#include "AppConfig.h" namespace RenderCadenceCompositor { AppConfig DefaultAppConfig() { AppConfig config; config.deckLink.externalKeyingEnabled = false; config.deckLink.outputAlphaRequired = false; config.outputThread.targetBufferedFrames = 4; config.telemetry.interval = std::chrono::seconds(1); config.logging.minimumLevel = LogLevel::Log; config.logging.writeToConsole = true; config.logging.writeToDebugOutput = true; config.logging.writeToFile = true; config.logging.filePath = "logs/render-cadence-compositor.log"; config.logging.maxQueuedMessages = 1024; config.http.preferredPort = 8080; config.http.portSearchCount = 20; config.http.idleSleep = std::chrono::milliseconds(10); config.shaderLibrary = "shaders"; config.oscBindAddress = "0.0.0.0"; config.oscPort = 9000; config.oscSmoothing = 0.18; config.inputVideoFormat = "1080p"; config.inputFrameRate = "59.94"; config.outputVideoFormat = "1080p"; config.outputFrameRate = "59.94"; config.autoReload = true; config.maxTemporalHistoryFrames = 12; config.previewFps = 30.0; config.warmupCompletedFrames = 8; config.warmupTimeout = std::chrono::seconds(3); config.startupSettle = std::chrono::seconds(5); config.prerollTimeout = std::chrono::seconds(3); config.prerollPoll = std::chrono::milliseconds(2); config.runtimeShaderId = "happy-accident"; return config; } }