Refactor
This commit is contained in:
@@ -18,7 +18,7 @@ public:
|
||||
bool BuildLayerFragmentShaderSource(const ShaderPackage& shaderPackage, std::string& fragmentShaderSource, std::string& error) const;
|
||||
|
||||
private:
|
||||
std::string BuildWrapperSlangSource(const ShaderPackage& shaderPackage) const;
|
||||
bool BuildWrapperSlangSource(const ShaderPackage& shaderPackage, std::string& wrapperSource, std::string& error) const;
|
||||
bool FindSlangCompiler(std::filesystem::path& compilerPath, std::string& error) const;
|
||||
bool RunSlangCompiler(const std::filesystem::path& wrapperPath, const std::filesystem::path& outputPath, std::string& error) const;
|
||||
bool PatchGeneratedGlsl(std::string& shaderText, std::string& error) const;
|
||||
|
||||
Reference in New Issue
Block a user