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video-shader-toys/runtime
Aiden 059032c234
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refactor
2026-05-03 11:39:21 +10:00
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2026-05-03 11:39:21 +10:00

Runtime Files

This directory is used by the native host for local runtime output.

Tracked files:

  • templates/: source templates used to generate shader runtime code.

Generated files:

  • shader_cache/active_shader_wrapper.slang: generated Slang wrapper for the active shader/layer.
  • shader_cache/active_shader.raw.frag: raw GLSL emitted by slangc.
  • shader_cache/active_shader.frag: patched GLSL consumed by the OpenGL path.
  • runtime_state.json: persisted layer stack and parameter values.
  • stack_presets/*.json: user-saved layer stack presets.

Git policy:

  • Runtime cache/state/preset output is ignored by default.
  • Template files are source files and should stay tracked.
  • If a project wants shared stack presets, move selected preset JSON files into a tracked fixtures or presets directory intentionally rather than committing the whole runtime output tree.