11 lines
316 B
C++
11 lines
316 B
C++
#pragma once
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#include <gl/gl.h>
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constexpr GLuint kLayerInputTextureUnit = 0;
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constexpr GLuint kDecodedVideoTextureUnit = 1;
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constexpr GLuint kSourceHistoryTextureUnitBase = 2;
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constexpr GLuint kPackedVideoTextureUnit = 2;
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constexpr GLuint kGlobalParamsBindingPoint = 0;
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constexpr unsigned kPrerollFrameCount = 12;
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