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video-shader-toys/apps/LoopThroughWithOpenGLCompositing/decklink/DeckLinkDisplayMode.h
Aiden 0bfffa6552
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Refactor
2026-05-06 09:28:46 +10:00

10 lines
406 B
C++

#pragma once
#include "DeckLinkAPI_h.h"
#include <string>
std::string NormalizeModeToken(const std::string& value);
bool ResolveConfiguredDisplayMode(const std::string& videoFormat, const std::string& frameRate, BMDDisplayMode& displayMode, std::string& displayModeName);
bool FindDeckLinkDisplayMode(IDeckLinkDisplayModeIterator* iterator, BMDDisplayMode targetMode, IDeckLinkDisplayMode** foundMode);