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video-shader-toys/apps/LoopThroughWithOpenGLCompositing/runtime/RuntimeStore.cpp
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Phase 1 clean-up and separation of concerns
2026-05-10 23:21:13 +10:00

162 lines
4.4 KiB
C++

#include "RuntimeStore.h"
RuntimeStore::RuntimeStore(RuntimeHost& runtimeHost) :
mRuntimeHost(runtimeHost)
{
}
bool RuntimeStore::InitializeStore(std::string& error)
{
return mRuntimeHost.Initialize(error);
}
std::string RuntimeStore::BuildPersistentStateJson() const
{
return mRuntimeHost.BuildStateJson();
}
bool RuntimeStore::CreateStoredLayer(const std::string& shaderId, std::string& error)
{
return mRuntimeHost.AddLayer(shaderId, error);
}
bool RuntimeStore::DeleteStoredLayer(const std::string& layerId, std::string& error)
{
return mRuntimeHost.RemoveLayer(layerId, error);
}
bool RuntimeStore::MoveStoredLayer(const std::string& layerId, int direction, std::string& error)
{
return mRuntimeHost.MoveLayer(layerId, direction, error);
}
bool RuntimeStore::MoveStoredLayerToIndex(const std::string& layerId, std::size_t targetIndex, std::string& error)
{
return mRuntimeHost.MoveLayerToIndex(layerId, targetIndex, error);
}
bool RuntimeStore::SetStoredLayerBypassState(const std::string& layerId, bool bypassed, std::string& error)
{
return mRuntimeHost.SetLayerBypass(layerId, bypassed, error);
}
bool RuntimeStore::SetStoredLayerShaderSelection(const std::string& layerId, const std::string& shaderId, std::string& error)
{
return mRuntimeHost.SetLayerShader(layerId, shaderId, error);
}
bool RuntimeStore::SetStoredParameterValue(const std::string& layerId, const std::string& parameterId, const JsonValue& newValue, std::string& error)
{
return mRuntimeHost.UpdateLayerParameter(layerId, parameterId, newValue, error);
}
bool RuntimeStore::SetStoredParameterValueByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue, std::string& error)
{
return mRuntimeHost.UpdateLayerParameterByControlKey(layerKey, parameterKey, newValue, error);
}
bool RuntimeStore::SetStoredParameterValueByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue, bool persistState, std::string& error)
{
return mRuntimeHost.UpdateLayerParameterByControlKey(layerKey, parameterKey, newValue, persistState, error);
}
bool RuntimeStore::ResetStoredLayerParameterValues(const std::string& layerId, std::string& error)
{
return mRuntimeHost.ResetLayerParameters(layerId, error);
}
bool RuntimeStore::SaveStackPresetSnapshot(const std::string& presetName, std::string& error) const
{
return mRuntimeHost.SaveStackPreset(presetName, error);
}
bool RuntimeStore::LoadStackPresetSnapshot(const std::string& presetName, std::string& error)
{
return mRuntimeHost.LoadStackPreset(presetName, error);
}
const std::filesystem::path& RuntimeStore::GetRuntimeRepositoryRoot() const
{
return mRuntimeHost.GetRepoRoot();
}
const std::filesystem::path& RuntimeStore::GetRuntimeUiRoot() const
{
return mRuntimeHost.GetUiRoot();
}
const std::filesystem::path& RuntimeStore::GetRuntimeDocsRoot() const
{
return mRuntimeHost.GetDocsRoot();
}
const std::filesystem::path& RuntimeStore::GetRuntimeDataRoot() const
{
return mRuntimeHost.GetRuntimeRoot();
}
unsigned short RuntimeStore::GetConfiguredControlServerPort() const
{
return mRuntimeHost.GetServerPort();
}
unsigned short RuntimeStore::GetConfiguredOscPort() const
{
return mRuntimeHost.GetOscPort();
}
const std::string& RuntimeStore::GetConfiguredOscBindAddress() const
{
return mRuntimeHost.GetOscBindAddress();
}
double RuntimeStore::GetConfiguredOscSmoothing() const
{
return mRuntimeHost.GetOscSmoothing();
}
unsigned RuntimeStore::GetConfiguredMaxTemporalHistoryFrames() const
{
return mRuntimeHost.GetMaxTemporalHistoryFrames();
}
unsigned RuntimeStore::GetConfiguredPreviewFps() const
{
return mRuntimeHost.GetPreviewFps();
}
bool RuntimeStore::IsExternalKeyingConfigured() const
{
return mRuntimeHost.ExternalKeyingEnabled();
}
const std::string& RuntimeStore::GetConfiguredInputVideoFormat() const
{
return mRuntimeHost.GetInputVideoFormat();
}
const std::string& RuntimeStore::GetConfiguredInputFrameRate() const
{
return mRuntimeHost.GetInputFrameRate();
}
const std::string& RuntimeStore::GetConfiguredOutputVideoFormat() const
{
return mRuntimeHost.GetOutputVideoFormat();
}
const std::string& RuntimeStore::GetConfiguredOutputFrameRate() const
{
return mRuntimeHost.GetOutputFrameRate();
}
void RuntimeStore::SetCompileStatus(bool succeeded, const std::string& message)
{
mRuntimeHost.SetCompileStatus(succeeded, message);
}
void RuntimeStore::ClearReloadRequest()
{
mRuntimeHost.ClearReloadRequest();
}