Decklink abstraction
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@@ -6,18 +6,18 @@
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#include "DeckLinkAPI_h.h"
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class OpenGLComposite;
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class DeckLinkSession;
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////////////////////////////////////////////
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// Capture Delegate Class
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////////////////////////////////////////////
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class CaptureDelegate : public IDeckLinkInputCallback
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{
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OpenGLComposite* m_pOwner;
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DeckLinkSession* m_pOwner;
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LONG mRefCount;
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public:
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CaptureDelegate(OpenGLComposite* pOwner);
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CaptureDelegate(DeckLinkSession* pOwner);
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// IUnknown needs only a dummy implementation
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID* ppv);
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@@ -33,11 +33,11 @@ public:
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////////////////////////////////////////////
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class PlayoutDelegate : public IDeckLinkVideoOutputCallback
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{
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OpenGLComposite* m_pOwner;
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DeckLinkSession* m_pOwner;
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LONG mRefCount;
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public:
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PlayoutDelegate(OpenGLComposite* pOwner);
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PlayoutDelegate(DeckLinkSession* pOwner);
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// IUnknown needs only a dummy implementation
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID* ppv);
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