252 lines
10 KiB
C++
252 lines
10 KiB
C++
#include "stdafx.h"
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#include "HealthTelemetry.h"
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void HealthTelemetry::ReportSignalStatus(bool hasSignal, unsigned width, unsigned height, const std::string& modeName)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mSignalStatus.hasSignal = hasSignal;
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mSignalStatus.width = width;
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mSignalStatus.height = height;
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mSignalStatus.modeName = modeName;
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}
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bool HealthTelemetry::TryReportSignalStatus(bool hasSignal, unsigned width, unsigned height, const std::string& modeName)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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mSignalStatus.hasSignal = hasSignal;
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mSignalStatus.width = width;
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mSignalStatus.height = height;
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mSignalStatus.modeName = modeName;
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return true;
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}
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void HealthTelemetry::ReportVideoIOStatus(const std::string& backendName, const std::string& modelName,
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bool supportsInternalKeying, bool supportsExternalKeying, bool keyerInterfaceAvailable,
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bool externalKeyingRequested, bool externalKeyingActive, const std::string& statusMessage)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mVideoIOStatus.backendName = backendName;
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mVideoIOStatus.modelName = modelName;
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mVideoIOStatus.supportsInternalKeying = supportsInternalKeying;
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mVideoIOStatus.supportsExternalKeying = supportsExternalKeying;
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mVideoIOStatus.keyerInterfaceAvailable = keyerInterfaceAvailable;
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mVideoIOStatus.externalKeyingRequested = externalKeyingRequested;
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mVideoIOStatus.externalKeyingActive = externalKeyingActive;
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mVideoIOStatus.statusMessage = statusMessage;
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}
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bool HealthTelemetry::TryReportVideoIOStatus(const std::string& backendName, const std::string& modelName,
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bool supportsInternalKeying, bool supportsExternalKeying, bool keyerInterfaceAvailable,
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bool externalKeyingRequested, bool externalKeyingActive, const std::string& statusMessage)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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mVideoIOStatus.backendName = backendName;
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mVideoIOStatus.modelName = modelName;
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mVideoIOStatus.supportsInternalKeying = supportsInternalKeying;
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mVideoIOStatus.supportsExternalKeying = supportsExternalKeying;
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mVideoIOStatus.keyerInterfaceAvailable = keyerInterfaceAvailable;
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mVideoIOStatus.externalKeyingRequested = externalKeyingRequested;
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mVideoIOStatus.externalKeyingActive = externalKeyingActive;
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mVideoIOStatus.statusMessage = statusMessage;
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return true;
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}
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void HealthTelemetry::RecordPerformanceStats(double frameBudgetMilliseconds, double renderMilliseconds)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mPerformance.frameBudgetMilliseconds = std::max(frameBudgetMilliseconds, 0.0);
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mPerformance.renderMilliseconds = std::max(renderMilliseconds, 0.0);
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if (mPerformance.smoothedRenderMilliseconds <= 0.0)
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mPerformance.smoothedRenderMilliseconds = mPerformance.renderMilliseconds;
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else
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mPerformance.smoothedRenderMilliseconds = mPerformance.smoothedRenderMilliseconds * 0.9 + mPerformance.renderMilliseconds * 0.1;
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}
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bool HealthTelemetry::TryRecordPerformanceStats(double frameBudgetMilliseconds, double renderMilliseconds)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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mPerformance.frameBudgetMilliseconds = std::max(frameBudgetMilliseconds, 0.0);
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mPerformance.renderMilliseconds = std::max(renderMilliseconds, 0.0);
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if (mPerformance.smoothedRenderMilliseconds <= 0.0)
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mPerformance.smoothedRenderMilliseconds = mPerformance.renderMilliseconds;
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else
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mPerformance.smoothedRenderMilliseconds = mPerformance.smoothedRenderMilliseconds * 0.9 + mPerformance.renderMilliseconds * 0.1;
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return true;
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}
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void HealthTelemetry::RecordFramePacingStats(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
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double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mPerformance.completionIntervalMilliseconds = std::max(completionIntervalMilliseconds, 0.0);
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mPerformance.smoothedCompletionIntervalMilliseconds = std::max(smoothedCompletionIntervalMilliseconds, 0.0);
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mPerformance.maxCompletionIntervalMilliseconds = std::max(maxCompletionIntervalMilliseconds, 0.0);
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mPerformance.lateFrameCount = lateFrameCount;
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mPerformance.droppedFrameCount = droppedFrameCount;
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mPerformance.flushedFrameCount = flushedFrameCount;
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}
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bool HealthTelemetry::TryRecordFramePacingStats(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
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double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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mPerformance.completionIntervalMilliseconds = std::max(completionIntervalMilliseconds, 0.0);
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mPerformance.smoothedCompletionIntervalMilliseconds = std::max(smoothedCompletionIntervalMilliseconds, 0.0);
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mPerformance.maxCompletionIntervalMilliseconds = std::max(maxCompletionIntervalMilliseconds, 0.0);
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mPerformance.lateFrameCount = lateFrameCount;
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mPerformance.droppedFrameCount = droppedFrameCount;
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mPerformance.flushedFrameCount = flushedFrameCount;
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return true;
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}
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void HealthTelemetry::RecordRuntimeEventQueueMetrics(const std::string& queueName, std::size_t depth, std::size_t capacity,
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uint64_t droppedCount, double oldestEventAgeMilliseconds)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mRuntimeEvents.queue.queueName = queueName;
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mRuntimeEvents.queue.depth = depth;
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mRuntimeEvents.queue.capacity = capacity;
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mRuntimeEvents.queue.droppedCount = droppedCount;
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mRuntimeEvents.queue.oldestEventAgeMilliseconds = std::max(oldestEventAgeMilliseconds, 0.0);
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}
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bool HealthTelemetry::TryRecordRuntimeEventQueueMetrics(const std::string& queueName, std::size_t depth, std::size_t capacity,
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uint64_t droppedCount, double oldestEventAgeMilliseconds)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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mRuntimeEvents.queue.queueName = queueName;
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mRuntimeEvents.queue.depth = depth;
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mRuntimeEvents.queue.capacity = capacity;
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mRuntimeEvents.queue.droppedCount = droppedCount;
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mRuntimeEvents.queue.oldestEventAgeMilliseconds = std::max(oldestEventAgeMilliseconds, 0.0);
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return true;
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}
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void HealthTelemetry::RecordRuntimeEventDispatchStats(std::size_t dispatchedEvents, std::size_t handlerInvocations,
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std::size_t handlerFailures, double dispatchDurationMilliseconds)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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++mRuntimeEvents.dispatch.dispatchCallCount;
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mRuntimeEvents.dispatch.dispatchedEventCount += static_cast<uint64_t>(dispatchedEvents);
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mRuntimeEvents.dispatch.handlerInvocationCount += static_cast<uint64_t>(handlerInvocations);
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mRuntimeEvents.dispatch.handlerFailureCount += static_cast<uint64_t>(handlerFailures);
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mRuntimeEvents.dispatch.lastDispatchDurationMilliseconds = std::max(dispatchDurationMilliseconds, 0.0);
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mRuntimeEvents.dispatch.maxDispatchDurationMilliseconds = std::max(
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mRuntimeEvents.dispatch.maxDispatchDurationMilliseconds,
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mRuntimeEvents.dispatch.lastDispatchDurationMilliseconds);
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}
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bool HealthTelemetry::TryRecordRuntimeEventDispatchStats(std::size_t dispatchedEvents, std::size_t handlerInvocations,
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std::size_t handlerFailures, double dispatchDurationMilliseconds)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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++mRuntimeEvents.dispatch.dispatchCallCount;
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mRuntimeEvents.dispatch.dispatchedEventCount += static_cast<uint64_t>(dispatchedEvents);
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mRuntimeEvents.dispatch.handlerInvocationCount += static_cast<uint64_t>(handlerInvocations);
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mRuntimeEvents.dispatch.handlerFailureCount += static_cast<uint64_t>(handlerFailures);
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mRuntimeEvents.dispatch.lastDispatchDurationMilliseconds = std::max(dispatchDurationMilliseconds, 0.0);
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mRuntimeEvents.dispatch.maxDispatchDurationMilliseconds = std::max(
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mRuntimeEvents.dispatch.maxDispatchDurationMilliseconds,
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mRuntimeEvents.dispatch.lastDispatchDurationMilliseconds);
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return true;
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}
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void HealthTelemetry::RecordPersistenceWriteResult(bool succeeded, const std::string& targetKind, const std::string& targetPath,
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const std::string& reason, const std::string& errorMessage, bool newerRequestPending)
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{
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std::lock_guard<std::mutex> lock(mMutex);
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if (succeeded)
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++mPersistence.writeSuccessCount;
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else
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++mPersistence.writeFailureCount;
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mPersistence.lastWriteSucceeded = succeeded;
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mPersistence.unsavedChanges = !succeeded || newerRequestPending;
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mPersistence.newerRequestPending = newerRequestPending;
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mPersistence.lastTargetKind = targetKind;
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mPersistence.lastTargetPath = targetPath;
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mPersistence.lastReason = reason;
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mPersistence.lastErrorMessage = errorMessage;
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}
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bool HealthTelemetry::TryRecordPersistenceWriteResult(bool succeeded, const std::string& targetKind, const std::string& targetPath,
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const std::string& reason, const std::string& errorMessage, bool newerRequestPending)
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{
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std::unique_lock<std::mutex> lock(mMutex, std::try_to_lock);
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if (!lock.owns_lock())
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return false;
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if (succeeded)
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++mPersistence.writeSuccessCount;
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else
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++mPersistence.writeFailureCount;
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mPersistence.lastWriteSucceeded = succeeded;
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mPersistence.unsavedChanges = !succeeded || newerRequestPending;
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mPersistence.newerRequestPending = newerRequestPending;
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mPersistence.lastTargetKind = targetKind;
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mPersistence.lastTargetPath = targetPath;
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mPersistence.lastReason = reason;
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mPersistence.lastErrorMessage = errorMessage;
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return true;
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}
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HealthTelemetry::SignalStatusSnapshot HealthTelemetry::GetSignalStatusSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mSignalStatus;
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}
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HealthTelemetry::VideoIOStatusSnapshot HealthTelemetry::GetVideoIOStatusSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mVideoIOStatus;
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}
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HealthTelemetry::PerformanceSnapshot HealthTelemetry::GetPerformanceSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mPerformance;
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}
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HealthTelemetry::RuntimeEventMetricsSnapshot HealthTelemetry::GetRuntimeEventMetricsSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mRuntimeEvents;
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}
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HealthTelemetry::PersistenceSnapshot HealthTelemetry::GetPersistenceSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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return mPersistence;
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}
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HealthTelemetry::Snapshot HealthTelemetry::GetSnapshot() const
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{
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std::lock_guard<std::mutex> lock(mMutex);
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Snapshot snapshot;
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snapshot.signal = mSignalStatus;
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snapshot.videoIO = mVideoIOStatus;
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snapshot.performance = mPerformance;
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snapshot.runtimeEvents = mRuntimeEvents;
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snapshot.persistence = mPersistence;
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return snapshot;
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}
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