/* -LICENSE-START- ** Copyright (c) 2012 Blackmagic Design ** ** Permission is hereby granted, free of charge, to any person or organization ** obtaining a copy of the software and accompanying documentation (the ** "Software") to use, reproduce, display, distribute, sub-license, execute, ** and transmit the Software, and to prepare derivative works of the Software, ** and to permit third-parties to whom the Software is furnished to do so, in ** accordance with: ** ** (1) if the Software is obtained from Blackmagic Design, the End User License ** Agreement for the Software Development Kit ("EULA") available at ** https://www.blackmagicdesign.com/EULA/DeckLinkSDK; or ** ** (2) if the Software is obtained from any third party, such licensing terms ** as notified by that third party, ** ** and all subject to the following: ** ** (3) the copyright notices in the Software and this entire statement, ** including the above license grant, this restriction and the following ** disclaimer, must be included in all copies of the Software, in whole or in ** part, and all derivative works of the Software, unless such copies or ** derivative works are solely in the form of machine-executable object code ** generated by a source language processor. ** ** (4) THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT ** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE ** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER ** DEALINGS IN THE SOFTWARE. ** ** A copy of the Software is available free of charge at ** https://www.blackmagicdesign.com/desktopvideo_sdk under the EULA. ** ** -LICENSE-END- */ #ifndef __OPENGL_COMPOSITE_H__ #define __OPENGL_COMPOSITE_H__ #include #include #include #include #include #include #include #include #include "DeckLinkAPI_h.h" #include "VideoFrameTransfer.h" #include #include #include #include #include class PlayoutDelegate; class CaptureDelegate; class PinnedMemoryAllocator; class OpenGLComposite { public: OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC); ~OpenGLComposite(); bool InitDeckLink(); bool Start(); bool Stop(); void resizeGL(WORD width, WORD height); void paintGL(); void VideoFrameArrived(IDeckLinkVideoInputFrame* inputFrame, bool hasNoInputSource); void PlayoutFrameCompleted(IDeckLinkVideoFrame* completedFrame, BMDOutputFrameCompletionResult result); private: void resizeWindow(int width, int height); bool CheckOpenGLExtensions(); CaptureDelegate* mCaptureDelegate; PlayoutDelegate* mPlayoutDelegate; HWND hGLWnd; HDC hGLDC; HGLRC hGLRC; CRITICAL_SECTION pMutex; // DeckLink IDeckLinkInput* mDLInput; IDeckLinkOutput* mDLOutput; std::deque mDLOutputVideoFrameQueue; PinnedMemoryAllocator* mPlayoutAllocator; BMDTimeValue mFrameDuration; BMDTimeScale mFrameTimescale; unsigned mTotalPlayoutFrames; unsigned mFrameWidth; unsigned mFrameHeight; bool mHasNoInputSource; // OpenGL data bool mFastTransferExtensionAvailable; GLuint mCaptureTexture; GLuint mFBOTexture; GLuint mUnpinnedTextureBuffer; GLuint mIdFrameBuf; GLuint mIdColorBuf; GLuint mIdDepthBuf; GLuint mProgram; GLuint mFragmentShader; GLfloat mRotateAngle; GLfloat mRotateAngleRate; int mViewWidth; int mViewHeight; bool InitOpenGLState(); bool compileFragmentShader(int errorMessageSize, char* errorMessage); }; //////////////////////////////////////////// // PinnedMemoryAllocator //////////////////////////////////////////// class PinnedMemoryAllocator : public IDeckLinkVideoBufferAllocator { public: PinnedMemoryAllocator(HDC hdc, HGLRC hglrc, VideoFrameTransfer::Direction direction, unsigned cacheSize, unsigned bufferSize); virtual ~PinnedMemoryAllocator(); bool transferFrame(void* address, GLuint gpuTexture); void waitForTransferComplete(void* address); unsigned bufferSize() { return mBufferSize; } // IUnknown methods virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv) override; virtual ULONG STDMETHODCALLTYPE AddRef(void) override; virtual ULONG STDMETHODCALLTYPE Release(void) override; // IDeckLinkVideoBufferAllocator methods virtual HRESULT STDMETHODCALLTYPE AllocateVideoBuffer (IDeckLinkVideoBuffer** allocatedBuffer) override; private: void unPinAddress(void* address); private: HDC mHGLDC; HGLRC mHGLRC; std::atomic mRefCount; VideoFrameTransfer::Direction mDirection; std::map mFrameTransfer; unsigned mBufferSize; std::vector mFrameCache; unsigned mFrameCacheSize; }; //////////////////////////////////////////// // InputAllocatorPool //////////////////////////////////////////// class InputAllocatorPool : public IDeckLinkVideoBufferAllocatorProvider { public: InputAllocatorPool(HDC hdc, HGLRC hglrc); // IUnknown interface ULONG STDMETHODCALLTYPE AddRef() override; ULONG STDMETHODCALLTYPE Release() override; HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, void** ppv) override; // IDeckLinkVideoBufferAllocatorProvider interface HRESULT STDMETHODCALLTYPE GetVideoBufferAllocator( /* [in] */ unsigned int bufferSize, /* [in] */ unsigned int width, /* [in] */ unsigned int height, /* [in] */ unsigned int rowBytes, /* [in] */ BMDPixelFormat pixelFormat, /* [out] */ IDeckLinkVideoBufferAllocator **allocator) override; private: std::atomic mRefCount; std::map > mAllocatorBySize; HDC mHDC; HGLRC mHGLRC; }; //////////////////////////////////////////// // DeckLinkVideoBuffer //////////////////////////////////////////// class DeckLinkVideoBuffer : public IDeckLinkVideoBuffer { public: explicit DeckLinkVideoBuffer(std::shared_ptr& buffer, PinnedMemoryAllocator* parent); virtual ~DeckLinkVideoBuffer() = default; // IUnknown interface virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) override; virtual ULONG STDMETHODCALLTYPE AddRef(void) override; virtual ULONG STDMETHODCALLTYPE Release(void) override; // IDeckLinkVideoBuffer interface virtual HRESULT STDMETHODCALLTYPE GetBytes(void** buffer) override; virtual HRESULT STDMETHODCALLTYPE GetSize(uint64_t* size) override; virtual HRESULT STDMETHODCALLTYPE StartAccess(BMDBufferAccessFlags flags) override; virtual HRESULT STDMETHODCALLTYPE EndAccess(BMDBufferAccessFlags flags) override; private: CComPtr mParentAllocator; // Dual-purpose: allocator owns mem this points to, and to access transferFrame() via a QueryInterface std::atomic mRefCount; std::shared_ptr mBuffer; }; //////////////////////////////////////////// // Capture Delegate Class //////////////////////////////////////////// class CaptureDelegate : public IDeckLinkInputCallback { OpenGLComposite* m_pOwner; LONG mRefCount; public: CaptureDelegate (OpenGLComposite* pOwner); // IUnknown needs only a dummy implementation virtual HRESULT STDMETHODCALLTYPE QueryInterface (REFIID iid, LPVOID *ppv); virtual ULONG STDMETHODCALLTYPE AddRef (); virtual ULONG STDMETHODCALLTYPE Release (); virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived (IDeckLinkVideoInputFrame *videoFrame, IDeckLinkAudioInputPacket *audioPacket); virtual HRESULT STDMETHODCALLTYPE VideoInputFormatChanged (BMDVideoInputFormatChangedEvents notificationEvents, IDeckLinkDisplayMode *newDisplayMode, BMDDetectedVideoInputFormatFlags detectedSignalFlags); }; //////////////////////////////////////////// // Render Delegate Class //////////////////////////////////////////// class PlayoutDelegate : public IDeckLinkVideoOutputCallback { OpenGLComposite* m_pOwner; LONG mRefCount; public: PlayoutDelegate (OpenGLComposite* pOwner); // IUnknown needs only a dummy implementation virtual HRESULT STDMETHODCALLTYPE QueryInterface (REFIID iid, LPVOID *ppv); virtual ULONG STDMETHODCALLTYPE AddRef (); virtual ULONG STDMETHODCALLTYPE Release (); virtual HRESULT STDMETHODCALLTYPE ScheduledFrameCompleted (IDeckLinkVideoFrame* completedFrame, BMDOutputFrameCompletionResult result); virtual HRESULT STDMETHODCALLTYPE ScheduledPlaybackHasStopped (); }; #endif // __OPENGL_COMPOSITE_H__