shader control
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This commit is contained in:
Aiden
2026-05-12 17:52:55 +10:00
parent dfd49fd0e3
commit f43b6f6519
19 changed files with 562 additions and 9 deletions

View File

@@ -94,6 +94,13 @@ bool RuntimeShaderRenderer::CommitPreparedProgram(RuntimePreparedShaderProgram&
return true;
}
void RuntimeShaderRenderer::UpdateArtifactState(const RuntimeShaderArtifact& artifact)
{
mArtifact.parameterDefinitions = artifact.parameterDefinitions;
mArtifact.parameterValues = artifact.parameterValues;
mArtifact.message = artifact.message;
}
bool RuntimeShaderRenderer::BuildPreparedProgram(
const std::string& layerId,
const std::string& sourceFingerprint,