Clean up
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This commit is contained in:
2026-05-18 14:19:29 +10:00
parent 3ffb562ff7
commit f461a05c65
222 changed files with 0 additions and 45423 deletions

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#pragma once
#include "ShaderTypes.h"
#include <filesystem>
#include <map>
#include <string>
#include <vector>
namespace RenderCadenceCompositor
{
struct SupportedShaderSummary
{
std::string id;
std::string name;
std::string description;
std::string category;
};
struct ShaderSupportResult
{
bool supported = false;
std::string reason;
};
ShaderSupportResult CheckStatelessSinglePassShaderSupport(const ShaderPackage& shaderPackage);
class SupportedShaderCatalog
{
public:
bool Load(const std::filesystem::path& shaderRoot, unsigned maxTemporalHistoryFrames, std::string& error);
const std::vector<SupportedShaderSummary>& Shaders() const { return mShaders; }
const ShaderPackage* FindPackage(const std::string& shaderId) const;
private:
std::vector<SupportedShaderSummary> mShaders;
std::map<std::string, ShaderPackage> mPackagesById;
};
}