config cleanup
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@@ -133,7 +133,7 @@ When a runtime shader build completes, the app publishes a render-layer artifact
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## Video And Preview
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Video input and output are optional edges. `videoInputBackend` and `videoOutputBackend` select the concrete backend through the app-side backend factory. DeckLink is the current concrete backend, and `none` disables that edge. Configured video modes are represented in `src/video/core` and translated to DeckLink display modes only inside `src/video/decklink`.
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Video input and output are optional edges. `input.backend` and `output.backend` select the concrete backend through the app-side backend factory. DeckLink is the current concrete backend, and `none` disables that edge. `input` and `output` also carry the device selector plus resolution/frame-rate settings. Configured video modes are represented in `src/video/core` and translated to DeckLink display modes only inside `src/video/decklink`.
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The input edge writes CPU frames into `InputFrameMailbox`. The current DeckLink backend captures BGRA8 directly where possible, or raw UYVY8 for render-thread GPU decode. The input edge does not call GL, render, preview, screenshot, shader, or output scheduling code.
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