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video-shader-toys/apps/LoopThroughWithOpenGLCompositing/videoio/VideoIOBackendFactory.h
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Video backend
2026-05-09 14:15:49 +10:00

11 lines
201 B
C++

#pragma once
#include "VideoIOConfig.h"
#include <memory>
#include <string>
class VideoIODevice;
std::unique_ptr<VideoIODevice> CreateVideoIODevice(VideoIOBackendId backendId, std::string& error);