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video-shader-toys/apps/LoopThroughWithOpenGLCompositing/runtime/HealthTelemetry.h
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Health
2026-05-11 00:08:12 +10:00

84 lines
3.0 KiB
C++

#pragma once
#include <mutex>
#include <cstdint>
#include <string>
// Phase 1 compatibility seam for status and timing reporting. HealthTelemetry
// now owns the current operational status snapshot directly, so callers can
// target it without flowing through RuntimeHost-owned backing fields.
class HealthTelemetry
{
public:
struct SignalStatusSnapshot
{
bool hasSignal = false;
unsigned width = 0;
unsigned height = 0;
std::string modeName;
};
struct VideoIOStatusSnapshot
{
std::string backendName = "decklink";
std::string modelName;
bool supportsInternalKeying = false;
bool supportsExternalKeying = false;
bool keyerInterfaceAvailable = false;
bool externalKeyingRequested = false;
bool externalKeyingActive = false;
std::string statusMessage;
};
struct PerformanceSnapshot
{
double frameBudgetMilliseconds = 0.0;
double renderMilliseconds = 0.0;
double smoothedRenderMilliseconds = 0.0;
double completionIntervalMilliseconds = 0.0;
double smoothedCompletionIntervalMilliseconds = 0.0;
double maxCompletionIntervalMilliseconds = 0.0;
uint64_t lateFrameCount = 0;
uint64_t droppedFrameCount = 0;
uint64_t flushedFrameCount = 0;
};
struct Snapshot
{
SignalStatusSnapshot signal;
VideoIOStatusSnapshot videoIO;
PerformanceSnapshot performance;
};
HealthTelemetry() = default;
void ReportSignalStatus(bool hasSignal, unsigned width, unsigned height, const std::string& modeName);
bool TryReportSignalStatus(bool hasSignal, unsigned width, unsigned height, const std::string& modeName);
void ReportVideoIOStatus(const std::string& backendName, const std::string& modelName,
bool supportsInternalKeying, bool supportsExternalKeying, bool keyerInterfaceAvailable,
bool externalKeyingRequested, bool externalKeyingActive, const std::string& statusMessage);
bool TryReportVideoIOStatus(const std::string& backendName, const std::string& modelName,
bool supportsInternalKeying, bool supportsExternalKeying, bool keyerInterfaceAvailable,
bool externalKeyingRequested, bool externalKeyingActive, const std::string& statusMessage);
void RecordPerformanceStats(double frameBudgetMilliseconds, double renderMilliseconds);
bool TryRecordPerformanceStats(double frameBudgetMilliseconds, double renderMilliseconds);
void RecordFramePacingStats(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount);
bool TryRecordFramePacingStats(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount);
SignalStatusSnapshot GetSignalStatusSnapshot() const;
VideoIOStatusSnapshot GetVideoIOStatusSnapshot() const;
PerformanceSnapshot GetPerformanceSnapshot() const;
Snapshot GetSnapshot() const;
private:
mutable std::mutex mMutex;
SignalStatusSnapshot mSignalStatus;
VideoIOStatusSnapshot mVideoIOStatus;
PerformanceSnapshot mPerformance;
};