event dispatcher
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@@ -5,6 +5,7 @@
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#include <string>
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class RenderEngine;
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class RuntimeEventDispatcher;
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class RuntimeServices;
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class RuntimeStore;
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class ShaderBuildQueue;
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@@ -16,6 +17,7 @@ public:
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RuntimeUpdateController(
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RuntimeStore& runtimeStore,
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RuntimeCoordinator& runtimeCoordinator,
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RuntimeEventDispatcher& runtimeEventDispatcher,
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RuntimeServices& runtimeServices,
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RenderEngine& renderEngine,
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ShaderBuildQueue& shaderBuildQueue,
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@@ -29,6 +31,7 @@ public:
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private:
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RuntimeStore& mRuntimeStore;
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RuntimeCoordinator& mRuntimeCoordinator;
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RuntimeEventDispatcher& mRuntimeEventDispatcher;
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RuntimeServices& mRuntimeServices;
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RenderEngine& mRenderEngine;
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ShaderBuildQueue& mShaderBuildQueue;
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