Fixes
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@@ -1,4 +1,5 @@
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#include "SupportedShaderCatalog.h"
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#include "ShaderPackageRegistry.h"
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#include <filesystem>
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#include <iostream>
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@@ -45,6 +46,32 @@ std::filesystem::path RepoRoot()
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return std::filesystem::current_path();
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}
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bool CanRunMsdfAtlasGen(std::string& reason)
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{
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const std::filesystem::path repoRoot = RepoRoot();
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std::filesystem::path executablePath;
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if (!RenderCadenceCompositor::FontAtlasBuilder::FindMsdfAtlasGenExecutable(repoRoot, executablePath))
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{
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reason = "msdf-atlas-gen executable is not available";
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return false;
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}
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ShaderPackageRegistry registry(4);
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ShaderPackage shaderPackage;
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if (!registry.ParseManifest(repoRoot / "shaders" / "text-overlay" / "shader.json", shaderPackage, reason))
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return false;
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RenderCadenceCompositor::FontAtlasBuildConfig config;
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config.repoRoot = repoRoot;
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config.cacheRoot = repoRoot / "runtime" / "test_font_cache";
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RenderCadenceCompositor::FontAtlasBuilder builder(config);
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std::vector<RenderCadenceCompositor::FontAtlasBuildOutput> outputs;
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if (!builder.BuildPackageFontAtlases(shaderPackage, outputs, reason))
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return false;
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return true;
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}
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void SupportsSinglePassStatelessPackage()
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{
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const ShaderPackage shaderPackage = MakeSinglePassPackage();
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@@ -149,6 +176,13 @@ void SupportsTextParametersWithDeclaredFont()
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void BuildsDeclaredFontAtlasesDuringCatalogLoad()
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{
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std::string msdfReason;
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if (!CanRunMsdfAtlasGen(msdfReason))
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{
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std::cout << "SKIP: msdf-atlas-gen could not run in this environment: " << msdfReason << "\n";
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return;
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}
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RenderCadenceCompositor::SupportedShaderCatalog catalog;
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std::string error;
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Expect(catalog.Load(RepoRoot() / "shaders", 12, error), "shader catalog loads");
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