OSC fixes
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@@ -31,6 +31,8 @@ public:
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bool SetLayerShader(const std::string& layerId, const std::string& shaderId, std::string& error);
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bool UpdateLayerParameter(const std::string& layerId, const std::string& parameterId, const JsonValue& newValue, std::string& error);
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bool UpdateLayerParameterByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue, std::string& error);
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bool UpdateLayerParameterByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& newValue, bool persistState, std::string& error);
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bool ApplyOscTargetByControlKey(const std::string& layerKey, const std::string& parameterKey, const JsonValue& targetValue, double smoothingAmount, bool& keepApplying, std::string& resolvedLayerId, std::string& resolvedParameterId, ShaderParameterValue& appliedValue, std::string& error);
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bool ResetLayerParameters(const std::string& layerId, std::string& error);
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bool SaveStackPreset(const std::string& presetName, std::string& error) const;
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bool LoadStackPreset(const std::string& presetName, std::string& error);
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@@ -54,9 +56,11 @@ public:
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bool BuildLayerPassFragmentShaderSources(const std::string& layerId, std::vector<ShaderPassBuildSource>& passSources, std::string& error);
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std::vector<RuntimeRenderState> GetLayerRenderStates(unsigned outputWidth, unsigned outputHeight) const;
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bool TryGetLayerRenderStates(unsigned outputWidth, unsigned outputHeight, std::vector<RuntimeRenderState>& states) const;
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bool TryRefreshCachedLayerStates(std::vector<RuntimeRenderState>& states) const;
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void RefreshDynamicRenderStateFields(std::vector<RuntimeRenderState>& states) const;
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std::string BuildStateJson() const;
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uint64_t GetRenderStateVersion() const { return mRenderStateVersion.load(std::memory_order_relaxed); }
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uint64_t GetParameterStateVersion() const { return mParameterStateVersion.load(std::memory_order_relaxed); }
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const std::filesystem::path& GetRepoRoot() const { return mRepoRoot; }
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const std::filesystem::path& GetUiRoot() const { return mUiRoot; }
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@@ -65,6 +69,7 @@ public:
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unsigned short GetServerPort() const { return mServerPort; }
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unsigned short GetOscPort() const { return mConfig.oscPort; }
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const std::string& GetOscBindAddress() const { return mConfig.oscBindAddress; }
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double GetOscSmoothing() const { return mConfig.oscSmoothing; }
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unsigned GetMaxTemporalHistoryFrames() const { return mConfig.maxTemporalHistoryFrames; }
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unsigned GetPreviewFps() const { return mConfig.previewFps; }
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bool ExternalKeyingEnabled() const { return mConfig.enableExternalKeying; }
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@@ -82,6 +87,7 @@ private:
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unsigned short serverPort = 8080;
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unsigned short oscPort = 9000;
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std::string oscBindAddress = "127.0.0.1";
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double oscSmoothing = 0.18;
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bool autoReload = true;
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unsigned maxTemporalHistoryFrames = 4;
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unsigned previewFps = 30;
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@@ -141,6 +147,7 @@ private:
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std::string GenerateLayerId();
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void SetSignalStatusLocked(bool hasSignal, unsigned width, unsigned height, const std::string& modeName);
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void MarkRenderStateDirtyLocked();
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void MarkParameterStateDirtyLocked();
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void SetPerformanceStatsLocked(double frameBudgetMilliseconds, double renderMilliseconds);
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void SetFramePacingStatsLocked(double completionIntervalMilliseconds, double smoothedCompletionIntervalMilliseconds,
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double maxCompletionIntervalMilliseconds, uint64_t lateFrameCount, uint64_t droppedFrameCount, uint64_t flushedFrameCount);
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@@ -187,5 +194,6 @@ private:
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std::chrono::steady_clock::time_point mLastScanTime;
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std::atomic<uint64_t> mFrameCounter{ 0 };
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std::atomic<uint64_t> mRenderStateVersion{ 0 };
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std::atomic<uint64_t> mParameterStateVersion{ 0 };
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uint64_t mNextLayerId;
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};
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