shader tweak for LUT application
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This commit is contained in:
2026-05-06 16:53:54 +10:00
parent f9ea2d6900
commit cea435b609
3 changed files with 42 additions and 8 deletions

View File

@@ -1,7 +1,7 @@
{
"id": "lut-apply",
"name": "3D LUT Apply",
"description": "Applies the packaged 33-point .cube LUT to the incoming video using trilinear interpolation.",
"description": "Applies the packaged 33-point .cube LUT to the incoming video using tetrahedral interpolation and optional output dithering.",
"category": "Color",
"entryPoint": "shadeVideo",
"textures": [
@@ -38,6 +38,15 @@
"max": 2.0,
"step": 0.01
},
{
"id": "ditherAmount",
"label": "Output Dither",
"type": "float",
"default": 0.5,
"min": 0.0,
"max": 1.0,
"step": 0.01
},
{
"id": "clampInput",
"label": "Clamp Input",