#include "AppConfig.h" namespace RenderCadenceCompositor { AppConfig DefaultAppConfig() { AppConfig config; config.deckLink.externalKeyingEnabled = false; config.deckLink.outputAlphaRequired = false; config.outputThread.targetBufferedFrames = 4; config.telemetry.interval = std::chrono::seconds(1); config.warmupCompletedFrames = 4; config.warmupTimeout = std::chrono::seconds(3); config.prerollTimeout = std::chrono::seconds(3); config.prerollPoll = std::chrono::milliseconds(2); config.runtimeShaderId = "happy-accident"; return config; } }