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video-shader-toys/apps/RenderCadenceCompositor/app/AppConfig.h
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logging
2026-05-12 11:58:29 +10:00

29 lines
745 B
C++

#pragma once
#include "../logging/Logger.h"
#include "../telemetry/TelemetryPrinter.h"
#include "../video/DeckLinkOutput.h"
#include "../video/DeckLinkOutputThread.h"
#include <chrono>
#include <cstddef>
#include <string>
namespace RenderCadenceCompositor
{
struct AppConfig
{
DeckLinkOutputConfig deckLink;
DeckLinkOutputThreadConfig outputThread;
TelemetryPrinterConfig telemetry;
LoggerConfig logging;
std::size_t warmupCompletedFrames = 4;
std::chrono::milliseconds warmupTimeout = std::chrono::seconds(3);
std::chrono::milliseconds prerollTimeout = std::chrono::seconds(3);
std::chrono::milliseconds prerollPoll = std::chrono::milliseconds(2);
std::string runtimeShaderId = "happy-accident";
};
AppConfig DefaultAppConfig();
}