Files
video-shader-toys/runtime/README.md
Aiden cccb7a3aa3
Some checks failed
CI / Native Windows Build And Tests (push) Failing after 7s
CI / React UI Build (push) Has been cancelled
CI / Windows Release Package (push) Has been cancelled
Docs
2026-05-03 12:11:53 +10:00

1.1 KiB

Runtime Files

This directory is used by the native host for local runtime output.

Tracked files:

  • templates/: source templates used to generate shader runtime code.

Packaged documentation:

  • ../docs/openapi.yaml: OpenAPI/Swagger spec for the local control API.
  • http://127.0.0.1:<serverPort>/docs: Swagger UI page served by the native control server.

Generated files:

  • shader_cache/active_shader_wrapper.slang: generated Slang wrapper for the active shader/layer.
  • shader_cache/active_shader.raw.frag: raw GLSL emitted by slangc.
  • shader_cache/active_shader.frag: patched GLSL consumed by the OpenGL path.
  • runtime_state.json: persisted layer stack and parameter values.
  • stack_presets/*.json: user-saved layer stack presets.

Git policy:

  • Runtime cache/state/preset output is ignored by default.
  • Template files are source files and should stay tracked.
  • If a project wants shared stack presets, move selected preset JSON files into a tracked fixtures or presets directory intentionally rather than committing the whole runtime output tree.