Doc update again
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Aiden
2026-05-11 18:48:55 +10:00
parent 99fd903144
commit e8a3805fff
4 changed files with 1013 additions and 0 deletions

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@@ -567,6 +567,10 @@ Expected benefits:
After the state model is explicit, persistence should become a background concern rather than a synchronous side effect of mutations.
Dedicated design note:
- [PHASE_6_BACKGROUND_PERSISTENCE_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_6_BACKGROUND_PERSISTENCE_DESIGN.md)
Target behavior:
- mutations update authoritative in-memory stored state
@@ -589,6 +593,10 @@ Expected benefits:
Once the render and state layers are cleaner, refactor the video backend into an explicit lifecycle model.
Dedicated design note:
- [PHASE_7_BACKEND_LIFECYCLE_PLAYOUT_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_7_BACKEND_LIFECYCLE_PLAYOUT_DESIGN.md)
Suggested states:
- uninitialized
@@ -617,6 +625,10 @@ Expected benefits:
This phase should happen after the main ownership changes so the telemetry can reflect the final architecture instead of a transient one.
Dedicated design note:
- [PHASE_8_HEALTH_TELEMETRY_DESIGN.md](/c:/Users/Aiden/Documents/GitHub/video-shader-toys/docs/PHASE_8_HEALTH_TELEMETRY_DESIGN.md)
Recommended coverage:
- render queue depth