Phase 7.5 timing logs
Some checks failed
CI / React UI Build (push) Successful in 11s
CI / Native Windows Build And Tests (push) Successful in 2m45s
CI / Windows Release Package (push) Has been cancelled

This commit is contained in:
Aiden
2026-05-11 21:32:40 +10:00
parent 0a7954e879
commit f8adbbe0fe
8 changed files with 457 additions and 4 deletions

View File

@@ -83,11 +83,19 @@ JsonValue RuntimeStatePresenter::BuildRuntimeStateValue(const RuntimeStore& runt
JsonValue readyQueue = JsonValue::MakeObject();
readyQueue.set("depth", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueueDepth)));
readyQueue.set("capacity", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueueCapacity)));
readyQueue.set("minDepth", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.minReadyQueueDepth)));
readyQueue.set("maxDepth", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.maxReadyQueueDepth)));
readyQueue.set("zeroDepthCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueueZeroDepthCount)));
readyQueue.set("pushedCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueuePushedCount)));
readyQueue.set("poppedCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueuePoppedCount)));
readyQueue.set("droppedCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueueDroppedCount)));
readyQueue.set("underrunCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.readyQueueUnderrunCount)));
JsonValue outputRender = JsonValue::MakeObject();
outputRender.set("renderMs", JsonValue(telemetrySnapshot.backendPlayout.outputRenderMilliseconds));
outputRender.set("smoothedRenderMs", JsonValue(telemetrySnapshot.backendPlayout.smoothedOutputRenderMilliseconds));
outputRender.set("maxRenderMs", JsonValue(telemetrySnapshot.backendPlayout.maxOutputRenderMilliseconds));
JsonValue recovery = JsonValue::MakeObject();
recovery.set("completionResult", JsonValue(telemetrySnapshot.backendPlayout.completionResult));
recovery.set("completedFrameIndex", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.completedFrameIndex)));
@@ -106,6 +114,7 @@ JsonValue RuntimeStatePresenter::BuildRuntimeStateValue(const RuntimeStore& runt
backendPlayout.set("droppedFrameCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.droppedFrameCount)));
backendPlayout.set("flushedFrameCount", JsonValue(static_cast<double>(telemetrySnapshot.backendPlayout.flushedFrameCount)));
backendPlayout.set("readyQueue", readyQueue);
backendPlayout.set("outputRender", outputRender);
backendPlayout.set("recovery", recovery);
root.set("backendPlayout", backendPlayout);

View File

@@ -209,7 +209,9 @@ bool HealthTelemetry::TryRecordPersistenceWriteResult(bool succeeded, const std:
void HealthTelemetry::RecordBackendPlayoutHealth(const std::string& lifecycleState, const std::string& completionResult,
std::size_t readyQueueDepth, std::size_t readyQueueCapacity, uint64_t readyQueuePushedCount,
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,
@@ -220,10 +222,16 @@ void HealthTelemetry::RecordBackendPlayoutHealth(const std::string& lifecycleSta
mBackendPlayout.completionResult = completionResult;
mBackendPlayout.readyQueueDepth = readyQueueDepth;
mBackendPlayout.readyQueueCapacity = readyQueueCapacity;
mBackendPlayout.minReadyQueueDepth = minReadyQueueDepth;
mBackendPlayout.maxReadyQueueDepth = maxReadyQueueDepth;
mBackendPlayout.readyQueueZeroDepthCount = readyQueueZeroDepthCount;
mBackendPlayout.readyQueuePushedCount = readyQueuePushedCount;
mBackendPlayout.readyQueuePoppedCount = readyQueuePoppedCount;
mBackendPlayout.readyQueueDroppedCount = readyQueueDroppedCount;
mBackendPlayout.readyQueueUnderrunCount = readyQueueUnderrunCount;
mBackendPlayout.outputRenderMilliseconds = std::max(outputRenderMilliseconds, 0.0);
mBackendPlayout.smoothedOutputRenderMilliseconds = std::max(smoothedOutputRenderMilliseconds, 0.0);
mBackendPlayout.maxOutputRenderMilliseconds = std::max(maxOutputRenderMilliseconds, 0.0);
mBackendPlayout.completedFrameIndex = completedFrameIndex;
mBackendPlayout.scheduledFrameIndex = scheduledFrameIndex;
mBackendPlayout.scheduledLeadFrames = scheduledLeadFrames;
@@ -240,7 +248,9 @@ void HealthTelemetry::RecordBackendPlayoutHealth(const std::string& lifecycleSta
bool HealthTelemetry::TryRecordBackendPlayoutHealth(const std::string& lifecycleState, const std::string& completionResult,
std::size_t readyQueueDepth, std::size_t readyQueueCapacity, uint64_t readyQueuePushedCount,
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,
@@ -254,10 +264,16 @@ bool HealthTelemetry::TryRecordBackendPlayoutHealth(const std::string& lifecycle
mBackendPlayout.completionResult = completionResult;
mBackendPlayout.readyQueueDepth = readyQueueDepth;
mBackendPlayout.readyQueueCapacity = readyQueueCapacity;
mBackendPlayout.minReadyQueueDepth = minReadyQueueDepth;
mBackendPlayout.maxReadyQueueDepth = maxReadyQueueDepth;
mBackendPlayout.readyQueueZeroDepthCount = readyQueueZeroDepthCount;
mBackendPlayout.readyQueuePushedCount = readyQueuePushedCount;
mBackendPlayout.readyQueuePoppedCount = readyQueuePoppedCount;
mBackendPlayout.readyQueueDroppedCount = readyQueueDroppedCount;
mBackendPlayout.readyQueueUnderrunCount = readyQueueUnderrunCount;
mBackendPlayout.outputRenderMilliseconds = std::max(outputRenderMilliseconds, 0.0);
mBackendPlayout.smoothedOutputRenderMilliseconds = std::max(smoothedOutputRenderMilliseconds, 0.0);
mBackendPlayout.maxOutputRenderMilliseconds = std::max(maxOutputRenderMilliseconds, 0.0);
mBackendPlayout.completedFrameIndex = completedFrameIndex;
mBackendPlayout.scheduledFrameIndex = scheduledFrameIndex;
mBackendPlayout.scheduledLeadFrames = scheduledLeadFrames;

View File

@@ -87,10 +87,16 @@ public:
std::string completionResult = "Unknown";
std::size_t readyQueueDepth = 0;
std::size_t readyQueueCapacity = 0;
std::size_t minReadyQueueDepth = 0;
std::size_t maxReadyQueueDepth = 0;
uint64_t readyQueueZeroDepthCount = 0;
uint64_t readyQueuePushedCount = 0;
uint64_t readyQueuePoppedCount = 0;
uint64_t readyQueueDroppedCount = 0;
uint64_t readyQueueUnderrunCount = 0;
double outputRenderMilliseconds = 0.0;
double smoothedOutputRenderMilliseconds = 0.0;
double maxOutputRenderMilliseconds = 0.0;
uint64_t completedFrameIndex = 0;
uint64_t scheduledFrameIndex = 0;
uint64_t scheduledLeadFrames = 0;
@@ -152,14 +158,18 @@ public:
void RecordBackendPlayoutHealth(const std::string& lifecycleState, const std::string& completionResult,
std::size_t readyQueueDepth, std::size_t readyQueueCapacity, uint64_t readyQueuePushedCount,
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,
bool degraded, const std::string& statusMessage);
bool TryRecordBackendPlayoutHealth(const std::string& lifecycleState, const std::string& completionResult,
std::size_t readyQueueDepth, std::size_t readyQueueCapacity, uint64_t readyQueuePushedCount,
std::size_t minReadyQueueDepth, std::size_t maxReadyQueueDepth, uint64_t readyQueueZeroDepthCount,
uint64_t readyQueuePoppedCount, uint64_t readyQueueDroppedCount, uint64_t readyQueueUnderrunCount,
double outputRenderMilliseconds, double smoothedOutputRenderMilliseconds, double maxOutputRenderMilliseconds,
uint64_t completedFrameIndex, uint64_t scheduledFrameIndex, uint64_t scheduledLeadFrames,
uint64_t measuredLagFrames, uint64_t catchUpFrames, uint64_t lateStreak, uint64_t dropStreak,
uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount,