Aiden
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739231d5a1
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Phase 1 clean-up and separation of concerns
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2026-05-10 23:21:13 +10:00 |
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7d8f9a39d1
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render target pool
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2026-05-08 16:59:43 +10:00 |
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5b6e30ad13
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Render class
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2026-05-08 16:55:16 +10:00 |
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4e2ac4a091
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re organisation
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2026-05-08 16:38:47 +10:00 |
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3eb5bb5de3
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Splitting out rendering
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2026-05-08 16:33:55 +10:00 |
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ebbc11bb34
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Decklink abstraction
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2026-05-08 16:27:40 +10:00 |
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05d0bcbedd
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PNG writer
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2026-05-08 15:33:40 +10:00 |
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c9fed70a60
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16bit processing
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2026-05-08 13:27:41 +10:00 |
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08e039aebe
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Shader compile thread seperation
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2026-05-06 14:11:18 +10:00 |
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414ef62479
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Added clock time
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2026-05-06 12:38:23 +10:00 |
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a58f8aaf43
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Start up procedures
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2026-05-06 11:56:02 +10:00 |
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6918306336
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decklink separation
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2026-05-06 10:31:21 +10:00 |
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8ec87685b8
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Shader clean up
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2026-05-06 10:26:38 +10:00 |
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8c8028dd1f
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Separate history
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2026-05-06 10:14:55 +10:00 |
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0bfffa6552
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Refactor
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2026-05-06 09:28:46 +10:00 |
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8d01ea4a3c
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Update
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2026-05-02 15:49:45 +10:00 |
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8b7aa1971e
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Update
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2026-05-02 15:32:25 +10:00 |
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