11 lines
147 B
C++
11 lines
147 B
C++
#pragma once
|
|
|
|
#include <string>
|
|
|
|
struct RuntimeShaderArtifact
|
|
{
|
|
std::string shaderId;
|
|
std::string fragmentShaderSource;
|
|
std::string message;
|
|
};
|