OSC bind address
This commit is contained in:
@@ -8,11 +8,13 @@ Set the UDP port in `config/runtime-host.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"oscBindAddress": "127.0.0.1",
|
||||
"oscPort": 9000
|
||||
}
|
||||
```
|
||||
|
||||
Set `oscPort` to `0` to disable the OSC listener.
|
||||
Set `oscBindAddress` to `127.0.0.1` to keep OSC local to the host, or `0.0.0.0` to listen on all IPv4 interfaces.
|
||||
|
||||
## Address Pattern
|
||||
|
||||
@@ -114,10 +116,21 @@ send('127.0.0.1:9000', '/VideoShaderToys/fisheye-reproject/tiltDegrees', {type:
|
||||
|
||||
## Network
|
||||
|
||||
The listener binds to localhost only:
|
||||
By default the listener binds to localhost only:
|
||||
|
||||
```text
|
||||
127.0.0.1:<oscPort>
|
||||
```
|
||||
|
||||
This keeps the control surface local to the machine running Video Shader Toys.
|
||||
|
||||
To accept OSC from other machines on the network, set:
|
||||
|
||||
```json
|
||||
{
|
||||
"oscBindAddress": "0.0.0.0",
|
||||
"oscPort": 9000
|
||||
}
|
||||
```
|
||||
|
||||
That listens on all IPv4 interfaces, so make sure your firewall and network are configured appropriately.
|
||||
|
||||
Reference in New Issue
Block a user