fix typo
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@@ -261,5 +261,3 @@ If `SLANG_ROOT` is not set, the workflow falls back to the repo-local default un
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- compute shaders or a small 1x1 or nx1 RGBA16f render target for arbitrary data storage
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- compute shaders or a small 1x1 or nx1 RGBA16f render target for arbitrary data storage
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- allow shaders to read other shaders data store based on name? or output over OSC
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- allow shaders to read other shaders data store based on name? or output over OSC
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- Mipmapping for shader-declared textures
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- Mipmapping for shader-declared textures
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- better control layout
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- check for redundant code
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@@ -43,7 +43,7 @@ export function StackPresetToolbar({
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onClick={() => postJson("/api/reload", {})}
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onClick={() => postJson("/api/reload", {})}
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>
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>
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<RefreshCw size={16} strokeWidth={1.9} aria-hidden="true" />
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<RefreshCw size={16} strokeWidth={1.9} aria-hidden="true" />
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<span>Reload shader</span>
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<span>Reload shaders</span>
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</button>
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</button>
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</div>
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</div>
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</div>
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</div>
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