Aiden
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bc9aa6fbad
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Revert "Video backend"
This reverts commit 4ffbb97abf.
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2026-05-09 16:47:43 +10:00 |
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Aiden
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0c16665610
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Revert "Decklink separation"
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This reverts commit 46f2f1ece5.
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2026-05-09 16:47:33 +10:00 |
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Aiden
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46f2f1ece5
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Decklink separation
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2026-05-09 14:42:11 +10:00 |
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Aiden
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4ffbb97abf
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Video backend
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2026-05-09 14:15:49 +10:00 |
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Aiden
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98f5cbe309
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preview changes
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2026-05-09 13:53:00 +10:00 |
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Aiden
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93d856b3b6
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CPU optimisations
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2026-05-09 13:50:27 +10:00 |
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f322abf79a
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updates
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2026-05-08 18:07:45 +10:00 |
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5ae43513a7
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annotations
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2026-05-08 17:35:48 +10:00 |
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cc23e73d51
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Removed uneeded code
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2026-05-08 17:33:57 +10:00 |
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f85abef237
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Multi pass
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2026-05-08 17:28:48 +10:00 |
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596d370f43
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Add manifest support for pass declarations
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2026-05-08 17:19:30 +10:00 |
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87cb55b80b
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Layer program split
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2026-05-08 17:10:29 +10:00 |
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f458eb0130
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Texture binding
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2026-05-08 17:04:28 +10:00 |
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7d8f9a39d1
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render target pool
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2026-05-08 16:59:43 +10:00 |
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5b6e30ad13
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Render class
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2026-05-08 16:55:16 +10:00 |
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4e2ac4a091
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re organisation
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2026-05-08 16:38:47 +10:00 |
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3eb5bb5de3
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Splitting out rendering
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2026-05-08 16:33:55 +10:00 |
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ebbc11bb34
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Decklink abstraction
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2026-05-08 16:27:40 +10:00 |
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0831e18c2d
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Updated shader and fixed PNG output
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2026-05-08 15:52:58 +10:00 |
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05d0bcbedd
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PNG writer
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2026-05-08 15:33:40 +10:00 |
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5eff189bbf
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random float
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2026-05-08 13:35:15 +10:00 |
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c9fed70a60
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16bit processing
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2026-05-08 13:27:41 +10:00 |
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f9ea2d6900
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LUT interpolation
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2026-05-06 16:44:39 +10:00 |
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70be7312b8
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Timing and saftey pass
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2026-05-06 14:35:41 +10:00 |
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08e039aebe
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Shader compile thread seperation
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2026-05-06 14:11:18 +10:00 |
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6502344d0a
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Added trigger
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2026-05-06 14:01:23 +10:00 |
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e59677c212
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Typography improvements
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2026-05-06 13:16:02 +10:00 |
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ef829bf3ef
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Added control interface
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2026-05-06 12:55:36 +10:00 |
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414ef62479
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Added clock time
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2026-05-06 12:38:23 +10:00 |
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a58f8aaf43
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Start up procedures
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2026-05-06 11:56:02 +10:00 |
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515f58b848
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Video format refactor
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2026-05-06 11:51:08 +10:00 |
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d2ac369fdc
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Pacing problems
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2026-05-06 11:31:48 +10:00 |
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2317a80ce5
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stutter fix
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2026-05-06 11:23:40 +10:00 |
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8b9e2916df
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Shader ownership
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2026-05-06 11:03:16 +10:00 |
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bbbc678c83
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Simplify ownership/lifetime
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2026-05-06 10:57:59 +10:00 |
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1b67777c4a
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Extract frame transfer callbacks
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2026-05-06 10:53:53 +10:00 |
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5fd24b3f06
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Hide renderer internals
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2026-05-06 10:48:50 +10:00 |
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35f5a024fd
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Decklink helper
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2026-05-06 10:44:55 +10:00 |
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6918306336
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decklink separation
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2026-05-06 10:31:21 +10:00 |
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8ec87685b8
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Shader clean up
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2026-05-06 10:26:38 +10:00 |
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8c8028dd1f
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Separate history
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2026-05-06 10:14:55 +10:00 |
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9e480db31c
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Further refactor
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2026-05-06 09:31:44 +10:00 |
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0bfffa6552
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Refactor
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2026-05-06 09:28:46 +10:00 |
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