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description updates
2026-05-08 18:11:26 +10:00

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{
"id": "gaussian-blur",
"name": "Gaussian Blur",
"description": "Applies a separable two-pass Gaussian-style blur to the decoded video input.",
"category": "Transform",
"entryPoint": "shadeVideo",
"passes": [
{
"id": "horizontal",
"source": "shader.slang",
"entryPoint": "blurHorizontal",
"inputs": [
"layerInput"
],
"output": "blurHorizontal"
},
{
"id": "vertical",
"source": "shader.slang",
"entryPoint": "blurVertical",
"inputs": [
"blurHorizontal"
],
"output": "layerOutput"
}
],
"parameters": [
{
"id": "radius",
"label": "Radius",
"type": "float",
"default": 2,
"min": 0,
"max": 8,
"step": 0.1,
"description": "Blur radius in pixels for each separable pass."
},
{
"id": "strength",
"label": "Strength",
"type": "float",
"default": 1,
"min": 0,
"max": 1,
"step": 0.01,
"description": "Blends between the original and blurred result."
},
{
"id": "samples",
"label": "Samples",
"type": "float",
"default": 2,
"min": 0,
"max": 25,
"step": 1,
"description": "Number of taps per direction; higher values cost more GPU time."
}
]
}