Files
video-shader-toys/.gitea/workflows/ci.yml
Aiden cfb796756d
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Update ci.yml
2026-05-30 14:43:33 +10:00

337 lines
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YAML

name: CI
on:
push:
branches:
- main
- master
- develop
pull_request:
schedule:
# Nightly build at 14:00 UTC, roughly midnight in Australia/Sydney.
- cron: "0 14 * * *"
workflow_dispatch:
jobs:
native-windows:
name: Native Windows Build And Tests
runs-on: windows-2022
steps:
- name: Manual Checkout With LFS Submodules
shell: powershell
env:
GITEA_PAT: ${{ secrets.TOKEN }}
run: |
function Invoke-Git {
& git @args
if ($LASTEXITCODE -ne 0) {
exit $LASTEXITCODE
}
}
function Add-GiteaTokenToUrl([string]$url) {
if ([string]::IsNullOrWhiteSpace($env:GITEA_PAT)) {
return $url
}
return $url -replace "^https://", "https://aiden:$($env:GITEA_PAT)@"
}
$serverUrl = "${{ gitea.server_url }}".TrimEnd("/")
$repository = "${{ gitea.repository }}"
if ([string]::IsNullOrWhiteSpace($serverUrl)) {
$serverUrl = "https://git.f-40.com"
}
if ([string]::IsNullOrWhiteSpace($repository)) {
$repository = "aiden/video-shader-toys"
}
$repoUrl = Add-GiteaTokenToUrl "$serverUrl/$repository.git"
Invoke-Git init .
Invoke-Git lfs install --local
Invoke-Git remote add origin "$repoUrl"
Invoke-Git fetch --depth=1 origin "${{ gitea.ref }}"
Invoke-Git checkout FETCH_HEAD
Invoke-Git lfs pull origin "${{ gitea.ref }}"
Invoke-Git submodule sync --recursive
$submoduleUrl = Invoke-Git config --file .gitmodules --get submodule.video-io-3rdParty.url
$submoduleUrl = Add-GiteaTokenToUrl "$submoduleUrl"
Invoke-Git config submodule.video-io-3rdParty.url "$submoduleUrl"
Invoke-Git submodule update --init --recursive --depth=1
Invoke-Git -C video-io-3rdParty lfs pull
Write-Host "Parent LFS files:"
Invoke-Git lfs ls-files
Write-Host "Submodule LFS files:"
Invoke-Git -C video-io-3rdParty lfs ls-files
- name: Verify Visual Studio ATL
shell: powershell
run: |
$atlHeaders = @(Get-ChildItem -Path "${env:ProgramFiles(x86)}\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC" -Filter atlbase.h -Recurse -ErrorAction SilentlyContinue)
if ($atlHeaders.Count -eq 0) {
Write-Error "Visual Studio Build Tools is missing ATL. Install the 'C++ ATL for latest v143 build tools (x86 & x64)' component, component ID Microsoft.VisualStudio.Component.VC.ATL, then restart the runner service."
exit 1
}
Write-Host "Found ATL header: $($atlHeaders[0].FullName)"
- name: Configure Debug
shell: powershell
run: |
$thirdPartyRoot = "${{ vars.THIRD_PARTY_ROOT }}"
if ([string]::IsNullOrWhiteSpace($thirdPartyRoot)) {
$thirdPartyRoot = $env:THIRD_PARTY_ROOT
}
if ([string]::IsNullOrWhiteSpace($thirdPartyRoot)) {
$thirdPartyRoot = Join-Path $PWD "video-io-3rdParty"
}
if (-not (Test-Path -LiteralPath $thirdPartyRoot)) {
$thirdPartyRoot = Join-Path $PWD "3rdParty"
}
$slangRoot = "${{ vars.SLANG_ROOT }}"
if ([string]::IsNullOrWhiteSpace($slangRoot)) {
$slangRoot = $env:SLANG_ROOT
}
if ([string]::IsNullOrWhiteSpace($slangRoot)) {
$slangRoot = Join-Path $thirdPartyRoot "slang-2026.8-windows-x86_64"
}
$msdfAtlasGenRoot = "${{ vars.MSDF_ATLAS_GEN_ROOT }}"
if ([string]::IsNullOrWhiteSpace($msdfAtlasGenRoot)) {
$msdfAtlasGenRoot = $env:MSDF_ATLAS_GEN_ROOT
}
if ([string]::IsNullOrWhiteSpace($msdfAtlasGenRoot)) {
$msdfAtlasGenRoot = Join-Path $thirdPartyRoot "msdf-atlas-gen"
}
$ndiSdkRoot = "${{ vars.NDI_SDK_ROOT }}"
if ([string]::IsNullOrWhiteSpace($ndiSdkRoot)) {
$ndiSdkRoot = $env:NDI_SDK_ROOT
}
if ([string]::IsNullOrWhiteSpace($ndiSdkRoot)) {
$ndiSdkRoot = Join-Path $thirdPartyRoot "NDI 6 SDK"
}
$deckLinkSdkRoot = "${{ vars.DECKLINK_SDK_ROOT }}"
if ([string]::IsNullOrWhiteSpace($deckLinkSdkRoot)) {
$deckLinkSdkRoot = $env:DECKLINK_SDK_ROOT
}
if ([string]::IsNullOrWhiteSpace($deckLinkSdkRoot)) {
$deckLinkSdkRoot = Join-Path $thirdPartyRoot "Blackmagic DeckLink SDK 16.0"
}
$requiredFiles = @(
(Join-Path $slangRoot "bin\slangc.exe"),
(Join-Path $slangRoot "bin\slang-compiler.dll"),
(Join-Path $slangRoot "bin\slang-glslang.dll"),
(Join-Path $slangRoot "LICENSE"),
(Join-Path $msdfAtlasGenRoot "msdf-atlas-gen.exe"),
(Join-Path $ndiSdkRoot "Include\Processing.NDI.Lib.h"),
(Join-Path $ndiSdkRoot "Lib\x64\Processing.NDI.Lib.x64.lib"),
(Join-Path $ndiSdkRoot "Bin\x64\Processing.NDI.Lib.x64.dll"),
(Join-Path $deckLinkSdkRoot "Win\include\DeckLinkAPI.idl")
)
$missingFiles = @($requiredFiles | Where-Object { -not (Test-Path -LiteralPath $_) })
if ($missingFiles.Count -gt 0) {
Write-Error "Missing native third-party dependencies. Initialize the private video-io-3rdParty submodule, set THIRD_PARTY_ROOT, or configure per-SDK repository variables. Missing: $($missingFiles -join ', ')"
exit 1
}
Write-Host "Using THIRD_PARTY_ROOT=$thirdPartyRoot"
Write-Host "Using SLANG_ROOT=$slangRoot"
Write-Host "Using MSDF_ATLAS_GEN_ROOT=$msdfAtlasGenRoot"
Write-Host "Using NDI_SDK_ROOT=$ndiSdkRoot"
Write-Host "Using DECKLINK_SDK_ROOT=$deckLinkSdkRoot"
cmake --preset vs2022-x64-debug -DTHIRD_PARTY_ROOT="$thirdPartyRoot" -DSLANG_ROOT="$slangRoot" -DMSDF_ATLAS_GEN_ROOT="$msdfAtlasGenRoot" -DNDI_SDK_ROOT="$ndiSdkRoot" -DDECKLINK_SDK_ROOT="$deckLinkSdkRoot"
- name: Build Debug
shell: powershell
run: cmake --build --preset build-debug --parallel
- name: Run Native Tests And Shader Validation
shell: powershell
run: cmake --build --preset build-debug --target RUN_TESTS --parallel
ui-ubuntu:
name: React UI Build
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install UI Dependencies
working-directory: ui
run: npm ci --no-audit --no-fund
- name: Build UI
working-directory: ui
run: npm run build
package-windows:
name: Windows Release Package
runs-on: windows-2022
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
needs:
- native-windows
- ui-ubuntu
steps:
- name: Manual Checkout With LFS Submodules
shell: powershell
env:
GITEA_PAT: ${{ secrets.TOKEN }}
run: |
function Invoke-Git {
& git @args
if ($LASTEXITCODE -ne 0) {
exit $LASTEXITCODE
}
}
function Add-GiteaTokenToUrl([string]$url) {
if ([string]::IsNullOrWhiteSpace($env:GITEA_PAT)) {
return $url
}
return $url -replace "^https://", "https://aiden:$($env:GITEA_PAT)@"
}
$serverUrl = "${{ gitea.server_url }}".TrimEnd("/")
$repository = "${{ gitea.repository }}"
if ([string]::IsNullOrWhiteSpace($serverUrl)) {
$serverUrl = "https://git.f-40.com"
}
if ([string]::IsNullOrWhiteSpace($repository)) {
$repository = "aiden/video-shader-toys"
}
$repoUrl = Add-GiteaTokenToUrl "$serverUrl/$repository.git"
Invoke-Git init .
Invoke-Git lfs install --local
Invoke-Git remote add origin "$repoUrl"
Invoke-Git fetch --depth=1 origin "${{ gitea.ref }}"
Invoke-Git checkout FETCH_HEAD
Invoke-Git lfs pull origin "${{ gitea.ref }}"
Invoke-Git submodule sync --recursive
$submoduleUrl = Invoke-Git config --file .gitmodules --get submodule.video-io-3rdParty.url
$submoduleUrl = Add-GiteaTokenToUrl "$submoduleUrl"
Invoke-Git config submodule.video-io-3rdParty.url "$submoduleUrl"
Invoke-Git submodule update --init --recursive --depth=1
Invoke-Git -C video-io-3rdParty lfs pull
Write-Host "Parent LFS files:"
Invoke-Git lfs ls-files
Write-Host "Submodule LFS files:"
Invoke-Git -C video-io-3rdParty lfs ls-files
- name: Verify Visual Studio ATL
shell: powershell
run: |
$atlHeaders = @(Get-ChildItem -Path "${env:ProgramFiles(x86)}\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC" -Filter atlbase.h -Recurse -ErrorAction SilentlyContinue)
if ($atlHeaders.Count -eq 0) {
Write-Error "Visual Studio Build Tools is missing ATL. Install the 'C++ ATL for latest v143 build tools (x86 & x64)' component, component ID Microsoft.VisualStudio.Component.VC.ATL, then restart the runner service."
exit 1
}
Write-Host "Found ATL header: $($atlHeaders[0].FullName)"
- name: Build UI
shell: powershell
working-directory: ui
run: |
npm ci --no-audit --no-fund
npm run build
- name: Configure Release
shell: powershell
run: |
$thirdPartyRoot = "${{ vars.THIRD_PARTY_ROOT }}"
if ([string]::IsNullOrWhiteSpace($thirdPartyRoot)) {
$thirdPartyRoot = $env:THIRD_PARTY_ROOT
}
if ([string]::IsNullOrWhiteSpace($thirdPartyRoot)) {
$thirdPartyRoot = Join-Path $PWD "video-io-3rdParty"
}
if (-not (Test-Path -LiteralPath $thirdPartyRoot)) {
$thirdPartyRoot = Join-Path $PWD "3rdParty"
}
$slangRoot = "${{ vars.SLANG_ROOT }}"
if ([string]::IsNullOrWhiteSpace($slangRoot)) {
$slangRoot = $env:SLANG_ROOT
}
if ([string]::IsNullOrWhiteSpace($slangRoot)) {
$slangRoot = Join-Path $thirdPartyRoot "slang-2026.8-windows-x86_64"
}
$msdfAtlasGenRoot = "${{ vars.MSDF_ATLAS_GEN_ROOT }}"
if ([string]::IsNullOrWhiteSpace($msdfAtlasGenRoot)) {
$msdfAtlasGenRoot = $env:MSDF_ATLAS_GEN_ROOT
}
if ([string]::IsNullOrWhiteSpace($msdfAtlasGenRoot)) {
$msdfAtlasGenRoot = Join-Path $thirdPartyRoot "msdf-atlas-gen"
}
$ndiSdkRoot = "${{ vars.NDI_SDK_ROOT }}"
if ([string]::IsNullOrWhiteSpace($ndiSdkRoot)) {
$ndiSdkRoot = $env:NDI_SDK_ROOT
}
if ([string]::IsNullOrWhiteSpace($ndiSdkRoot)) {
$ndiSdkRoot = Join-Path $thirdPartyRoot "NDI 6 SDK"
}
$deckLinkSdkRoot = "${{ vars.DECKLINK_SDK_ROOT }}"
if ([string]::IsNullOrWhiteSpace($deckLinkSdkRoot)) {
$deckLinkSdkRoot = $env:DECKLINK_SDK_ROOT
}
if ([string]::IsNullOrWhiteSpace($deckLinkSdkRoot)) {
$deckLinkSdkRoot = Join-Path $thirdPartyRoot "Blackmagic DeckLink SDK 16.0"
}
$requiredFiles = @(
(Join-Path $slangRoot "bin\slangc.exe"),
(Join-Path $slangRoot "bin\slang-compiler.dll"),
(Join-Path $slangRoot "bin\slang-glslang.dll"),
(Join-Path $slangRoot "LICENSE"),
(Join-Path $msdfAtlasGenRoot "msdf-atlas-gen.exe"),
(Join-Path $ndiSdkRoot "Include\Processing.NDI.Lib.h"),
(Join-Path $ndiSdkRoot "Lib\x64\Processing.NDI.Lib.x64.lib"),
(Join-Path $ndiSdkRoot "Bin\x64\Processing.NDI.Lib.x64.dll"),
(Join-Path $deckLinkSdkRoot "Win\include\DeckLinkAPI.idl")
)
$missingFiles = @($requiredFiles | Where-Object { -not (Test-Path -LiteralPath $_) })
if ($missingFiles.Count -gt 0) {
Write-Error "Missing native third-party dependencies. Initialize the private video-io-3rdParty submodule, set THIRD_PARTY_ROOT, or configure per-SDK repository variables. Missing: $($missingFiles -join ', ')"
exit 1
}
Write-Host "Using THIRD_PARTY_ROOT=$thirdPartyRoot"
Write-Host "Using SLANG_ROOT=$slangRoot"
Write-Host "Using MSDF_ATLAS_GEN_ROOT=$msdfAtlasGenRoot"
Write-Host "Using NDI_SDK_ROOT=$ndiSdkRoot"
Write-Host "Using DECKLINK_SDK_ROOT=$deckLinkSdkRoot"
cmake --preset vs2022-x64-release -DTHIRD_PARTY_ROOT="$thirdPartyRoot" -DSLANG_ROOT="$slangRoot" -DMSDF_ATLAS_GEN_ROOT="$msdfAtlasGenRoot" -DNDI_SDK_ROOT="$ndiSdkRoot" -DDECKLINK_SDK_ROOT="$deckLinkSdkRoot"
- name: Build Release
shell: powershell
run: cmake --build --preset build-release --parallel
- name: Install Runtime Package
shell: powershell
run: cmake --install build/vs2022-x64-release --config Release --prefix dist/VideoShader
- name: Zip Runtime Package
shell: powershell
run: Compress-Archive -Path dist/VideoShader/* -DestinationPath dist/VideoShader.zip -Force
- name: Upload Runtime Package
# Gitea/GHES-compatible runners do not support the v4 artifact backend yet.
uses: actions/upload-artifact@v3
with:
name: VideoShader-windows-release
path: dist/VideoShader.zip