forked from EXT/VR180-Web-Player
66 lines
3.0 KiB
Markdown
66 lines
3.0 KiB
Markdown
# VR Web Player
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A CDN-friendly web player for side-by-side stereoscopic video.
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The player supports two projection modes:
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- `vr180`: an immersive 180 degree stereoscopic hemisphere in WebXR, with a draggable rectilinear fallback on non-XR browsers.
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- `plane`: a flat stereoscopic video plane in WebXR, with a normal flat left-eye fallback on non-XR browsers.
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## How to use it
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Build the player first, then host the generated `vr180player/` directory on your CDN and include the module script. The script automatically loads its matching CSS file from the same folder, and it imports its helper modules with relative module paths.
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```html
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<div data-vr-web-player data-projection="vr180">
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<video poster="poster.jpg" title="Demo Video" crossorigin="anonymous" playsinline preload="metadata">
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<source src="sbs-video.mp4" type="video/mp4">
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</video>
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</div>
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<script type="module" src="https://cdn.example.com/vr180player/vr180-player.js"></script>
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```
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Use `data-projection="plane"` for flat 3D video on a rectangular plane:
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```html
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<div data-vr-web-player data-projection="plane">
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<video poster="poster.jpg" title="Demo Video" crossorigin="anonymous" playsinline preload="metadata">
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<source src="sbs-video.mp4" type="video/mp4">
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</video>
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</div>
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```
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Only one player is supported per page in this version. The player logs a clear console message and does not initialize if no `[data-vr-web-player]` container is found, if multiple containers are found, if the container has no video, or if `data-projection` is not `vr180` or `plane`.
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## Video format
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This version supports 2:1 side-by-side video using H.264 or HEVC in an mp4 file. It does not support over-under, MV-HEVC, APMP, or `.aivu`.
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## How it works
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When the page loads, the video is embedded normally with a play button over the poster frame. When the user clicks play, the player checks for `navigator.xr` and `immersive-vr` support.
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- In WebXR, `vr180` maps the left and right halves of the SBS video onto the matching eyes of a 180 degree sphere.
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- In WebXR, `plane` maps the left and right halves onto the matching eyes of a floating 16:9 video plane.
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- Outside WebXR, both modes render only the left half of the SBS video so viewers do not see the raw double image.
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- Control icons are embedded from [Lucide](https://lucide.dev/) SVG definitions, so no PNG icon assets are required.
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## Demo
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Run `npm run build`, then open this repository's `index.html` through a local web server and switch `data-projection` between `vr180` and `plane` to test both modes.
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For local experimentation, run:
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```sh
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npm run dev
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```
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This builds the TypeScript player once, then serves `index.html` with Vite at a local URL.
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## Development
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The player source is TypeScript in `src/vr180player/`. Generated JavaScript files in `vr180player/` are ignored by git so CI/CD can build and publish them from source.
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```sh
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npm install
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npm run dev
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npm run build
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```
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Edit the TypeScript source files rather than generated JavaScript. A typical CI/CD publish step should run `npm ci`, `npm run build`, then publish `vr180player/` with its generated `.js` files and CSS.
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