OSC fixes
This commit is contained in:
@@ -8,19 +8,74 @@
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#include "OpenGLShaderPrograms.h"
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#include "OpenGLVideoIOBridge.h"
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#include "PngScreenshotWriter.h"
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#include "RuntimeParameterUtils.h"
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#include "RuntimeServices.h"
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#include "ShaderBuildQueue.h"
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#include <algorithm>
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#include <cctype>
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#include <chrono>
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#include <ctime>
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#include <filesystem>
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#include <iomanip>
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#include <memory>
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#include <set>
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#include <sstream>
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#include <string>
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#include <vector>
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namespace
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{
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constexpr auto kOscOverlayCommitDelay = std::chrono::milliseconds(150);
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std::string SimplifyOscControlKey(const std::string& text)
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{
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std::string simplified;
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for (unsigned char ch : text)
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{
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if (std::isalnum(ch))
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simplified.push_back(static_cast<char>(std::tolower(ch)));
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}
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return simplified;
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}
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bool MatchesOscControlKey(const std::string& candidate, const std::string& key)
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{
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return candidate == key || SimplifyOscControlKey(candidate) == SimplifyOscControlKey(key);
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}
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double ClampOscAlpha(double value)
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{
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return (std::max)(0.0, (std::min)(1.0, value));
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}
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JsonValue BuildOscCommitValue(const ShaderParameterDefinition& definition, const ShaderParameterValue& value)
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{
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switch (definition.type)
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{
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case ShaderParameterType::Boolean:
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return JsonValue(value.booleanValue);
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case ShaderParameterType::Enum:
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return JsonValue(value.enumValue);
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case ShaderParameterType::Text:
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return JsonValue(value.textValue);
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case ShaderParameterType::Trigger:
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case ShaderParameterType::Float:
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return JsonValue(value.numberValues.empty() ? 0.0 : value.numberValues.front());
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case ShaderParameterType::Vec2:
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case ShaderParameterType::Color:
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{
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JsonValue array = JsonValue::MakeArray();
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for (double number : value.numberValues)
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array.pushBack(JsonValue(number));
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return array;
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}
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}
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return JsonValue();
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}
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}
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OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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hGLWnd(hWnd), hGLDC(hDC), hGLRC(hRC),
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mVideoIO(std::make_unique<DeckLinkSession>()),
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@@ -322,12 +377,158 @@ bool OpenGLComposite::RequestScreenshot(std::string& error)
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void OpenGLComposite::renderEffect()
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{
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ProcessRuntimePollResults();
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std::vector<RuntimeServices::AppliedOscUpdate> appliedOscUpdates;
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if (mRuntimeHost && mRuntimeServices)
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{
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std::string oscError;
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if (!mRuntimeServices->ApplyPendingOscUpdates(appliedOscUpdates, oscError) && !oscError.empty())
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OutputDebugStringA(("OSC apply failed: " + oscError + "\n").c_str());
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}
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std::set<std::string> pendingOscRouteKeys;
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const auto oscNow = std::chrono::steady_clock::now();
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for (const RuntimeServices::AppliedOscUpdate& update : appliedOscUpdates)
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{
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const std::string routeKey = update.layerKey + "\n" + update.parameterKey;
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auto overlayIt = mOscOverlayStates.find(routeKey);
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if (overlayIt == mOscOverlayStates.end())
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{
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OscOverlayState overlay;
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overlay.layerKey = update.layerKey;
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overlay.parameterKey = update.parameterKey;
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overlay.targetValue = update.targetValue;
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overlay.lastUpdatedTime = oscNow;
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mOscOverlayStates[routeKey] = std::move(overlay);
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}
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else
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{
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overlayIt->second.targetValue = update.targetValue;
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overlayIt->second.lastUpdatedTime = oscNow;
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}
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pendingOscRouteKeys.insert(routeKey);
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}
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const auto applyOscOverlays = [&](std::vector<RuntimeRenderState>& states, bool allowCommit)
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{
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if (states.empty() || mOscOverlayStates.empty() || !mRuntimeHost)
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return;
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const double smoothing = ClampOscAlpha(mRuntimeHost->GetOscSmoothing());
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std::vector<std::string> overlayKeysToRemove;
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for (auto& item : mOscOverlayStates)
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{
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OscOverlayState& overlay = item.second;
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auto stateIt = std::find_if(states.begin(), states.end(),
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[&overlay](const RuntimeRenderState& state)
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{
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return MatchesOscControlKey(state.layerId, overlay.layerKey) ||
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MatchesOscControlKey(state.shaderId, overlay.layerKey) ||
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MatchesOscControlKey(state.shaderName, overlay.layerKey);
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});
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if (stateIt == states.end())
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continue;
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auto definitionIt = std::find_if(stateIt->parameterDefinitions.begin(), stateIt->parameterDefinitions.end(),
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[&overlay](const ShaderParameterDefinition& definition)
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{
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return MatchesOscControlKey(definition.id, overlay.parameterKey) ||
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MatchesOscControlKey(definition.label, overlay.parameterKey);
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});
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if (definitionIt == stateIt->parameterDefinitions.end())
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continue;
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if (definitionIt->type == ShaderParameterType::Trigger)
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{
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if (pendingOscRouteKeys.find(item.first) == pendingOscRouteKeys.end())
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continue;
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ShaderParameterValue& value = stateIt->parameterValues[definitionIt->id];
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const double previousCount = value.numberValues.empty() ? 0.0 : value.numberValues[0];
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const double triggerTime = stateIt->timeSeconds;
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value.numberValues = { previousCount + 1.0, triggerTime };
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overlayKeysToRemove.push_back(item.first);
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continue;
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}
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ShaderParameterValue targetValue;
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std::string normalizeError;
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if (!NormalizeAndValidateParameterValue(*definitionIt, overlay.targetValue, targetValue, normalizeError))
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continue;
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const bool smoothable =
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smoothing > 0.0 &&
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(definitionIt->type == ShaderParameterType::Float ||
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definitionIt->type == ShaderParameterType::Vec2 ||
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definitionIt->type == ShaderParameterType::Color);
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if (!smoothable)
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{
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overlay.currentValue = targetValue;
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overlay.hasCurrentValue = true;
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stateIt->parameterValues[definitionIt->id] = overlay.currentValue;
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if (allowCommit && oscNow - overlay.lastUpdatedTime >= kOscOverlayCommitDelay)
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{
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std::string commitError;
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if (mRuntimeHost->UpdateLayerParameterByControlKey(overlay.layerKey, overlay.parameterKey, overlay.targetValue, false, commitError))
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overlayKeysToRemove.push_back(item.first);
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}
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continue;
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}
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if (!overlay.hasCurrentValue)
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{
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overlay.currentValue = DefaultValueForDefinition(*definitionIt);
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auto currentIt = stateIt->parameterValues.find(definitionIt->id);
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if (currentIt != stateIt->parameterValues.end())
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overlay.currentValue = currentIt->second;
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overlay.hasCurrentValue = true;
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}
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if (overlay.currentValue.numberValues.size() != targetValue.numberValues.size())
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overlay.currentValue.numberValues = targetValue.numberValues;
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ShaderParameterValue nextValue = targetValue;
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bool converged = true;
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for (std::size_t index = 0; index < targetValue.numberValues.size(); ++index)
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{
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const double currentNumber = overlay.currentValue.numberValues[index];
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const double targetNumber = targetValue.numberValues[index];
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const double delta = targetNumber - currentNumber;
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double nextNumber = currentNumber + delta * smoothing;
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if (std::fabs(delta) <= 0.0005)
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nextNumber = targetNumber;
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else
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converged = false;
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nextValue.numberValues[index] = nextNumber;
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}
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if (converged)
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nextValue.numberValues = targetValue.numberValues;
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overlay.currentValue = nextValue;
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overlay.hasCurrentValue = true;
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stateIt->parameterValues[definitionIt->id] = overlay.currentValue;
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if (allowCommit && converged && oscNow - overlay.lastUpdatedTime >= kOscOverlayCommitDelay)
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{
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std::string commitError;
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JsonValue committedValue = BuildOscCommitValue(*definitionIt, overlay.currentValue);
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if (mRuntimeHost->UpdateLayerParameterByControlKey(overlay.layerKey, overlay.parameterKey, committedValue, false, commitError))
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overlayKeysToRemove.push_back(item.first);
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}
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}
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if (allowCommit)
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{
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for (const std::string& overlayKey : overlayKeysToRemove)
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mOscOverlayStates.erase(overlayKey);
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}
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};
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const bool hasInputSource = mVideoIO->HasInputSource();
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std::vector<RuntimeRenderState> layerStates;
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if (mUseCommittedLayerStates)
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{
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layerStates = mShaderPrograms->CommittedLayerStates();
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applyOscOverlays(layerStates, false);
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if (mRuntimeHost)
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mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
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}
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@@ -336,6 +537,7 @@ void OpenGLComposite::renderEffect()
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const unsigned renderWidth = mVideoIO->InputFrameWidth();
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const unsigned renderHeight = mVideoIO->InputFrameHeight();
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const uint64_t renderStateVersion = mRuntimeHost->GetRenderStateVersion();
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const uint64_t parameterStateVersion = mRuntimeHost->GetParameterStateVersion();
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const bool renderStateCacheValid =
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!mCachedLayerRenderStates.empty() &&
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mCachedRenderStateVersion == renderStateVersion &&
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@@ -344,6 +546,13 @@ void OpenGLComposite::renderEffect()
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if (renderStateCacheValid)
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{
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applyOscOverlays(mCachedLayerRenderStates, true);
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if (mCachedParameterStateVersion != parameterStateVersion &&
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mRuntimeHost->TryRefreshCachedLayerStates(mCachedLayerRenderStates))
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{
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mCachedParameterStateVersion = parameterStateVersion;
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applyOscOverlays(mCachedLayerRenderStates, true);
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}
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layerStates = mCachedLayerRenderStates;
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mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
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}
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@@ -353,11 +562,15 @@ void OpenGLComposite::renderEffect()
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{
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mCachedLayerRenderStates = layerStates;
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mCachedRenderStateVersion = renderStateVersion;
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mCachedParameterStateVersion = parameterStateVersion;
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mCachedRenderStateWidth = renderWidth;
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mCachedRenderStateHeight = renderHeight;
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applyOscOverlays(mCachedLayerRenderStates, true);
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layerStates = mCachedLayerRenderStates;
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}
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else
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{
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applyOscOverlays(mCachedLayerRenderStates, true);
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layerStates = mCachedLayerRenderStates;
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mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
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}
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@@ -73,6 +73,15 @@ private:
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bool CheckOpenGLExtensions();
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void PublishVideoIOStatus(const std::string& statusMessage);
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using LayerProgram = OpenGLRenderer::LayerProgram;
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struct OscOverlayState
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{
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std::string layerKey;
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std::string parameterKey;
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JsonValue targetValue;
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ShaderParameterValue currentValue;
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bool hasCurrentValue = false;
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std::chrono::steady_clock::time_point lastUpdatedTime;
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};
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HWND hGLWnd;
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HDC hGLDC;
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@@ -90,8 +99,10 @@ private:
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std::unique_ptr<RuntimeServices> mRuntimeServices;
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std::vector<RuntimeRenderState> mCachedLayerRenderStates;
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uint64_t mCachedRenderStateVersion = 0;
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uint64_t mCachedParameterStateVersion = 0;
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unsigned mCachedRenderStateWidth = 0;
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unsigned mCachedRenderStateHeight = 0;
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std::map<std::string, OscOverlayState> mOscOverlayStates;
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std::atomic<bool> mUseCommittedLayerStates;
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std::atomic<bool> mScreenshotRequested;
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std::chrono::steady_clock::time_point mLastPreviewPresentTime;
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