Files
video-shader-toys/apps/LoopThroughWithOpenGLCompositing/gl/shader/GlobalParamsBuffer.h
Aiden 4e2ac4a091
All checks were successful
CI / React UI Build (push) Successful in 11s
CI / Native Windows Build And Tests (push) Successful in 1m42s
CI / Windows Release Package (push) Successful in 2m31s
re organisation
2026-05-08 16:38:47 +10:00

16 lines
328 B
C++

#pragma once
#include "OpenGLRenderer.h"
#include "ShaderTypes.h"
class GlobalParamsBuffer
{
public:
explicit GlobalParamsBuffer(OpenGLRenderer& renderer);
bool Update(const RuntimeRenderState& state, unsigned availableSourceHistoryLength, unsigned availableTemporalHistoryLength);
private:
OpenGLRenderer& mRenderer;
};