split shaders
This commit is contained in:
91
src/shader/ShaderManifestAssets.cpp
Normal file
91
src/shader/ShaderManifestAssets.cpp
Normal file
@@ -0,0 +1,91 @@
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#include "stdafx.h"
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#include "ShaderManifestParser.h"
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namespace ShaderManifestParsing
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{
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bool ParseTextureAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* texturesValue = nullptr;
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if (!OptionalArrayField(manifestJson, "textures", texturesValue, manifestPath, error))
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return false;
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if (!texturesValue)
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return true;
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for (const JsonValue& textureJson : texturesValue->asArray())
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{
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if (!textureJson.isObject())
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{
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error = "Shader texture entry must be an object in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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std::string textureId;
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std::string texturePath;
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if (!RequireNonEmptyStringField(textureJson, "id", textureId, manifestPath, error) ||
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!RequireNonEmptyStringField(textureJson, "path", texturePath, manifestPath, error))
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{
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error = "Shader texture is missing required 'id' or 'path' in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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if (!ValidateShaderIdentifier(textureId, "textures[].id", manifestPath, error))
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return false;
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ShaderTextureAsset textureAsset;
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textureAsset.id = textureId;
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textureAsset.path = shaderPackage.directoryPath / texturePath;
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if (!std::filesystem::exists(textureAsset.path))
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{
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error = "Shader texture asset not found for package " + shaderPackage.id + ": " + textureAsset.path.string();
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return false;
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}
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textureAsset.writeTime = std::filesystem::last_write_time(textureAsset.path);
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shaderPackage.textureAssets.push_back(textureAsset);
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}
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return true;
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}
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bool ParseFontAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* fontsValue = nullptr;
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if (!OptionalArrayField(manifestJson, "fonts", fontsValue, manifestPath, error))
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return false;
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if (!fontsValue)
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return true;
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for (const JsonValue& fontJson : fontsValue->asArray())
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{
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if (!fontJson.isObject())
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{
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error = "Shader font entry must be an object in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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std::string fontId;
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std::string fontPath;
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if (!RequireNonEmptyStringField(fontJson, "id", fontId, manifestPath, error) ||
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!RequireNonEmptyStringField(fontJson, "path", fontPath, manifestPath, error))
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{
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error = "Shader font is missing required 'id' or 'path' in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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if (!ValidateShaderIdentifier(fontId, "fonts[].id", manifestPath, error))
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return false;
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ShaderFontAsset fontAsset;
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fontAsset.id = fontId;
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fontAsset.path = shaderPackage.directoryPath / fontPath;
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if (!std::filesystem::exists(fontAsset.path))
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{
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error = "Shader font asset not found for package " + shaderPackage.id + ": " + fontAsset.path.string();
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return false;
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}
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fontAsset.writeTime = std::filesystem::last_write_time(fontAsset.path);
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shaderPackage.fontAssets.push_back(fontAsset);
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}
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return true;
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}
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}
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228
src/shader/ShaderManifestParameters.cpp
Normal file
228
src/shader/ShaderManifestParameters.cpp
Normal file
@@ -0,0 +1,228 @@
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#include "stdafx.h"
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#include "ShaderManifestParser.h"
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namespace ShaderManifestParsing
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{
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namespace
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{
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bool ParseShaderParameterType(const std::string& typeName, ShaderParameterType& type)
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{
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if (typeName == "float")
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{
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type = ShaderParameterType::Float;
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return true;
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}
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if (typeName == "vec2")
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{
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type = ShaderParameterType::Vec2;
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return true;
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}
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if (typeName == "color")
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{
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type = ShaderParameterType::Color;
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return true;
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}
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if (typeName == "bool")
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{
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type = ShaderParameterType::Boolean;
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return true;
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}
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if (typeName == "enum")
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{
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type = ShaderParameterType::Enum;
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return true;
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}
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if (typeName == "text")
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{
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type = ShaderParameterType::Text;
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return true;
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}
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if (typeName == "trigger")
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{
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type = ShaderParameterType::Trigger;
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return true;
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}
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return false;
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}
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bool ParseParameterNumberField(const JsonValue& parameterJson, const char* fieldName, std::vector<double>& values, const std::filesystem::path& manifestPath, std::string& error)
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{
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if (const JsonValue* fieldValue = parameterJson.find(fieldName))
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return NumberListFromJsonValue(*fieldValue, values, fieldName, manifestPath, error);
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return true;
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}
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bool ParseParameterDefault(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* defaultValue = parameterJson.find("default");
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if (!defaultValue)
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return true;
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if (definition.type == ShaderParameterType::Boolean)
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{
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if (!defaultValue->isBoolean())
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{
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error = "Boolean parameter default must be a boolean for: " + definition.id;
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return false;
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}
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definition.defaultBoolean = defaultValue->asBoolean(false);
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return true;
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}
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if (definition.type == ShaderParameterType::Enum)
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{
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if (!defaultValue->isString())
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{
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error = "Enum parameter default must be a string for: " + definition.id;
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return false;
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}
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definition.defaultEnumValue = defaultValue->asString();
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return true;
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}
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if (definition.type == ShaderParameterType::Text)
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{
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if (!defaultValue->isString())
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{
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error = "Text parameter default must be a string for: " + definition.id;
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return false;
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}
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definition.defaultTextValue = defaultValue->asString();
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return true;
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}
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return NumberListFromJsonValue(*defaultValue, definition.defaultNumbers, "default", manifestPath, error);
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}
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bool ParseParameterOptions(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* optionsValue = nullptr;
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if (!OptionalArrayField(parameterJson, "options", optionsValue, manifestPath, error) || !optionsValue)
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{
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error = "Enum parameter is missing 'options' in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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for (const JsonValue& optionJson : optionsValue->asArray())
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{
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if (!optionJson.isObject())
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{
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error = "Enum parameter option must be an object in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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ShaderParameterOption option;
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if (!RequireStringField(optionJson, "value", option.value, manifestPath, error) ||
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!RequireStringField(optionJson, "label", option.label, manifestPath, error))
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{
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error = "Enum parameter option is missing 'value' or 'label' in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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definition.enumOptions.push_back(option);
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}
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bool defaultFound = definition.defaultEnumValue.empty();
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for (const ShaderParameterOption& option : definition.enumOptions)
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{
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if (option.value == definition.defaultEnumValue)
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{
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defaultFound = true;
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break;
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}
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}
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if (!defaultFound)
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{
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error = "Enum parameter default is not present in its option list for: " + definition.id;
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return false;
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}
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return true;
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}
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bool ParseParameterDefinition(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
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{
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if (!parameterJson.isObject())
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{
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error = "Shader parameter entry must be an object in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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std::string typeName;
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if (!RequireStringField(parameterJson, "id", definition.id, manifestPath, error) ||
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!RequireStringField(parameterJson, "label", definition.label, manifestPath, error) ||
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!RequireStringField(parameterJson, "type", typeName, manifestPath, error))
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{
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error = "Shader parameter is missing required fields in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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if (!ParseShaderParameterType(typeName, definition.type))
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{
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error = "Unsupported parameter type '" + typeName + "' in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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if (!ValidateShaderIdentifier(definition.id, "parameters[].id", manifestPath, error))
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return false;
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if (!OptionalStringField(parameterJson, "description", definition.description, "", manifestPath, error))
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return false;
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if (!ParseParameterDefault(parameterJson, definition, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "min", definition.minNumbers, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "max", definition.maxNumbers, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "step", definition.stepNumbers, manifestPath, error))
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{
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return false;
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}
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if (definition.type == ShaderParameterType::Text)
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{
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if (const JsonValue* fontValue = parameterJson.find("font"))
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{
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if (!fontValue->isString())
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{
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error = "Text parameter 'font' must be a string for: " + definition.id;
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return false;
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}
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definition.fontId = fontValue->asString();
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if (!definition.fontId.empty() && !ValidateShaderIdentifier(definition.fontId, "parameters[].font", manifestPath, error))
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return false;
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}
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if (const JsonValue* maxLengthValue = parameterJson.find("maxLength"))
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{
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if (!maxLengthValue->isNumber() || maxLengthValue->asNumber() < 1.0 || maxLengthValue->asNumber() > 256.0)
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{
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error = "Text parameter 'maxLength' must be a number from 1 to 256 for: " + definition.id;
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return false;
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}
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definition.maxLength = static_cast<unsigned>(maxLengthValue->asNumber());
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}
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}
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if (definition.type == ShaderParameterType::Enum)
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return ParseParameterOptions(parameterJson, definition, manifestPath, error);
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return true;
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}
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}
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bool ParseParameterDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* parametersValue = nullptr;
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if (!OptionalArrayField(manifestJson, "parameters", parametersValue, manifestPath, error))
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return false;
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if (!parametersValue)
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return true;
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for (const JsonValue& parameterJson : parametersValue->asArray())
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{
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ShaderParameterDefinition definition;
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if (!ParseParameterDefinition(parameterJson, definition, manifestPath, error))
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return false;
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shaderPackage.parameters.push_back(definition);
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}
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return true;
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}
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}
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370
src/shader/ShaderManifestParser.cpp
Normal file
370
src/shader/ShaderManifestParser.cpp
Normal file
@@ -0,0 +1,370 @@
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#include "stdafx.h"
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#include "ShaderManifestParser.h"
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#include <algorithm>
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#include <cmath>
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#include <cctype>
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namespace ShaderManifestParsing
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{
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std::string Trim(const std::string& text)
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{
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std::size_t start = 0;
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while (start < text.size() && std::isspace(static_cast<unsigned char>(text[start])))
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++start;
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std::size_t end = text.size();
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while (end > start && std::isspace(static_cast<unsigned char>(text[end - 1])))
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--end;
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return text.substr(start, end - start);
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}
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bool IsFiniteNumber(double value)
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{
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return std::isfinite(value) != 0;
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}
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namespace
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{
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bool ParseTemporalHistorySource(const std::string& sourceName, TemporalHistorySource& source)
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{
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if (sourceName == "source")
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{
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source = TemporalHistorySource::Source;
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return true;
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}
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if (sourceName == "preLayerInput")
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{
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source = TemporalHistorySource::PreLayerInput;
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return true;
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}
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if (sourceName == "none")
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{
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source = TemporalHistorySource::None;
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return true;
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}
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return false;
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}
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}
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std::string ManifestPathMessage(const std::filesystem::path& manifestPath)
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{
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return manifestPath.string();
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}
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bool RequireStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* fieldValue = object.find(fieldName);
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if (!fieldValue || !fieldValue->isString())
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{
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error = "Shader manifest is missing required string '" + std::string(fieldName) + "' field: " + ManifestPathMessage(manifestPath);
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return false;
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}
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value = fieldValue->asString();
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return true;
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}
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bool RequireNonEmptyStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error)
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{
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if (!RequireStringField(object, fieldName, value, manifestPath, error))
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return false;
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if (Trim(value).empty())
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{
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error = "Shader manifest string '" + std::string(fieldName) + "' must not be empty: " + ManifestPathMessage(manifestPath);
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return false;
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}
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return true;
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}
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bool OptionalStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::string& fallback, const std::filesystem::path& manifestPath, std::string& error)
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{
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const JsonValue* fieldValue = object.find(fieldName);
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if (!fieldValue)
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{
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value = fallback;
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return true;
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}
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if (!fieldValue->isString())
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{
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error = "Shader manifest field '" + std::string(fieldName) + "' must be a string in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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value = fieldValue->asString();
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return true;
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}
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bool OptionalArrayField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error)
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{
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value = object.find(fieldName);
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if (!value)
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return true;
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if (!value->isArray())
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{
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error = "Shader manifest '" + std::string(fieldName) + "' field must be an array in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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return true;
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}
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bool OptionalObjectField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error)
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{
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value = object.find(fieldName);
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if (!value)
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return true;
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if (!value->isObject())
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{
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error = "Shader manifest '" + std::string(fieldName) + "' field must be an object in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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return true;
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}
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bool NumberListFromJsonValue(const JsonValue& value, std::vector<double>& numbers, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error)
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{
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if (value.isNumber())
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{
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numbers.push_back(value.asNumber());
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return true;
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}
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if (value.isArray())
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{
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numbers = JsonArrayToNumbers(value);
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if (numbers.size() != value.asArray().size())
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{
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error = "Shader parameter field '" + fieldName + "' must contain only numbers in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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return true;
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}
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error = "Shader parameter field '" + fieldName + "' must be a number or array of numbers in: " + ManifestPathMessage(manifestPath);
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return false;
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}
|
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bool ValidateShaderIdentifier(const std::string& identifier, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error)
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{
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if (identifier.empty() || !(std::isalpha(static_cast<unsigned char>(identifier.front())) || identifier.front() == '_'))
|
||||
{
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||||
error = "Shader manifest field '" + fieldName + "' must be a valid shader identifier in: " + ManifestPathMessage(manifestPath);
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return false;
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}
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for (char ch : identifier)
|
||||
{
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||||
const unsigned char unsignedCh = static_cast<unsigned char>(ch);
|
||||
if (!(std::isalnum(unsignedCh) || ch == '_'))
|
||||
{
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error = "Shader manifest field '" + fieldName + "' must be a valid shader identifier in: " + ManifestPathMessage(manifestPath);
|
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return false;
|
||||
}
|
||||
}
|
||||
|
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return true;
|
||||
}
|
||||
|
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bool ParseShaderMetadata(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
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if (!RequireStringField(manifestJson, "id", shaderPackage.id, manifestPath, error) ||
|
||||
!RequireStringField(manifestJson, "name", shaderPackage.displayName, manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "description", shaderPackage.description, "", manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "category", shaderPackage.category, "", manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "entryPoint", shaderPackage.entryPoint, "shadeVideo", manifestPath, error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateShaderIdentifier(shaderPackage.entryPoint, "entryPoint", manifestPath, error))
|
||||
return false;
|
||||
|
||||
shaderPackage.directoryPath = manifestPath.parent_path();
|
||||
shaderPackage.shaderPath = shaderPackage.directoryPath / "shader.slang";
|
||||
shaderPackage.manifestPath = manifestPath;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParsePassDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* passesValue = nullptr;
|
||||
if (!OptionalArrayField(manifestJson, "passes", passesValue, manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (!passesValue)
|
||||
{
|
||||
ShaderPassDefinition pass;
|
||||
pass.id = "main";
|
||||
pass.entryPoint = shaderPackage.entryPoint;
|
||||
pass.sourcePath = shaderPackage.shaderPath;
|
||||
pass.outputName = "layerOutput";
|
||||
if (!std::filesystem::exists(pass.sourcePath))
|
||||
{
|
||||
error = "Shader source not found for package " + shaderPackage.id + ": " + pass.sourcePath.string();
|
||||
return false;
|
||||
}
|
||||
pass.sourceWriteTime = std::filesystem::last_write_time(pass.sourcePath);
|
||||
shaderPackage.passes.push_back(pass);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (passesValue->asArray().empty())
|
||||
{
|
||||
error = "Shader manifest 'passes' field must not be empty in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const JsonValue& passJson : passesValue->asArray())
|
||||
{
|
||||
if (!passJson.isObject())
|
||||
{
|
||||
error = "Shader pass entry must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string passId;
|
||||
std::string sourcePath;
|
||||
if (!RequireNonEmptyStringField(passJson, "id", passId, manifestPath, error) ||
|
||||
!RequireNonEmptyStringField(passJson, "source", sourcePath, manifestPath, error))
|
||||
{
|
||||
error = "Shader pass is missing required 'id' or 'source' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(passId, "passes[].id", manifestPath, error))
|
||||
return false;
|
||||
|
||||
for (const ShaderPassDefinition& existingPass : shaderPackage.passes)
|
||||
{
|
||||
if (existingPass.id == passId)
|
||||
{
|
||||
error = "Duplicate shader pass id '" + passId + "' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ShaderPassDefinition pass;
|
||||
pass.id = passId;
|
||||
pass.sourcePath = shaderPackage.directoryPath / sourcePath;
|
||||
if (!OptionalStringField(passJson, "entryPoint", pass.entryPoint, shaderPackage.entryPoint, manifestPath, error) ||
|
||||
!OptionalStringField(passJson, "output", pass.outputName, passId, manifestPath, error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(pass.entryPoint, "passes[].entryPoint", manifestPath, error))
|
||||
return false;
|
||||
|
||||
const JsonValue* inputsValue = nullptr;
|
||||
if (!OptionalArrayField(passJson, "inputs", inputsValue, manifestPath, error))
|
||||
return false;
|
||||
if (inputsValue)
|
||||
{
|
||||
for (const JsonValue& inputValue : inputsValue->asArray())
|
||||
{
|
||||
if (!inputValue.isString())
|
||||
{
|
||||
error = "Shader pass inputs must be strings in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
pass.inputNames.push_back(inputValue.asString());
|
||||
}
|
||||
}
|
||||
|
||||
if (!std::filesystem::exists(pass.sourcePath))
|
||||
{
|
||||
error = "Shader pass source not found for package " + shaderPackage.id + ": " + pass.sourcePath.string();
|
||||
return false;
|
||||
}
|
||||
pass.sourceWriteTime = std::filesystem::last_write_time(pass.sourcePath);
|
||||
shaderPackage.passes.push_back(pass);
|
||||
}
|
||||
|
||||
shaderPackage.shaderPath = shaderPackage.passes.front().sourcePath;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseTemporalSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, unsigned maxTemporalHistoryFrames, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* temporalValue = nullptr;
|
||||
if (!OptionalObjectField(manifestJson, "temporal", temporalValue, manifestPath, error))
|
||||
return false;
|
||||
if (!temporalValue)
|
||||
return true;
|
||||
|
||||
const JsonValue* enabledValue = temporalValue->find("enabled");
|
||||
if (!enabledValue || !enabledValue->asBoolean(false))
|
||||
return true;
|
||||
|
||||
std::string historySourceName;
|
||||
if (!RequireNonEmptyStringField(*temporalValue, "historySource", historySourceName, manifestPath, error))
|
||||
{
|
||||
error = "Temporal shader is missing required 'historySource' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
const JsonValue* historyLengthValue = temporalValue->find("historyLength");
|
||||
if (!historyLengthValue || !historyLengthValue->isNumber())
|
||||
{
|
||||
error = "Temporal shader is missing required numeric 'historyLength' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
TemporalHistorySource historySource = TemporalHistorySource::None;
|
||||
if (!ParseTemporalHistorySource(historySourceName, historySource))
|
||||
{
|
||||
error = "Unsupported temporal historySource '" + historySourceName + "' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
const double requestedHistoryLength = historyLengthValue->asNumber();
|
||||
if (!IsFiniteNumber(requestedHistoryLength) || requestedHistoryLength <= 0.0 || std::floor(requestedHistoryLength) != requestedHistoryLength)
|
||||
{
|
||||
error = "Temporal shader 'historyLength' must be a positive integer in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
shaderPackage.temporal.enabled = true;
|
||||
shaderPackage.temporal.historySource = historySource;
|
||||
shaderPackage.temporal.requestedHistoryLength = static_cast<unsigned>(requestedHistoryLength);
|
||||
shaderPackage.temporal.effectiveHistoryLength = std::min(shaderPackage.temporal.requestedHistoryLength, maxTemporalHistoryFrames);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseFeedbackSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* feedbackValue = nullptr;
|
||||
if (!OptionalObjectField(manifestJson, "feedback", feedbackValue, manifestPath, error))
|
||||
return false;
|
||||
if (!feedbackValue)
|
||||
return true;
|
||||
|
||||
const JsonValue* enabledValue = feedbackValue->find("enabled");
|
||||
if (!enabledValue || !enabledValue->asBoolean(false))
|
||||
return true;
|
||||
|
||||
shaderPackage.feedback.enabled = true;
|
||||
if (!OptionalStringField(*feedbackValue, "writePass", shaderPackage.feedback.writePassId, "", manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (shaderPackage.feedback.writePassId.empty())
|
||||
{
|
||||
if (shaderPackage.passes.empty())
|
||||
{
|
||||
error = "Feedback-enabled shader has no passes to target in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
shaderPackage.feedback.writePassId = shaderPackage.passes.back().id;
|
||||
}
|
||||
|
||||
if (!ValidateShaderIdentifier(shaderPackage.feedback.writePassId, "feedback.writePass", manifestPath, error))
|
||||
return false;
|
||||
|
||||
const auto passIt = std::find_if(shaderPackage.passes.begin(), shaderPackage.passes.end(),
|
||||
[&shaderPackage](const ShaderPassDefinition& pass) { return pass.id == shaderPackage.feedback.writePassId; });
|
||||
if (passIt == shaderPackage.passes.end())
|
||||
{
|
||||
error = "Feedback writePass '" + shaderPackage.feedback.writePassId + "' does not match any declared pass in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
31
src/shader/ShaderManifestParser.h
Normal file
31
src/shader/ShaderManifestParser.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
#include "RuntimeJson.h"
|
||||
#include "ShaderTypes.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace ShaderManifestParsing
|
||||
{
|
||||
std::string Trim(const std::string& text);
|
||||
bool IsFiniteNumber(double value);
|
||||
std::string ManifestPathMessage(const std::filesystem::path& manifestPath);
|
||||
|
||||
bool RequireStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool RequireNonEmptyStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool OptionalStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::string& fallback, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool OptionalArrayField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool OptionalObjectField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool NumberListFromJsonValue(const JsonValue& value, std::vector<double>& numbers, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ValidateShaderIdentifier(const std::string& identifier, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error);
|
||||
|
||||
bool ParseShaderMetadata(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParsePassDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParseTemporalSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, unsigned maxTemporalHistoryFrames, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParseFeedbackSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParseTextureAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParseFontAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
bool ParseParameterDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error);
|
||||
}
|
||||
@@ -2,93 +2,14 @@
|
||||
#include "ShaderPackageRegistry.h"
|
||||
|
||||
#include "RuntimeJson.h"
|
||||
#include "ShaderManifestParser.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cctype>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
||||
namespace
|
||||
{
|
||||
std::string Trim(const std::string& text)
|
||||
{
|
||||
std::size_t start = 0;
|
||||
while (start < text.size() && std::isspace(static_cast<unsigned char>(text[start])))
|
||||
++start;
|
||||
|
||||
std::size_t end = text.size();
|
||||
while (end > start && std::isspace(static_cast<unsigned char>(text[end - 1])))
|
||||
--end;
|
||||
|
||||
return text.substr(start, end - start);
|
||||
}
|
||||
|
||||
bool IsFiniteNumber(double value)
|
||||
{
|
||||
return std::isfinite(value) != 0;
|
||||
}
|
||||
|
||||
bool ParseShaderParameterType(const std::string& typeName, ShaderParameterType& type)
|
||||
{
|
||||
if (typeName == "float")
|
||||
{
|
||||
type = ShaderParameterType::Float;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "vec2")
|
||||
{
|
||||
type = ShaderParameterType::Vec2;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "color")
|
||||
{
|
||||
type = ShaderParameterType::Color;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "bool")
|
||||
{
|
||||
type = ShaderParameterType::Boolean;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "enum")
|
||||
{
|
||||
type = ShaderParameterType::Enum;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "text")
|
||||
{
|
||||
type = ShaderParameterType::Text;
|
||||
return true;
|
||||
}
|
||||
if (typeName == "trigger")
|
||||
{
|
||||
type = ShaderParameterType::Trigger;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ParseTemporalHistorySource(const std::string& sourceName, TemporalHistorySource& source)
|
||||
{
|
||||
if (sourceName == "source")
|
||||
{
|
||||
source = TemporalHistorySource::Source;
|
||||
return true;
|
||||
}
|
||||
if (sourceName == "preLayerInput")
|
||||
{
|
||||
source = TemporalHistorySource::PreLayerInput;
|
||||
return true;
|
||||
}
|
||||
if (sourceName == "none")
|
||||
{
|
||||
source = TemporalHistorySource::None;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string ReadTextFile(const std::filesystem::path& path, std::string& error)
|
||||
{
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
@@ -103,596 +24,6 @@ std::string ReadTextFile(const std::filesystem::path& path, std::string& error)
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
std::string ManifestPathMessage(const std::filesystem::path& manifestPath)
|
||||
{
|
||||
return manifestPath.string();
|
||||
}
|
||||
|
||||
bool RequireStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* fieldValue = object.find(fieldName);
|
||||
if (!fieldValue || !fieldValue->isString())
|
||||
{
|
||||
error = "Shader manifest is missing required string '" + std::string(fieldName) + "' field: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
value = fieldValue->asString();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RequireNonEmptyStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (!RequireStringField(object, fieldName, value, manifestPath, error))
|
||||
return false;
|
||||
if (Trim(value).empty())
|
||||
{
|
||||
error = "Shader manifest string '" + std::string(fieldName) + "' must not be empty: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OptionalStringField(const JsonValue& object, const char* fieldName, std::string& value, const std::string& fallback, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* fieldValue = object.find(fieldName);
|
||||
if (!fieldValue)
|
||||
{
|
||||
value = fallback;
|
||||
return true;
|
||||
}
|
||||
if (!fieldValue->isString())
|
||||
{
|
||||
error = "Shader manifest field '" + std::string(fieldName) + "' must be a string in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
value = fieldValue->asString();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OptionalArrayField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
value = object.find(fieldName);
|
||||
if (!value)
|
||||
return true;
|
||||
if (!value->isArray())
|
||||
{
|
||||
error = "Shader manifest '" + std::string(fieldName) + "' field must be an array in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OptionalObjectField(const JsonValue& object, const char* fieldName, const JsonValue*& value, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
value = object.find(fieldName);
|
||||
if (!value)
|
||||
return true;
|
||||
if (!value->isObject())
|
||||
{
|
||||
error = "Shader manifest '" + std::string(fieldName) + "' field must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NumberListFromJsonValue(const JsonValue& value, std::vector<double>& numbers, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (value.isNumber())
|
||||
{
|
||||
numbers.push_back(value.asNumber());
|
||||
return true;
|
||||
}
|
||||
if (value.isArray())
|
||||
{
|
||||
numbers = JsonArrayToNumbers(value);
|
||||
if (numbers.size() != value.asArray().size())
|
||||
{
|
||||
error = "Shader parameter field '" + fieldName + "' must contain only numbers in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
error = "Shader parameter field '" + fieldName + "' must be a number or array of numbers in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ValidateShaderIdentifier(const std::string& identifier, const std::string& fieldName, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (identifier.empty() || !(std::isalpha(static_cast<unsigned char>(identifier.front())) || identifier.front() == '_'))
|
||||
{
|
||||
error = "Shader manifest field '" + fieldName + "' must be a valid shader identifier in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (char ch : identifier)
|
||||
{
|
||||
const unsigned char unsignedCh = static_cast<unsigned char>(ch);
|
||||
if (!(std::isalnum(unsignedCh) || ch == '_'))
|
||||
{
|
||||
error = "Shader manifest field '" + fieldName + "' must be a valid shader identifier in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseShaderMetadata(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (!RequireStringField(manifestJson, "id", shaderPackage.id, manifestPath, error) ||
|
||||
!RequireStringField(manifestJson, "name", shaderPackage.displayName, manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "description", shaderPackage.description, "", manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "category", shaderPackage.category, "", manifestPath, error) ||
|
||||
!OptionalStringField(manifestJson, "entryPoint", shaderPackage.entryPoint, "shadeVideo", manifestPath, error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateShaderIdentifier(shaderPackage.entryPoint, "entryPoint", manifestPath, error))
|
||||
return false;
|
||||
|
||||
shaderPackage.directoryPath = manifestPath.parent_path();
|
||||
shaderPackage.shaderPath = shaderPackage.directoryPath / "shader.slang";
|
||||
shaderPackage.manifestPath = manifestPath;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParsePassDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* passesValue = nullptr;
|
||||
if (!OptionalArrayField(manifestJson, "passes", passesValue, manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (!passesValue)
|
||||
{
|
||||
// Existing shader packages are treated as a single implicit pass, so
|
||||
// multipass support does not require manifest churn.
|
||||
ShaderPassDefinition pass;
|
||||
pass.id = "main";
|
||||
pass.entryPoint = shaderPackage.entryPoint;
|
||||
pass.sourcePath = shaderPackage.shaderPath;
|
||||
pass.outputName = "layerOutput";
|
||||
if (!std::filesystem::exists(pass.sourcePath))
|
||||
{
|
||||
error = "Shader source not found for package " + shaderPackage.id + ": " + pass.sourcePath.string();
|
||||
return false;
|
||||
}
|
||||
pass.sourceWriteTime = std::filesystem::last_write_time(pass.sourcePath);
|
||||
shaderPackage.passes.push_back(pass);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (passesValue->asArray().empty())
|
||||
{
|
||||
error = "Shader manifest 'passes' field must not be empty in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const JsonValue& passJson : passesValue->asArray())
|
||||
{
|
||||
if (!passJson.isObject())
|
||||
{
|
||||
error = "Shader pass entry must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string passId;
|
||||
std::string sourcePath;
|
||||
if (!RequireNonEmptyStringField(passJson, "id", passId, manifestPath, error) ||
|
||||
!RequireNonEmptyStringField(passJson, "source", sourcePath, manifestPath, error))
|
||||
{
|
||||
error = "Shader pass is missing required 'id' or 'source' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(passId, "passes[].id", manifestPath, error))
|
||||
return false;
|
||||
|
||||
for (const ShaderPassDefinition& existingPass : shaderPackage.passes)
|
||||
{
|
||||
if (existingPass.id == passId)
|
||||
{
|
||||
error = "Duplicate shader pass id '" + passId + "' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ShaderPassDefinition pass;
|
||||
pass.id = passId;
|
||||
pass.sourcePath = shaderPackage.directoryPath / sourcePath;
|
||||
if (!OptionalStringField(passJson, "entryPoint", pass.entryPoint, shaderPackage.entryPoint, manifestPath, error) ||
|
||||
!OptionalStringField(passJson, "output", pass.outputName, passId, manifestPath, error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(pass.entryPoint, "passes[].entryPoint", manifestPath, error))
|
||||
return false;
|
||||
|
||||
const JsonValue* inputsValue = nullptr;
|
||||
if (!OptionalArrayField(passJson, "inputs", inputsValue, manifestPath, error))
|
||||
return false;
|
||||
if (inputsValue)
|
||||
{
|
||||
for (const JsonValue& inputValue : inputsValue->asArray())
|
||||
{
|
||||
if (!inputValue.isString())
|
||||
{
|
||||
error = "Shader pass inputs must be strings in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
pass.inputNames.push_back(inputValue.asString());
|
||||
}
|
||||
}
|
||||
|
||||
// Keep source validation in the registry. Bad pass declarations then
|
||||
// appear as unavailable shaders instead of failing at render time.
|
||||
if (!std::filesystem::exists(pass.sourcePath))
|
||||
{
|
||||
error = "Shader pass source not found for package " + shaderPackage.id + ": " + pass.sourcePath.string();
|
||||
return false;
|
||||
}
|
||||
pass.sourceWriteTime = std::filesystem::last_write_time(pass.sourcePath);
|
||||
shaderPackage.passes.push_back(pass);
|
||||
}
|
||||
|
||||
shaderPackage.shaderPath = shaderPackage.passes.front().sourcePath;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseTextureAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* texturesValue = nullptr;
|
||||
if (!OptionalArrayField(manifestJson, "textures", texturesValue, manifestPath, error))
|
||||
return false;
|
||||
if (!texturesValue)
|
||||
return true;
|
||||
|
||||
for (const JsonValue& textureJson : texturesValue->asArray())
|
||||
{
|
||||
if (!textureJson.isObject())
|
||||
{
|
||||
error = "Shader texture entry must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string textureId;
|
||||
std::string texturePath;
|
||||
if (!RequireNonEmptyStringField(textureJson, "id", textureId, manifestPath, error) ||
|
||||
!RequireNonEmptyStringField(textureJson, "path", texturePath, manifestPath, error))
|
||||
{
|
||||
error = "Shader texture is missing required 'id' or 'path' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(textureId, "textures[].id", manifestPath, error))
|
||||
return false;
|
||||
|
||||
ShaderTextureAsset textureAsset;
|
||||
textureAsset.id = textureId;
|
||||
textureAsset.path = shaderPackage.directoryPath / texturePath;
|
||||
if (!std::filesystem::exists(textureAsset.path))
|
||||
{
|
||||
error = "Shader texture asset not found for package " + shaderPackage.id + ": " + textureAsset.path.string();
|
||||
return false;
|
||||
}
|
||||
|
||||
textureAsset.writeTime = std::filesystem::last_write_time(textureAsset.path);
|
||||
shaderPackage.textureAssets.push_back(textureAsset);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseFontAssets(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* fontsValue = nullptr;
|
||||
if (!OptionalArrayField(manifestJson, "fonts", fontsValue, manifestPath, error))
|
||||
return false;
|
||||
if (!fontsValue)
|
||||
return true;
|
||||
|
||||
for (const JsonValue& fontJson : fontsValue->asArray())
|
||||
{
|
||||
if (!fontJson.isObject())
|
||||
{
|
||||
error = "Shader font entry must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string fontId;
|
||||
std::string fontPath;
|
||||
if (!RequireNonEmptyStringField(fontJson, "id", fontId, manifestPath, error) ||
|
||||
!RequireNonEmptyStringField(fontJson, "path", fontPath, manifestPath, error))
|
||||
{
|
||||
error = "Shader font is missing required 'id' or 'path' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(fontId, "fonts[].id", manifestPath, error))
|
||||
return false;
|
||||
|
||||
ShaderFontAsset fontAsset;
|
||||
fontAsset.id = fontId;
|
||||
fontAsset.path = shaderPackage.directoryPath / fontPath;
|
||||
if (!std::filesystem::exists(fontAsset.path))
|
||||
{
|
||||
error = "Shader font asset not found for package " + shaderPackage.id + ": " + fontAsset.path.string();
|
||||
return false;
|
||||
}
|
||||
|
||||
fontAsset.writeTime = std::filesystem::last_write_time(fontAsset.path);
|
||||
shaderPackage.fontAssets.push_back(fontAsset);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseTemporalSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, unsigned maxTemporalHistoryFrames, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* temporalValue = nullptr;
|
||||
if (!OptionalObjectField(manifestJson, "temporal", temporalValue, manifestPath, error))
|
||||
return false;
|
||||
if (!temporalValue)
|
||||
return true;
|
||||
|
||||
const JsonValue* enabledValue = temporalValue->find("enabled");
|
||||
if (!enabledValue || !enabledValue->asBoolean(false))
|
||||
return true;
|
||||
|
||||
std::string historySourceName;
|
||||
if (!RequireNonEmptyStringField(*temporalValue, "historySource", historySourceName, manifestPath, error))
|
||||
{
|
||||
error = "Temporal shader is missing required 'historySource' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
const JsonValue* historyLengthValue = temporalValue->find("historyLength");
|
||||
if (!historyLengthValue || !historyLengthValue->isNumber())
|
||||
{
|
||||
error = "Temporal shader is missing required numeric 'historyLength' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
TemporalHistorySource historySource = TemporalHistorySource::None;
|
||||
if (!ParseTemporalHistorySource(historySourceName, historySource))
|
||||
{
|
||||
error = "Unsupported temporal historySource '" + historySourceName + "' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
const double requestedHistoryLength = historyLengthValue->asNumber();
|
||||
if (!IsFiniteNumber(requestedHistoryLength) || requestedHistoryLength <= 0.0 || std::floor(requestedHistoryLength) != requestedHistoryLength)
|
||||
{
|
||||
error = "Temporal shader 'historyLength' must be a positive integer in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
shaderPackage.temporal.enabled = true;
|
||||
shaderPackage.temporal.historySource = historySource;
|
||||
shaderPackage.temporal.requestedHistoryLength = static_cast<unsigned>(requestedHistoryLength);
|
||||
shaderPackage.temporal.effectiveHistoryLength = std::min(shaderPackage.temporal.requestedHistoryLength, maxTemporalHistoryFrames);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseFeedbackSettings(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* feedbackValue = nullptr;
|
||||
if (!OptionalObjectField(manifestJson, "feedback", feedbackValue, manifestPath, error))
|
||||
return false;
|
||||
if (!feedbackValue)
|
||||
return true;
|
||||
|
||||
const JsonValue* enabledValue = feedbackValue->find("enabled");
|
||||
if (!enabledValue || !enabledValue->asBoolean(false))
|
||||
return true;
|
||||
|
||||
shaderPackage.feedback.enabled = true;
|
||||
if (!OptionalStringField(*feedbackValue, "writePass", shaderPackage.feedback.writePassId, "", manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (shaderPackage.feedback.writePassId.empty())
|
||||
{
|
||||
if (shaderPackage.passes.empty())
|
||||
{
|
||||
error = "Feedback-enabled shader has no passes to target in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
shaderPackage.feedback.writePassId = shaderPackage.passes.back().id;
|
||||
}
|
||||
|
||||
if (!ValidateShaderIdentifier(shaderPackage.feedback.writePassId, "feedback.writePass", manifestPath, error))
|
||||
return false;
|
||||
|
||||
const auto passIt = std::find_if(shaderPackage.passes.begin(), shaderPackage.passes.end(),
|
||||
[&shaderPackage](const ShaderPassDefinition& pass) { return pass.id == shaderPackage.feedback.writePassId; });
|
||||
if (passIt == shaderPackage.passes.end())
|
||||
{
|
||||
error = "Feedback writePass '" + shaderPackage.feedback.writePassId + "' does not match any declared pass in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseParameterNumberField(const JsonValue& parameterJson, const char* fieldName, std::vector<double>& values, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (const JsonValue* fieldValue = parameterJson.find(fieldName))
|
||||
return NumberListFromJsonValue(*fieldValue, values, fieldName, manifestPath, error);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseParameterDefault(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* defaultValue = parameterJson.find("default");
|
||||
if (!defaultValue)
|
||||
return true;
|
||||
|
||||
if (definition.type == ShaderParameterType::Boolean)
|
||||
{
|
||||
if (!defaultValue->isBoolean())
|
||||
{
|
||||
error = "Boolean parameter default must be a boolean for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
definition.defaultBoolean = defaultValue->asBoolean(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (definition.type == ShaderParameterType::Enum)
|
||||
{
|
||||
if (!defaultValue->isString())
|
||||
{
|
||||
error = "Enum parameter default must be a string for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
definition.defaultEnumValue = defaultValue->asString();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (definition.type == ShaderParameterType::Text)
|
||||
{
|
||||
if (!defaultValue->isString())
|
||||
{
|
||||
error = "Text parameter default must be a string for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
definition.defaultTextValue = defaultValue->asString();
|
||||
return true;
|
||||
}
|
||||
|
||||
return NumberListFromJsonValue(*defaultValue, definition.defaultNumbers, "default", manifestPath, error);
|
||||
}
|
||||
|
||||
bool ParseParameterOptions(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* optionsValue = nullptr;
|
||||
if (!OptionalArrayField(parameterJson, "options", optionsValue, manifestPath, error) || !optionsValue)
|
||||
{
|
||||
error = "Enum parameter is missing 'options' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const JsonValue& optionJson : optionsValue->asArray())
|
||||
{
|
||||
if (!optionJson.isObject())
|
||||
{
|
||||
error = "Enum parameter option must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
ShaderParameterOption option;
|
||||
if (!RequireStringField(optionJson, "value", option.value, manifestPath, error) ||
|
||||
!RequireStringField(optionJson, "label", option.label, manifestPath, error))
|
||||
{
|
||||
error = "Enum parameter option is missing 'value' or 'label' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
definition.enumOptions.push_back(option);
|
||||
}
|
||||
|
||||
bool defaultFound = definition.defaultEnumValue.empty();
|
||||
for (const ShaderParameterOption& option : definition.enumOptions)
|
||||
{
|
||||
if (option.value == definition.defaultEnumValue)
|
||||
{
|
||||
defaultFound = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!defaultFound)
|
||||
{
|
||||
error = "Enum parameter default is not present in its option list for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseParameterDefinition(const JsonValue& parameterJson, ShaderParameterDefinition& definition, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
if (!parameterJson.isObject())
|
||||
{
|
||||
error = "Shader parameter entry must be an object in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string typeName;
|
||||
if (!RequireStringField(parameterJson, "id", definition.id, manifestPath, error) ||
|
||||
!RequireStringField(parameterJson, "label", definition.label, manifestPath, error) ||
|
||||
!RequireStringField(parameterJson, "type", typeName, manifestPath, error))
|
||||
{
|
||||
error = "Shader parameter is missing required fields in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ParseShaderParameterType(typeName, definition.type))
|
||||
{
|
||||
error = "Unsupported parameter type '" + typeName + "' in: " + ManifestPathMessage(manifestPath);
|
||||
return false;
|
||||
}
|
||||
if (!ValidateShaderIdentifier(definition.id, "parameters[].id", manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (!OptionalStringField(parameterJson, "description", definition.description, "", manifestPath, error))
|
||||
return false;
|
||||
|
||||
if (!ParseParameterDefault(parameterJson, definition, manifestPath, error) ||
|
||||
!ParseParameterNumberField(parameterJson, "min", definition.minNumbers, manifestPath, error) ||
|
||||
!ParseParameterNumberField(parameterJson, "max", definition.maxNumbers, manifestPath, error) ||
|
||||
!ParseParameterNumberField(parameterJson, "step", definition.stepNumbers, manifestPath, error))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (definition.type == ShaderParameterType::Text)
|
||||
{
|
||||
if (const JsonValue* fontValue = parameterJson.find("font"))
|
||||
{
|
||||
if (!fontValue->isString())
|
||||
{
|
||||
error = "Text parameter 'font' must be a string for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
definition.fontId = fontValue->asString();
|
||||
if (!definition.fontId.empty() && !ValidateShaderIdentifier(definition.fontId, "parameters[].font", manifestPath, error))
|
||||
return false;
|
||||
}
|
||||
if (const JsonValue* maxLengthValue = parameterJson.find("maxLength"))
|
||||
{
|
||||
if (!maxLengthValue->isNumber() || maxLengthValue->asNumber() < 1.0 || maxLengthValue->asNumber() > 256.0)
|
||||
{
|
||||
error = "Text parameter 'maxLength' must be a number from 1 to 256 for: " + definition.id;
|
||||
return false;
|
||||
}
|
||||
definition.maxLength = static_cast<unsigned>(maxLengthValue->asNumber());
|
||||
}
|
||||
}
|
||||
|
||||
if (definition.type == ShaderParameterType::Enum)
|
||||
return ParseParameterOptions(parameterJson, definition, manifestPath, error);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ParseParameterDefinitions(const JsonValue& manifestJson, ShaderPackage& shaderPackage, const std::filesystem::path& manifestPath, std::string& error)
|
||||
{
|
||||
const JsonValue* parametersValue = nullptr;
|
||||
if (!OptionalArrayField(manifestJson, "parameters", parametersValue, manifestPath, error))
|
||||
return false;
|
||||
if (!parametersValue)
|
||||
return true;
|
||||
|
||||
for (const JsonValue& parameterJson : parametersValue->asArray())
|
||||
{
|
||||
ShaderParameterDefinition definition;
|
||||
if (!ParseParameterDefinition(parameterJson, definition, manifestPath, error))
|
||||
return false;
|
||||
shaderPackage.parameters.push_back(definition);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string UniqueUnavailableShaderId(const std::filesystem::path& manifestPath, const std::string& parsedId)
|
||||
{
|
||||
const std::string fallbackId = manifestPath.parent_path().filename().string();
|
||||
@@ -796,6 +127,7 @@ bool ShaderPackageRegistry::ParseManifest(const std::filesystem::path& manifestP
|
||||
return false;
|
||||
}
|
||||
|
||||
using namespace ShaderManifestParsing;
|
||||
if (!ParseShaderMetadata(manifestJson, shaderPackage, manifestPath, error))
|
||||
return false;
|
||||
|
||||
|
||||
@@ -49,6 +49,9 @@ add_video_shader_test(RenderCadenceCompositorRuntimeLayerModelTests
|
||||
"${SRC_DIR}/runtime/RuntimeParameterUtils.cpp"
|
||||
"${SRC_DIR}/runtime/RuntimeTextTextureComposer.cpp"
|
||||
"${SRC_DIR}/runtime/SupportedShaderCatalog.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/RenderCadenceCompositorRuntimeLayerModelTests.cpp"
|
||||
)
|
||||
@@ -63,6 +66,9 @@ add_video_shader_test(RuntimeStatePersistenceTests
|
||||
add_video_shader_test(FontAtlasBuilderTests
|
||||
"${SRC_DIR}/runtime/FontAtlasBuilder.cpp"
|
||||
"${SRC_DIR}/runtime/RuntimeJson.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/FontAtlasBuilderTests.cpp"
|
||||
)
|
||||
@@ -71,6 +77,9 @@ add_video_shader_test(RenderCadenceCompositorSupportedShaderCatalogTests
|
||||
"${SRC_DIR}/runtime/FontAtlasBuilder.cpp"
|
||||
"${SRC_DIR}/runtime/RuntimeJson.cpp"
|
||||
"${SRC_DIR}/runtime/SupportedShaderCatalog.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/RenderCadenceCompositorSupportedShaderCatalogTests.cpp"
|
||||
)
|
||||
@@ -88,6 +97,9 @@ add_video_shader_test(RenderCadenceCompositorRuntimeStateJsonTests
|
||||
"${SRC_DIR}/runtime/RuntimeParameterUtils.cpp"
|
||||
"${SRC_DIR}/runtime/RuntimeTextTextureComposer.cpp"
|
||||
"${SRC_DIR}/runtime/SupportedShaderCatalog.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/RenderCadenceCompositorRuntimeStateJsonTests.cpp"
|
||||
)
|
||||
@@ -124,6 +136,9 @@ add_video_shader_test(RuntimeParameterUtilsTests
|
||||
|
||||
add_video_shader_test(ShaderPackageRegistryTests
|
||||
"${SRC_DIR}/runtime/RuntimeJson.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/ShaderPackageRegistryTests.cpp"
|
||||
)
|
||||
@@ -131,6 +146,9 @@ add_video_shader_test(ShaderPackageRegistryTests
|
||||
add_video_shader_test(ShaderSlangValidationTests
|
||||
"${SRC_DIR}/runtime/RuntimeJson.cpp"
|
||||
"${SRC_DIR}/shader/ShaderCompiler.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestAssets.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParameters.cpp"
|
||||
"${SRC_DIR}/shader/ShaderManifestParser.cpp"
|
||||
"${SRC_DIR}/shader/ShaderPackageRegistry.cpp"
|
||||
"${TEST_DIR}/ShaderSlangValidationTests.cpp"
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user