# Runtime Files This directory is used by the native host for local runtime output. Tracked files: - `templates/`: source templates used to generate shader runtime code. Packaged documentation: - `../docs/openapi.yaml`: OpenAPI/Swagger spec for the local control API. - `../docs/OSC_CONTROL.md`: OSC address and value reference. - `http://127.0.0.1:/docs`: Swagger UI page served by the native control server. Generated files: - `shader_cache/active_shader_wrapper.slang`: generated Slang wrapper for the most recently compiled shader pass. - `shader_cache/active_shader.raw.frag`: raw GLSL emitted by `slangc` for the most recently compiled pass. - `shader_cache/active_shader.frag`: patched GLSL consumed by the OpenGL path for the most recently compiled pass. - `runtime_state.json`: autosaved latest layer stack, layer order, bypass state, shader assignments, and parameter values. The host reloads this file on startup. - `stack_presets/*.json`: user-saved layer stack presets. - `screenshots/*.png`: screenshots captured from the final output render target through the control UI/API. Git policy: - Runtime cache/state/preset output is ignored by default. - Template files are source files and should stay tracked. - If a project wants shared stack presets, move selected preset JSON files into a tracked fixtures or presets directory intentionally rather than committing the whole runtime output tree.