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@@ -297,7 +297,7 @@ void RenderEngine::ProcessRenderResetCommandsOnRenderThread()
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void RenderEngine::EnqueuePreviewPresentWake()
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{
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if (!mRenderThreadRunning || GetCurrentThreadId() == mRenderThreadId)
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if (!mRenderThreadRunning)
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return;
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bool shouldNotify = false;
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@@ -461,10 +461,7 @@ bool RenderEngine::TryPresentPreview(bool force, unsigned previewFps, unsigned o
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if (mRenderThreadRunning)
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{
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mRenderCommandQueue.RequestPreviewPresent({ outputFrameWidth, outputFrameHeight });
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if (GetCurrentThreadId() == mRenderThreadId)
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ProcessPreviewPresentCommandsOnRenderThread();
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else
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EnqueuePreviewPresentWake();
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EnqueuePreviewPresentWake();
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return true;
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}
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