forked from EXT/VR180-Web-Player
This commit is contained in:
@@ -29,6 +29,8 @@ Use `data-projection="plane"` for flat 3D video on a rectangular plane:
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</div>
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```
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Use `data-head-lock="auto|position|none"` to control positional comfort in immersive mode. It defaults to `auto`, which position-locks `vr180` media to the headset to avoid false 6DoF parallax, while leaving `plane` media fixed like a screen. Use `position` to force locking for either projection, or `none` to keep all media world-fixed.
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Use an `img` element for a static SBS image:
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```html
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@@ -50,7 +52,7 @@ It does not support over-under, MV-HEVC, APMP, or `.aivu`.
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## How it works
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When the page loads, the media is embedded normally with an entry button over it. When the user clicks the button, the player checks for `navigator.xr` and `immersive-vr` support.
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- In WebXR, `vr180` maps the left and right halves of the SBS media onto the matching eyes of a 180 degree sphere.
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- In WebXR, `vr180` maps the left and right halves of the SBS media onto the matching eyes of a 180 degree sphere. In the default `auto` head-lock mode, the sphere follows headset position but not headset rotation.
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- In WebXR, `plane` maps the left and right halves onto the matching eyes of a floating 16:9 plane.
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- Outside WebXR, both modes render only the left half of the SBS media so viewers do not see the raw double image.
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- Static images show only applicable controls; playback, seek, and mute controls are video-only.
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@@ -1,13 +1,17 @@
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import {
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DEFAULT_HEAD_LOCK,
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DEFAULT_PROJECTION,
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PLAYER_SELECTOR,
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type HeadLockMode,
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type ProjectionMode,
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VALID_HEAD_LOCKS,
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VALID_PROJECTIONS
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} from './config.js';
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import { create2DControlPanel, createPlayButton, injectPlayerStyles } from './dom/dom.js';
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import { createMediaAdapter, type SupportedMediaAdapter } from './media/media-adapter.js';
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export type BootstrapContext = {
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headLockMode: HeadLockMode;
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mediaAdapter: SupportedMediaAdapter;
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playButton: HTMLButtonElement;
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playerContainer: HTMLElement;
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@@ -39,6 +43,12 @@ export function bootstrapPlayer(playerBase: string, onReady: (context: Bootstrap
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return;
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}
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const configuredHeadLock = (playerContainer.dataset.headLock || DEFAULT_HEAD_LOCK).trim().toLowerCase();
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if (!VALID_HEAD_LOCKS.has(configuredHeadLock as HeadLockMode)) {
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console.error(`VR_WEB_PLAYER_CONFIG: Unsupported data-head-lock="${configuredHeadLock}". Use "auto", "position", or "none".`);
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return;
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}
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const mediaAdapter = createMediaAdapter(playerContainer);
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if (!mediaAdapter) {
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console.error(`VR_WEB_PLAYER_DOM: ${PLAYER_SELECTOR} must contain exactly one supported media element: video or img.`);
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@@ -62,6 +72,7 @@ export function bootstrapPlayer(playerBase: string, onReady: (context: Bootstrap
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completeXrSupportCheck(playButton, () => {
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onReady({
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headLockMode: configuredHeadLock as HeadLockMode,
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mediaAdapter,
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playButton,
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playerContainer,
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@@ -1,9 +1,12 @@
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export const PLAYER_SELECTOR = '[data-vr-web-player]';
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export type ProjectionMode = 'vr180' | 'plane';
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export type HeadLockMode = 'auto' | 'position' | 'none';
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export const DEFAULT_PROJECTION: ProjectionMode = 'vr180';
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export const DEFAULT_HEAD_LOCK: HeadLockMode = 'auto';
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export const VALID_PROJECTIONS = new Set<ProjectionMode>(['vr180', 'plane']);
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export const VALID_HEAD_LOCKS = new Set<HeadLockMode>(['auto', 'position', 'none']);
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export const PLANE_WIDTH = 3.2;
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export const PLANE_HEIGHT = PLANE_WIDTH * (9 / 16);
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@@ -1,3 +1,9 @@
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import {
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PLANE_DISTANCE,
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type HeadLockMode,
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type ProjectionMode
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} from '../config.js';
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export function isLeftEyeCamera(renderingRenderer: any, activeCamera: any): boolean {
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const xrCamera = renderingRenderer.xr.getCamera();
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@@ -78,3 +84,70 @@ export function positionPlaneForPresentation(
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const zPosition = isFallback2D && camera2D ? camera2D.position.z - plane2DDistance : -planeDistance;
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planeMesh.position.set(0, 1.6, zPosition);
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}
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export function shouldLockContentToHeadPosition(headLockMode: HeadLockMode, projectionMode: ProjectionMode): boolean {
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if (headLockMode === 'position') {
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return true;
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}
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if (headLockMode === 'none') {
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return false;
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}
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return projectionMode === 'vr180';
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}
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export function applyHeadPositionLock(
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contentMesh: any,
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activeCamera: any,
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projectionMode: ProjectionMode,
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isHeadPositionLocked: boolean,
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planeDistance = PLANE_DISTANCE
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): void {
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if (!contentMesh || !activeCamera || !isHeadPositionLocked) {
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return;
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}
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const cameraPosition = getCameraWorldPosition(activeCamera);
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if (!cameraPosition) {
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return;
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}
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if (projectionMode === 'plane') {
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contentMesh.position.set(cameraPosition.x, cameraPosition.y, cameraPosition.z - planeDistance);
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return;
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}
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contentMesh.position.set(cameraPosition.x, cameraPosition.y, cameraPosition.z);
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}
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export function resetHeadPositionLockedContent(
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vr180Mesh: any,
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planeMesh: any,
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planeDistance = PLANE_DISTANCE
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): void {
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vr180Mesh?.position?.set?.(0, 0, 0);
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planeMesh?.position?.set?.(0, 1.6, -planeDistance);
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}
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function getCameraWorldPosition(activeCamera: any): { x: number; y: number; z: number } | null {
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const matrixElements = activeCamera?.matrixWorld?.elements;
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if (matrixElements && matrixElements.length >= 16) {
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return {
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x: matrixElements[12],
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y: matrixElements[13],
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z: matrixElements[14]
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};
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}
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const position = activeCamera?.position;
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if (position) {
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return {
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x: position.x || 0,
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y: position.y || 0,
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z: position.z || 0
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};
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}
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return null;
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}
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@@ -1,14 +1,18 @@
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import {
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PLANE_2D_DISTANCE,
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PLANE_DISTANCE,
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type HeadLockMode,
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type ProjectionMode
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} from './config.js';
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import { bootstrapPlayer } from './bootstrap.js';
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import { createContentScene } from './rendering/content-scene.js';
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import {
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applyHeadPositionLock as applyHeadPositionLockCore,
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applySbsTextureWindow as applySbsTextureWindowCore,
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hideContentMeshes as hideContentMeshesCore,
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positionPlaneForPresentation as positionPlaneForPresentationCore,
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resetHeadPositionLockedContent as resetHeadPositionLockedContentCore,
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shouldLockContentToHeadPosition,
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showActiveContentMesh as showActiveContentMeshCore
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} from './rendering/projection.js';
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import { createMediaTexture as createMediaTextureCore } from './rendering/three-utils.js';
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@@ -37,7 +41,7 @@ import type { SupportedMediaAdapter } from './media/media-adapter.js';
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const _playerBase = new URL('.', import.meta.url).href;
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let playerContainer, projectionMode: ProjectionMode;
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let playerContainer, projectionMode: ProjectionMode, headLockMode: HeadLockMode;
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let scene, camera, renderer, video, sphereMaterial;
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let vr180Mesh, planeMesh, activeContentMesh;
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let xrSession = null;
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@@ -62,6 +66,7 @@ let fallbackCameraControls: FallbackCameraControls | undefined;
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bootstrapPlayer(_playerBase, (context) => {
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playerContainer = context.playerContainer;
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projectionMode = context.projectionMode;
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headLockMode = context.headLockMode;
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mediaAdapter = context.mediaAdapter;
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video = mediaAdapter.kind === 'video' ? mediaAdapter.element : undefined;
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playBtn = context.playButton;
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@@ -85,6 +90,25 @@ function positionPlaneForPresentation(isFallback2D = false) {
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positionPlaneForPresentationCore(planeMesh, camera2D, isFallback2D, PLANE_DISTANCE, PLANE_2D_DISTANCE);
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}
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function updateHeadPositionLock() {
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if (!renderer?.xr?.isPresenting || !activeContentMesh) {
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return;
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}
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const xrCamera = renderer.xr.getCamera?.(camera) || camera;
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applyHeadPositionLockCore(
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activeContentMesh,
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xrCamera,
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projectionMode,
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shouldLockContentToHeadPosition(headLockMode, projectionMode),
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PLANE_DISTANCE
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);
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}
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function resetHeadPositionLock() {
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resetHeadPositionLockedContentCore(vr180Mesh, planeMesh, PLANE_DISTANCE);
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}
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function createMediaTexture() {
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if (!textureManager) {
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throw new Error('Media texture manager is not initialized.');
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@@ -403,6 +427,7 @@ async function handleEnterVRButtonClick() {
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await actualSessionToggle();
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} else {
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// VR is not supported - start 2D rectilinear mode
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resetHeadPositionLock();
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twoDMode?.start();
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}
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}
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@@ -526,6 +551,7 @@ function onVRSessionEnd(event) {
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textureManager?.clearMaterial(sphereMaterial);
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hideContentMeshes();
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resetHeadPositionLock();
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if (vrControlPanel) {
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vrPanelVisibility.hideImmediately();
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}
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@@ -585,6 +611,7 @@ function renderXR(timestamp, frame) {
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}
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}
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try {
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updateHeadPositionLock();
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textureManager?.updateIfNeeded();
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renderer.render(scene, camera);
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} catch (error) {
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@@ -2,10 +2,13 @@ import assert from 'node:assert/strict';
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import test from 'node:test';
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import {
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applyHeadPositionLock,
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applySbsTextureWindow,
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hideContentMeshes,
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isLeftEyeCamera,
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positionPlaneForPresentation,
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resetHeadPositionLockedContent,
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shouldLockContentToHeadPosition,
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showActiveContentMesh
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} from '../vr180player/rendering/projection.js';
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@@ -30,10 +33,21 @@ function createRenderer({ isPresenting = false, xrCamera = null } = {}) {
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function createCamera(x, projectionOffset = 0) {
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return {
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matrixWorldInverse: { elements: new Array(16).fill(0).with(12, x) },
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matrixWorld: { elements: new Array(16).fill(0).with(12, x).with(13, 1.7).with(14, 0.25) },
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projectionMatrix: { elements: new Array(16).fill(0).with(8, projectionOffset) }
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};
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}
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function createPositionedMesh() {
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const calls = [];
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return {
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calls,
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position: {
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set: (...args) => calls.push(args)
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}
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};
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}
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test('applySbsTextureWindow uses left eye only in non-XR 2D fallback', () => {
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const material = createMaterial();
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@@ -104,3 +118,44 @@ test('positionPlaneForPresentation uses the fallback camera depth in 2D plane mo
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assert.deepEqual(calls[0], [0, 1.6, -1.0999999999999999]);
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assert.deepEqual(calls[1], [0, 1.6, -3]);
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});
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test('shouldLockContentToHeadPosition defaults to VR180 only in auto mode', () => {
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assert.equal(shouldLockContentToHeadPosition('auto', 'vr180'), true);
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assert.equal(shouldLockContentToHeadPosition('auto', 'plane'), false);
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assert.equal(shouldLockContentToHeadPosition('position', 'plane'), true);
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assert.equal(shouldLockContentToHeadPosition('none', 'vr180'), false);
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});
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test('applyHeadPositionLock centers VR180 content on the XR camera position', () => {
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const mesh = createPositionedMesh();
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applyHeadPositionLock(mesh, createCamera(0.4), 'vr180', true, 3);
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assert.deepEqual(mesh.calls[0], [0.4, 1.7, 0.25]);
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});
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test('applyHeadPositionLock keeps opt-in plane content in front of the XR camera position', () => {
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const mesh = createPositionedMesh();
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applyHeadPositionLock(mesh, createCamera(-0.25), 'plane', true, 3);
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assert.deepEqual(mesh.calls[0], [-0.25, 1.7, -2.75]);
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});
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test('applyHeadPositionLock leaves content untouched when disabled', () => {
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const mesh = createPositionedMesh();
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applyHeadPositionLock(mesh, createCamera(0.4), 'vr180', false, 3);
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assert.deepEqual(mesh.calls, []);
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});
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test('resetHeadPositionLockedContent restores default mesh positions', () => {
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const vr180Mesh = createPositionedMesh();
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const planeMesh = createPositionedMesh();
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resetHeadPositionLockedContent(vr180Mesh, planeMesh, 3);
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assert.deepEqual(vr180Mesh.calls[0], [0, 0, 0]);
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assert.deepEqual(planeMesh.calls[0], [0, 1.6, -3]);
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});
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