Files
video-shader-toys/apps/LoopThroughWithOpenGLCompositing/videoio/VideoIOConfig.cpp
Aiden 4ffbb97abf
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Video backend
2026-05-09 14:15:49 +10:00

36 lines
716 B
C++

#include "VideoIOConfig.h"
#include <algorithm>
#include <cctype>
namespace
{
std::string NormalizeToken(std::string value)
{
std::transform(value.begin(), value.end(), value.begin(),
[](unsigned char ch) { return static_cast<char>(std::tolower(ch)); });
return value;
}
}
const char* VideoIOBackendName(VideoIOBackendId backendId)
{
switch (backendId)
{
case VideoIOBackendId::DeckLink:
return "decklink";
}
return "unknown";
}
bool ParseVideoIOBackendId(const std::string& value, VideoIOBackendId& backendId)
{
const std::string normalized = NormalizeToken(value);
if (normalized.empty() || normalized == "decklink")
{
backendId = VideoIOBackendId::DeckLink;
return true;
}
return false;
}