Initial audio support

This commit is contained in:
2026-05-04 14:32:29 +10:00
parent 44316b29c2
commit f836c53d10
17 changed files with 977 additions and 10 deletions

View File

@@ -5,6 +5,8 @@
#include <string>
#include <vector>
#include "AudioSupport.h"
enum class ShaderParameterType
{
Float,
@@ -95,6 +97,7 @@ struct RuntimeRenderState
unsigned inputHeight = 0;
unsigned outputWidth = 0;
unsigned outputHeight = 0;
AudioAnalysisSnapshot audioAnalysis;
bool isTemporal = false;
TemporalHistorySource temporalHistorySource = TemporalHistorySource::None;
unsigned requestedTemporalHistoryLength = 0;