Files
video-shader-toys/.vscode/tasks.json
2026-05-02 15:32:25 +10:00

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{
"version": "2.0.0",
"tasks": [
{
"label": "Build LoopThroughWithOpenGLCompositing Debug x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/m",
"/p:Configuration=Debug",
"/p:Platform=x64"
],
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": "$msCompile"
},
{
"label": "Build LoopThroughWithOpenGLCompositing Release x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/m",
"/p:Configuration=Release",
"/p:Platform=x64"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Clean LoopThroughWithOpenGLCompositing Debug x64",
"type": "process",
"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\amd64\\MSBuild.exe",
"args": [
"${workspaceFolder}\\apps\\LoopThroughWithOpenGLCompositing\\LoopThroughWithOpenGLCompositing.sln",
"/target:Clean",
"/p:Configuration=Debug",
"/p:Platform=x64"
],
"problemMatcher": "$msCompile"
}
]
}