Commit Graph

91 Commits

Author SHA1 Message Date
Aiden
27dbb55f7b OSC seperation
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2026-05-11 00:26:59 +10:00
Aiden
f6b26bf28b runtime udates
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2026-05-11 00:22:55 +10:00
Aiden
861593123d Runtime snapshot provider changes
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2026-05-11 00:18:01 +10:00
Aiden
34c145e80b Health
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2026-05-11 00:08:12 +10:00
Aiden
a24cdc0630 Osc orchestration
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2026-05-10 23:59:48 +10:00
Aiden
41075bbc61 more seperation 2026-05-10 23:53:27 +10:00
Aiden
7f0f60c0e3 ore untangling
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2026-05-10 23:31:45 +10:00
Aiden
739231d5a1 Phase 1 clean-up and separation of concerns
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2026-05-10 23:21:13 +10:00
Aiden
3629227aa9 intial phase 1 subsytem split
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2026-05-10 23:03:15 +10:00
Aiden
c38c22834d Preroll udpate
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2026-05-10 22:30:47 +10:00
Aiden
c8a4bd4c7b adjustments to control and stack saving
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2026-05-10 22:10:54 +10:00
Aiden
46129a6044 UI fix
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2026-05-10 21:27:13 +10:00
Aiden
944773c248 added new layer input pass
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2026-05-10 21:00:34 +10:00
Aiden
7777cfc194 data storage
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2026-05-10 20:39:28 +10:00
Aiden
198639ae3f OSC sync back
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2026-05-10 18:58:26 +10:00
Aiden
d7ca42b51b OSC fixes
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2026-05-10 18:37:30 +10:00
Aiden
f11d531e0c OSC bind address
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2026-05-10 17:23:28 +10:00
Aiden
a3635b5d31 Revert "preview changes"
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This reverts commit 98f5cbe309.
2026-05-09 16:47:45 +10:00
Aiden
bc9aa6fbad Revert "Video backend"
This reverts commit 4ffbb97abf.
2026-05-09 16:47:43 +10:00
Aiden
0c16665610 Revert "Decklink separation"
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This reverts commit 46f2f1ece5.
2026-05-09 16:47:33 +10:00
Aiden
46f2f1ece5 Decklink separation 2026-05-09 14:42:11 +10:00
Aiden
4ffbb97abf Video backend
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2026-05-09 14:15:49 +10:00
Aiden
98f5cbe309 preview changes
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2026-05-09 13:53:00 +10:00
Aiden
93d856b3b6 CPU optimisations
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2026-05-09 13:50:27 +10:00
0af9a72937 removed redundant code
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2026-05-08 18:40:56 +10:00
f322abf79a updates
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2026-05-08 18:07:45 +10:00
5ae43513a7 annotations
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2026-05-08 17:35:48 +10:00
cc23e73d51 Removed uneeded code 2026-05-08 17:33:57 +10:00
f85abef237 Multi pass
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2026-05-08 17:28:48 +10:00
596d370f43 Add manifest support for pass declarations
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2026-05-08 17:19:30 +10:00
87cb55b80b Layer program split
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2026-05-08 17:10:29 +10:00
f458eb0130 Texture binding 2026-05-08 17:04:28 +10:00
7d8f9a39d1 render target pool
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2026-05-08 16:59:43 +10:00
5b6e30ad13 Render class 2026-05-08 16:55:16 +10:00
07a5c91427 shader validation checks
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2026-05-08 16:46:03 +10:00
4e2ac4a091 re organisation
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2026-05-08 16:38:47 +10:00
3eb5bb5de3 Splitting out rendering 2026-05-08 16:33:55 +10:00
ebbc11bb34 Decklink abstraction
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2026-05-08 16:27:40 +10:00
0831e18c2d Updated shader and fixed PNG output
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2026-05-08 15:52:58 +10:00
05d0bcbedd PNG writer
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2026-05-08 15:33:40 +10:00
5eff189bbf random float
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2026-05-08 13:35:15 +10:00
c9fed70a60 16bit processing
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2026-05-08 13:27:41 +10:00
f9ea2d6900 LUT interpolation
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2026-05-06 16:44:39 +10:00
70be7312b8 Timing and saftey pass
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2026-05-06 14:35:41 +10:00
08e039aebe Shader compile thread seperation
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2026-05-06 14:11:18 +10:00
6502344d0a Added trigger
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2026-05-06 14:01:23 +10:00
e59677c212 Typography improvements
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2026-05-06 13:16:02 +10:00
3dc7af6fc0 control
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2026-05-06 13:03:35 +10:00
ef829bf3ef Added control interface
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2026-05-06 12:55:36 +10:00
ff1b7519a0 Added bad shader warning instead of hard fail
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2026-05-06 12:44:22 +10:00