotProvider.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeSnapshotProvider.md)
5. [ControlServices.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/ControlServices.md)
6. [RenderEngine.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RenderEngine.md)
7. [VideoBackend.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/VideoBackend.md)
8. [HealthTelemetry.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/HealthTelemetry.md)
That order mirrors the intended dependency story:
- durable state first
- mutation and publication next
- ingress and render boundaries after that
- device timing and operational visibility last
## Subsystem Notes
- [RuntimeStore.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeStore.md)
Durable runtime config, persisted layer state, presets, and package metadata ownership.
- [RuntimeCoordinator.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeCoordinator.md)
Mutation validation, state classification, reset/reload policy, and publication/persistence requests.
- [RuntimeSnapshotProvider.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RuntimeSnapshotProvider.md)
Render-facing snapshot build, publication, and versioning boundaries.
- [ControlServices.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/ControlServices.md)
OSC, HTTP/WebSocket, and file-watch ingress plus normalization and service-local buffering.
- [RenderEngine.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/RenderEngine.md)
Sole-owner render/GL boundary, render-local transient state, preview, and playout-ready frame production.
- [VideoBackend.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/VideoBackend.md)
Device lifecycle, input/output pacing, buffer policy, and producer/consumer playout direction.
- [HealthTelemetry.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/subsystems/HealthTelemetry.md)
Logs, warnings, counters, timing traces, and subsystem health snapshots.
## What Phase 1 Should Settle
Phase 1 should leave the project with:
- one agreed subsystem vocabulary
- one agreed dependency direction map
- one agreed state-category model
- one agreed current-to-target migration story
Phase 1 does not need to settle every later implementation detail. The subsystem notes intentionally leave some questions open where later phases need room to choose concrete mechanics.