updates
This commit is contained in:
@@ -105,7 +105,8 @@ bool OpenGLComposite::InitVideoIO()
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MessageBoxA(NULL, initFailureReason.c_str(), title, MB_OK | MB_ICONERROR);
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return false;
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}
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if (!mVideoIO->SelectPreferredFormats(videoModes, initFailureReason))
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const bool outputAlphaRequired = mRuntimeHost && mRuntimeHost->ExternalKeyingEnabled();
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if (!mVideoIO->SelectPreferredFormats(videoModes, outputAlphaRequired, initFailureReason))
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goto error;
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if (! CheckOpenGLExtensions())
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@@ -34,8 +34,8 @@ bool OpenGLRenderPipeline::RenderFrame(const RenderPipelineFrameContext& context
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glBindFramebuffer(GL_FRAMEBUFFER, mRenderer.OutputFramebuffer());
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if (mOutputReady)
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mOutputReady();
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if (state.outputPixelFormat == VideoIOPixelFormat::V210)
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PackOutputForV210(state);
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if (state.outputPixelFormat == VideoIOPixelFormat::V210 || state.outputPixelFormat == VideoIOPixelFormat::Yuva10)
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PackOutputFor10Bit(state);
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glFlush();
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const auto renderEndTime = std::chrono::steady_clock::now();
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@@ -50,7 +50,7 @@ bool OpenGLRenderPipeline::RenderFrame(const RenderPipelineFrameContext& context
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return true;
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}
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void OpenGLRenderPipeline::PackOutputForV210(const VideoIOState& state)
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void OpenGLRenderPipeline::PackOutputFor10Bit(const VideoIOState& state)
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{
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glBindFramebuffer(GL_FRAMEBUFFER, mRenderer.OutputPackFramebuffer());
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glViewport(0, 0, state.outputPackTextureWidth, state.outputFrameSize.height);
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@@ -64,10 +64,13 @@ void OpenGLRenderPipeline::PackOutputForV210(const VideoIOState& state)
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const GLint outputResolutionLocation = glGetUniformLocation(mRenderer.OutputPackProgram(), "uOutputVideoResolution");
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const GLint activeWordsLocation = glGetUniformLocation(mRenderer.OutputPackProgram(), "uActiveV210Words");
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const GLint packFormatLocation = glGetUniformLocation(mRenderer.OutputPackProgram(), "uOutputPackFormat");
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if (outputResolutionLocation >= 0)
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glUniform2f(outputResolutionLocation, static_cast<float>(state.outputFrameSize.width), static_cast<float>(state.outputFrameSize.height));
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if (activeWordsLocation >= 0)
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glUniform1f(activeWordsLocation, static_cast<float>(ActiveV210WordsForWidth(state.outputFrameSize.width)));
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if (packFormatLocation >= 0)
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glUniform1i(packFormatLocation, state.outputPixelFormat == VideoIOPixelFormat::Yuva10 ? 2 : 1);
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glDrawArrays(GL_TRIANGLES, 0, 3);
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glUseProgram(0);
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@@ -79,7 +82,7 @@ void OpenGLRenderPipeline::ReadOutputFrame(const VideoIOState& state, VideoIOOut
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{
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glPixelStorei(GL_PACK_ALIGNMENT, 4);
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glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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if (state.outputPixelFormat == VideoIOPixelFormat::V210)
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if (state.outputPixelFormat == VideoIOPixelFormat::V210 || state.outputPixelFormat == VideoIOPixelFormat::Yuva10)
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{
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glBindFramebuffer(GL_READ_FRAMEBUFFER, mRenderer.OutputPackFramebuffer());
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glReadPixels(0, 0, state.outputPackTextureWidth, state.outputFrameSize.height, GL_RGBA, GL_UNSIGNED_BYTE, outputFrame.bytes);
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@@ -30,7 +30,7 @@ public:
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bool RenderFrame(const RenderPipelineFrameContext& context, VideoIOOutputFrame& outputFrame);
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private:
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void PackOutputForV210(const VideoIOState& state);
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void PackOutputFor10Bit(const VideoIOState& state);
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void ReadOutputFrame(const VideoIOState& state, VideoIOOutputFrame& outputFrame);
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OpenGLRenderer& mRenderer;
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@@ -90,12 +90,17 @@ const char* kOutputPackFragmentShaderSource =
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"layout(binding = 0) uniform sampler2D uOutputRgb;\n"
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"uniform vec2 uOutputVideoResolution;\n"
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"uniform float uActiveV210Words;\n"
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"uniform int uOutputPackFormat;\n"
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"in vec2 vTexCoord;\n"
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"layout(location = 0) out vec4 fragColor;\n"
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"vec3 rgbAt(int x, int y)\n"
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"vec4 rgbaAt(int x, int y)\n"
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"{\n"
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" ivec2 size = ivec2(max(uOutputVideoResolution, vec2(1.0, 1.0)));\n"
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" return clamp(texelFetch(uOutputRgb, ivec2(clamp(x, 0, size.x - 1), clamp(y, 0, size.y - 1)), 0).rgb, vec3(0.0), vec3(1.0));\n"
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" return clamp(texelFetch(uOutputRgb, ivec2(clamp(x, 0, size.x - 1), clamp(y, 0, size.y - 1)), 0), vec4(0.0), vec4(1.0));\n"
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"}\n"
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"vec3 rgbAt(int x, int y)\n"
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"{\n"
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" return rgbaAt(x, y).rgb;\n"
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"}\n"
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"vec3 rgbToLegalYcbcr10(vec3 rgb)\n"
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"{\n"
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@@ -112,9 +117,35 @@ const char* kOutputPackFragmentShaderSource =
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"{\n"
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" return vec4(float(word & 255u), float((word >> 8) & 255u), float((word >> 16) & 255u), float((word >> 24) & 255u)) / 255.0;\n"
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"}\n"
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"vec4 bigEndianWordToBytes(uint word)\n"
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"{\n"
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" return vec4(float((word >> 24) & 255u), float((word >> 16) & 255u), float((word >> 8) & 255u), float(word & 255u)) / 255.0;\n"
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"}\n"
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"vec4 packAy10Word(ivec2 outCoord)\n"
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"{\n"
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" ivec2 size = ivec2(max(uOutputVideoResolution, vec2(1.0, 1.0)));\n"
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" if (outCoord.x >= size.x)\n"
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" return vec4(0.0);\n"
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" int pixelBase = (outCoord.x / 2) * 2;\n"
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" int y = outCoord.y;\n"
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" vec4 rgba0 = rgbaAt(pixelBase + 0, y);\n"
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" vec4 rgba1 = rgbaAt(pixelBase + 1, y);\n"
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" vec3 c0 = rgbToLegalYcbcr10(rgba0.rgb);\n"
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" vec3 c1 = rgbToLegalYcbcr10(rgba1.rgb);\n"
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" float chroma = (outCoord.x & 1) == 0 ? round((c0.y + c1.y) * 0.5) : round((c0.z + c1.z) * 0.5);\n"
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" float alpha = round(clamp(((outCoord.x & 1) == 0 ? rgba0.a : rgba1.a), 0.0, 1.0) * 1023.0);\n"
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" float luma = (outCoord.x & 1) == 0 ? c0.x : c1.x;\n"
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" uint word = ((uint(luma) & 1023u) << 22) | ((uint(chroma) & 1023u) << 12) | ((uint(alpha) & 1023u) << 2);\n"
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" return bigEndianWordToBytes(word);\n"
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"}\n"
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"void main()\n"
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"{\n"
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" ivec2 outCoord = ivec2(gl_FragCoord.xy);\n"
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" if (uOutputPackFormat == 2)\n"
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" {\n"
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" fragColor = packAy10Word(outCoord);\n"
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" return;\n"
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" }\n"
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" if (float(outCoord.x) >= uActiveV210Words)\n"
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" {\n"
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" fragColor = vec4(0.0);\n"
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@@ -629,6 +629,9 @@ bool ParseParameterDefinition(const JsonValue& parameterJson, ShaderParameterDef
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if (!ValidateShaderIdentifier(definition.id, "parameters[].id", manifestPath, error))
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return false;
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if (!OptionalStringField(parameterJson, "description", definition.description, "", manifestPath, error))
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return false;
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if (!ParseParameterDefault(parameterJson, definition, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "min", definition.minNumbers, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "max", definition.maxNumbers, manifestPath, error) ||
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@@ -1974,6 +1977,8 @@ JsonValue RuntimeHost::SerializeLayerStackLocked() const
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JsonValue parameter = JsonValue::MakeObject();
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parameter.set("id", JsonValue(definition.id));
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parameter.set("label", JsonValue(definition.label));
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if (!definition.description.empty())
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parameter.set("description", JsonValue(definition.description));
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parameter.set("type", JsonValue(ShaderParameterTypeToString(definition.type)));
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parameter.set("defaultValue", SerializeParameterValue(definition, DefaultValueForDefinition(definition)));
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@@ -604,6 +604,9 @@ bool ParseParameterDefinition(const JsonValue& parameterJson, ShaderParameterDef
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if (!ValidateShaderIdentifier(definition.id, "parameters[].id", manifestPath, error))
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return false;
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if (!OptionalStringField(parameterJson, "description", definition.description, "", manifestPath, error))
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return false;
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if (!ParseParameterDefault(parameterJson, definition, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "min", definition.minNumbers, manifestPath, error) ||
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!ParseParameterNumberField(parameterJson, "max", definition.maxNumbers, manifestPath, error) ||
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@@ -26,6 +26,7 @@ struct ShaderParameterDefinition
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{
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std::string id;
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std::string label;
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std::string description;
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ShaderParameterType type = ShaderParameterType::Float;
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std::vector<double> defaultNumbers;
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std::vector<double> minNumbers;
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@@ -54,6 +54,8 @@ const char* VideoIOPixelFormatName(VideoIOPixelFormat format)
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{
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case VideoIOPixelFormat::V210:
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return "10-bit YUV v210";
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case VideoIOPixelFormat::Yuva10:
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return "10-bit YUVA Ay10";
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case VideoIOPixelFormat::Bgra8:
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return "8-bit BGRA";
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case VideoIOPixelFormat::Uyvy8:
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@@ -64,7 +66,7 @@ const char* VideoIOPixelFormatName(VideoIOPixelFormat format)
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bool VideoIOPixelFormatIsTenBit(VideoIOPixelFormat format)
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{
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return format == VideoIOPixelFormat::V210;
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return format == VideoIOPixelFormat::V210 || format == VideoIOPixelFormat::Yuva10;
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}
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VideoIOPixelFormat ChoosePreferredVideoIOFormat(bool tenBitSupported)
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@@ -80,6 +82,8 @@ unsigned VideoIOBytesPerPixel(VideoIOPixelFormat format)
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return 2u;
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case VideoIOPixelFormat::Bgra8:
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return 4u;
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case VideoIOPixelFormat::Yuva10:
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return 4u;
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case VideoIOPixelFormat::V210:
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default:
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return 0u;
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@@ -90,6 +94,8 @@ unsigned VideoIORowBytes(VideoIOPixelFormat format, unsigned frameWidth)
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{
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if (format == VideoIOPixelFormat::V210)
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return MinimumV210RowBytes(frameWidth);
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if (format == VideoIOPixelFormat::Yuva10)
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return MinimumYuva10RowBytes(frameWidth);
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return frameWidth * VideoIOBytesPerPixel(format);
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}
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@@ -103,6 +109,11 @@ unsigned MinimumV210RowBytes(unsigned frameWidth)
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return ((frameWidth + 5u) / 6u) * 16u;
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}
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unsigned MinimumYuva10RowBytes(unsigned frameWidth)
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{
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return ((frameWidth + 63u) / 64u) * 256u;
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}
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unsigned ActiveV210WordsForWidth(unsigned frameWidth)
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{
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return ((frameWidth + 5u) / 6u) * 4u;
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@@ -7,6 +7,7 @@ enum class VideoIOPixelFormat
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{
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Uyvy8,
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V210,
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Yuva10,
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Bgra8
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};
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@@ -31,6 +32,7 @@ unsigned VideoIOBytesPerPixel(VideoIOPixelFormat format);
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unsigned VideoIORowBytes(VideoIOPixelFormat format, unsigned frameWidth);
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unsigned PackedTextureWidthFromRowBytes(unsigned rowBytes);
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unsigned MinimumV210RowBytes(unsigned frameWidth);
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unsigned MinimumYuva10RowBytes(unsigned frameWidth);
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unsigned ActiveV210WordsForWidth(unsigned frameWidth);
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V210CodeValues Rec709RgbToLegalV210(float red, float green, float blue);
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std::array<uint8_t, 16> PackV210Block(const V210SixPixelBlock& block);
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@@ -95,7 +95,7 @@ public:
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virtual ~VideoIODevice() = default;
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virtual void ReleaseResources() = 0;
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virtual bool DiscoverDevicesAndModes(const VideoFormatSelection& videoModes, std::string& error) = 0;
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virtual bool SelectPreferredFormats(const VideoFormatSelection& videoModes, std::string& error) = 0;
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virtual bool SelectPreferredFormats(const VideoFormatSelection& videoModes, bool outputAlphaRequired, std::string& error) = 0;
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virtual bool ConfigureInput(InputFrameCallback callback, const VideoFormat& inputVideoMode, std::string& error) = 0;
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virtual bool ConfigureOutput(OutputFrameCallback callback, const VideoFormat& outputVideoMode, bool externalKeyingEnabled, std::string& error) = 0;
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virtual bool Start() = 0;
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@@ -223,7 +223,7 @@ bool DeckLinkSession::DiscoverDevicesAndModes(const VideoFormatSelection& videoM
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return true;
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}
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bool DeckLinkSession::SelectPreferredFormats(const VideoFormatSelection& videoModes, std::string& error)
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bool DeckLinkSession::SelectPreferredFormats(const VideoFormatSelection& videoModes, bool outputAlphaRequired, std::string& error)
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{
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if (!output)
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{
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@@ -239,8 +239,15 @@ bool DeckLinkSession::SelectPreferredFormats(const VideoFormatSelection& videoMo
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mState.formatStatusMessage += "DeckLink input does not report 10-bit YUV support for the configured mode; using 8-bit capture. ";
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const bool outputTenBitSupported = OutputSupportsFormat(output, videoModes.output.displayMode, bmdFormat10BitYUV);
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mState.outputPixelFormat = outputTenBitSupported ? VideoIOPixelFormat::V210 : VideoIOPixelFormat::Bgra8;
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if (!outputTenBitSupported)
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const bool outputTenBitYuvaSupported = OutputSupportsFormat(output, videoModes.output.displayMode, bmdFormat10BitYUVA);
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mState.outputPixelFormat = outputAlphaRequired
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? (outputTenBitYuvaSupported ? VideoIOPixelFormat::Yuva10 : VideoIOPixelFormat::Bgra8)
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: (outputTenBitSupported ? VideoIOPixelFormat::V210 : VideoIOPixelFormat::Bgra8);
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if (outputAlphaRequired && outputTenBitYuvaSupported)
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mState.formatStatusMessage += "External keying requires alpha; using 10-bit YUVA output. ";
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else if (outputAlphaRequired)
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mState.formatStatusMessage += "External keying requires alpha, but DeckLink output does not report 10-bit YUVA support for the configured mode; using 8-bit BGRA output. ";
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else if (!outputTenBitSupported)
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mState.formatStatusMessage += "DeckLink output does not report 10-bit YUV support for the configured mode; using 8-bit BGRA output. ";
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int deckLinkOutputRowBytes = 0;
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@@ -22,7 +22,7 @@ public:
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void ReleaseResources() override;
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bool DiscoverDevicesAndModes(const VideoFormatSelection& videoModes, std::string& error) override;
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bool SelectPreferredFormats(const VideoFormatSelection& videoModes, std::string& error) override;
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bool SelectPreferredFormats(const VideoFormatSelection& videoModes, bool outputAlphaRequired, std::string& error) override;
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bool ConfigureInput(InputFrameCallback callback, const VideoFormat& inputVideoMode, std::string& error) override;
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bool ConfigureOutput(OutputFrameCallback callback, const VideoFormat& outputVideoMode, bool externalKeyingEnabled, std::string& error) override;
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bool Start() override;
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@@ -6,6 +6,8 @@ BMDPixelFormat DeckLinkPixelFormatForVideoIO(VideoIOPixelFormat format)
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{
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case VideoIOPixelFormat::V210:
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return bmdFormat10BitYUV;
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case VideoIOPixelFormat::Yuva10:
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return bmdFormat10BitYUVA;
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case VideoIOPixelFormat::Bgra8:
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return bmdFormat8BitBGRA;
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case VideoIOPixelFormat::Uyvy8:
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@@ -18,6 +20,8 @@ VideoIOPixelFormat VideoIOPixelFormatFromDeckLink(BMDPixelFormat format)
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{
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if (format == bmdFormat10BitYUV)
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return VideoIOPixelFormat::V210;
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if (format == bmdFormat10BitYUVA)
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return VideoIOPixelFormat::Yuva10;
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if (format == bmdFormat8BitBGRA)
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return VideoIOPixelFormat::Bgra8;
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return VideoIOPixelFormat::Uyvy8;
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