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video-shader-toys/shaders/lut-apply/shader.json
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description updates
2026-05-08 18:11:26 +10:00

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JSON

{
"id": "lut-apply",
"name": "3D LUT Apply",
"description": "Applies the packaged 33-point .cube LUT to the incoming video using tetrahedral interpolation and optional output dithering.",
"category": "Color",
"entryPoint": "shadeVideo",
"textures": [
{
"id": "lutTexture",
"path": "test-lut.cube"
}
],
"parameters": [
{
"id": "lutStrength",
"label": "LUT Strength",
"type": "float",
"default": 1,
"min": 0,
"max": 1,
"step": 0.01,
"description": "Blends between the original image and the LUT result."
},
{
"id": "preExposure",
"label": "Pre Exposure",
"type": "float",
"default": 0,
"min": -4,
"max": 4,
"step": 0.01,
"description": "Exposure offset applied before the LUT lookup."
},
{
"id": "postContrast",
"label": "Post Contrast",
"type": "float",
"default": 1,
"min": 0,
"max": 2,
"step": 0.01,
"description": "Contrast adjustment applied after the LUT lookup."
},
{
"id": "ditherAmount",
"label": "Output Dither",
"type": "float",
"default": 0.5,
"min": 0,
"max": 1,
"step": 0.01,
"description": "Adds subtle output dither to reduce visible banding."
},
{
"id": "clampInput",
"label": "Clamp Input",
"type": "bool",
"default": true,
"description": "Clamps colors to 0-1 before the LUT lookup."
}
]
}