shader tweak for LUT application
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@@ -1,7 +1,7 @@
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{
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"id": "lut-apply",
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"name": "3D LUT Apply",
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"description": "Applies the packaged 33-point .cube LUT to the incoming video using trilinear interpolation.",
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"description": "Applies the packaged 33-point .cube LUT to the incoming video using tetrahedral interpolation and optional output dithering.",
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"category": "Color",
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"entryPoint": "shadeVideo",
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"textures": [
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@@ -38,6 +38,15 @@
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"max": 2.0,
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"step": 0.01
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},
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{
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"id": "ditherAmount",
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"label": "Output Dither",
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"type": "float",
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"default": 0.5,
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"min": 0.0,
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"max": 1.0,
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"step": 0.01
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},
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{
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"id": "clampInput",
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"label": "Clamp Input",
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