Files
video-shader-toys/apps/LoopThroughWithOpenGLCompositing/resource.h
2026-05-02 15:32:25 +10:00

25 lines
805 B
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by LoopThroughWithOpenGLCompositing.rc
//
#define IDC_MYICON 2
#define IDD_OPENGLOUTPUT_DIALOG 102
#define IDS_APP_TITLE 103
#define IDI_OPENGLOUTPUT 107
#define IDI_SMALL 108
#define IDC_OPENGLOUTPUT 109
#define IDR_MAINFRAME 128
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif